Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DeityHunter24
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,324 Elo+
Party 1
Hercules
Hercules
JX2S0
Hercules
Level 134
God Stats
3W - 8L
1,107 SR
Queue Stats
407W - 429L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JimboDisNutz
Morgan Le Fay
Level 69
God Stats
3W - 6L
1,285 SR
Queue Stats
408W - 429L
1,527 Elo+
Party 2
Terra
Terra
ResetVeXs
Terra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,324 Elo+
Party 1
Team Averages
Level 120
1,378 SR
1,441 Elo+

VS

Team Averages
Level 131
1,597 SR
1,529 Elo+
Lancelot
Lancelot
 
Lancelot
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GiovaJedi
Poseidon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,574 Elo+
Party 3
Hercules
Hercules
NotBerms
Hercules
Level 103
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
carlomira
Gilgamesh
Level 123
God Stats
0W - 1L
1,486 SR
Queue Stats
3W - 5L
1,536 Elo+
Party 3
Ra
Ra
dankeykang2
Ra
Level 166
God Stats
1W - 1L
1,667 SR
Queue Stats
62W - 61L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 4 / 12
10,091
1,009
8,655
10,813
8,896
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
16
4 / 1 / 12
9,293
929
7,108
6,293
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JX2S0
Hercules
16
3 / 3 / 14
9,657
966
10,169
11,776
14,926
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
JimboDisNutz
Morgan Le Fay
17
9 / 2 / 10
10,194
1,019
11,778
7,167
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
ResetVeXs
Terra
13
0 / 2 / 16
8,263
826
4,650
9,356
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 6 / 2
8,486
849
5,691
8,025
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
GiovaJedi
Poseidon
15
1 / 6 / 4
8,291
829
5,263
8,940
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
NotBerms
Hercules
15
3 / 4 / 5
8,417
842
7,108
11,947
14,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
carlomira
Gilgamesh
14
2 / 5 / 3
8,007
801
7,582
13,127
11,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 3 / 2
6,966
697
4,949
5,087
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
24
Kills
10
12
Deaths
24
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
4
12
3.5
L
Lancelot
 
Lancelot
3
6
2
0.67
W
Ah Puch
4
1
12
10
L
Poseidon
GiovaJedi
Poseidon
1
6
4
0.5
W
Hercules
JX2S0
Hercules
3
3
14
3.33
W
Morgan Le Fay
JimboDisNutz
Morgan Le Fay
9
2
10
7
L
Hercules
NotBerms
Hercules
3
4
5
1.38
W
Terra
ResetVeXs
Terra
0
2
16
4
L
Gilgamesh
carlomira
Gilgamesh
2
5
3
0.7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
30,593
45,405
Taken
47,126
39,909
Mitigated
34,564
19,546
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,655
512
0
3,351
10,813
8,896
1,224
1,816
8,949
23,468
418
L
Lancelot
 
Lancelot
5,691
1,391
49
0
8,025
3,125
0
4,360
3,665
0
13,572
W
Ah Puch
7,108
156
604
2,631
6,293
2,818
420
846
5,447
22,543
420
L
Poseidon
GiovaJedi
Poseidon
5,263
53
993
798
8,940
2,990
0
7,197
1,743
24,311
0
W
Hercules
JX2S0
Hercules
10,169
1,911
839
4,949
11,776
14,926
43
3,944
7,722
851
14,130
W
Morgan Le Fay
JimboDisNutz
Morgan Le Fay
11,778
232
518
1,251
7,167
3,669
2,047
1,453
5,714
22,342
903
L
Hercules
NotBerms
Hercules
7,108
1,688
397
2,336
11,947
14,866
0
7,615
4,332
0
11,331
W
Terra
ResetVeXs
Terra
4,650
1,090
2,089
3,314
9,356
9,600
180
1,823
7,361
6,843
3,036
L
Gilgamesh
carlomira
Gilgamesh
7,582
1,810
262
1,098
13,127
11,905
0
8,262
4,865
0
13,187
L
4,949
264
2,048
1,224
5,087
1,678
0
4,095
992
12,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
40,167
128
Minions Killed
98
0
Camps Cleared
0
1,036,766
Distance Traveled
851,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,091
1,009
37
4
0
174,103
0
L
Lancelot
8,486
849
11
1
0
170,956
0
W
Ah Puch
9,293
929
26
3
0
220,452
0
L
Poseidon
8,291
829
47
5
0
164,375
0
W
Hercules
9,657
966
6
1
0
217,450
0
W
Morgan Le Fay
10,194
1,019
38
4
0
205,678
0
L
Hercules
8,417
842
18
2
0
194,099
0
W
Terra
8,263
826
21
2
0
219,083
0
L
Gilgamesh
8,007
801
13
1
0
185,596
0
L
Ra
6,966
697
9
1
0
136,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role