Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HULK_0229
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,565 SR
Queue Stats
23W - 23L
1,490 Elo+
Party 1
He Bo
He Bo
JORGE LEYENDA
He Bo
Level 63
God Stats
1W - 1L
1,698 SR
Queue Stats
138W - 139L
1,439 Elo+
Solo
Geb
Geb
The_HuggyBear
Geb
Level 144
God Stats
3W - 1L
1,631 SR
Queue Stats
34W - 34L
1,486 Elo+
Party 1
Team Averages
Level 118
1,631 SR
1,471 Elo+

VS

Team Averages
Level 79
1,645 SR
1,520 Elo+
Artemis
Artemis
IncognitoWizard
Artemis
Level 65
God Stats
19W - 16L
1,627 SR
Queue Stats
156W - 151L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
botorbttm
Nu Wa
Level 125
God Stats
7W - 9L
1,646 SR
Queue Stats
134W - 142L
1,510 Elo+
Solo
Cerberus
Cerberus
dookibot
Cerberus
Level 48
God Stats
11W - 5L
1,663 SR
Queue Stats
112W - 108L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HULK_0229
Ah Muzen Cab
13
1 / 2 / 1
7,445
745
4,951
6,429
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
7,035
704
1,216
7,422
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 1
7,077
708
3,421
10,142
7,065
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
9,565
957
9,648
5,662
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
botorbttm
Nu Wa
14
1 / 0 / 6
8,335
834
6,081
2,900
799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
dookibot
Cerberus
14
1 / 2 / 5
8,159
816
5,468
8,504
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
HULK_0229
Ah Muzen Cab
1
2
1
0.75
W
7
0
1
7.5
L
0
4
1
0.13
L
1
3
1
0.5
W
Nu Wa
botorbttm
Nu Wa
1
0
6
4
W
Cerberus
dookibot
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,588
Damage
21,197
23,993
Taken
17,066
11,001
Mitigated
7,591
1,729
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
HULK_0229
Ah Muzen Cab
4,951
414
0
59
6,429
1,898
0
2,923
3,388
0
34,107
W
9,648
2,468
0
2,665
5,662
2,207
1,716
1,991
3,671
0
38,643
L
1,216
68
0
1,670
7,422
2,038
0
3,480
3,456
18,867
0
L
3,421
33
0
0
10,142
7,065
0
3,925
5,737
18,347
341
W
Nu Wa
botorbttm
Nu Wa
6,081
2,685
0
348
2,900
799
1,369
118
2,782
23,288
1,832
W
Cerberus
dookibot
Cerberus
5,468
0
0
2,036
8,504
4,585
280
2,227
6,277
15,590
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,557
Gold Earned
26,059
139
Minions Killed
149
0
Camps Cleared
0
431,761
Distance Traveled
564,345
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,445
745
80
8
0
176,250
2
W
Artemis
9,565
957
72
7
0
180,014
0
L
He Bo
7,035
704
42
4
0
131,669
0
L
Geb
7,077
708
17
2
0
123,842
0
W
Nu Wa
8,335
834
47
5
0
195,223
2
W
Cerberus
8,159
816
30
3
0
189,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role