Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Cohswaw
Martichoras
Level 195
God Stats
9W - 6L
1,533 SR
Queue Stats
217W - 239L
1,540 Elo+
Party 2
Ra
Ra
SoDeerishus
Ra
Level 122
God Stats
14W - 22L
1,461 SR
Queue Stats
246W - 265L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stunkler
Cu Chulainn
Level 80
God Stats
76W - 60L
1,534 SR
Queue Stats
155W - 169L
1,490 Elo+
Party 2
Hachiman
Hachiman
SwagLordSupreme
Hachiman
Level 125
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 9L
1,421 Elo+
Party 2
Team Averages
Level 136
1,460 SR
1,490 Elo+

VS

Team Averages
Level 139
1,655 SR
1,512 Elo+
Hou Yi
Hou Yi
Drahxx
Hou Yi
Level 157
God Stats
4W - 4L
1,644 SR
Queue Stats
129W - 120L
1,504 Elo+
Party 1
Osiris
Osiris
StablePanther
Osiris
Level 139
God Stats
4W - 10L
1,401 SR
Queue Stats
432W - 412L
1,464 Elo+
Solo
Anubis
Anubis
Tormentor86
Anubis
Level 87
God Stats
10W - 3L
1,917 SR
Queue Stats
124W - 112L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Un4giveable_King
Sylvanus
Level 158
God Stats
17W - 17L
1,637 SR
Queue Stats
127W - 128L
1,540 Elo+
Solo
Susano
Susano
moonchild_milo
Susano
Level 156
God Stats
1W - 1L
1,678 SR
Queue Stats
308W - 284L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,393
679
1,740
4,640
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Cohswaw
Martichoras
7
3 / 1 / 2
4,235
847
2,527
4,180
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 2
3,997
799
2,145
2,896
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Stunkler
Cu Chulainn
8
2 / 0 / 1
4,866
973
1,741
3,177
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
6
0 / 0 / 3
3,691
738
2,835
1,551
349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drahxx
Hou Yi
6
0 / 1 / 0
3,176
635
2,223
2,890
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 2 / 0
2,649
530
260
1,874
782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
6
0 / 2 / 1
3,555
711
1,770
2,865
1,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
3,199
640
1,936
4,626
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
1 / 1 / 0
3,498
700
1,377
4,986
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
0
0
W
Martichoras
Cohswaw
Martichoras
3
1
2
4
L
Hou Yi
Drahxx
Hou Yi
0
1
0
0
W
2
0
2
3
L
0
2
0
0
W
Cu Chulainn
Stunkler
Cu Chulainn
2
0
1
2.5
W
Hachiman
0
0
3
1.5
L
Anubis
0
2
1
0.25
L
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,988
Damage
7,566
16,444
Taken
17,241
4,819
Mitigated
5,745
7,273
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,740
190
0
1,908
4,640
1,917
0
1,263
3,377
7,535
0
W
Martichoras
Cohswaw
Martichoras
2,527
793
0
1,804
4,180
1,112
0
879
3,301
0
21,375
L
Hou Yi
Drahxx
Hou Yi
2,223
1,499
0
949
2,890
808
0
1,276
1,528
0
14,985
W
2,145
240
186
1,492
2,896
509
0
820
2,076
17,471
0
L
260
101
0
466
1,874
782
0
100
1,774
421
3,290
W
Cu Chulainn
Stunkler
Cu Chulainn
1,741
394
0
825
3,177
932
180
103
3,018
285
28,078
W
Hachiman
2,835
2,014
0
1,058
1,551
349
0
362
1,189
0
18,791
L
Anubis
1,770
54
0
859
2,865
1,042
0
684
2,083
20,143
652
L
1,936
911
460
1,942
4,626
1,780
0
987
3,599
10,887
4,224
L
1,377
573
0
2,264
4,986
1,333
0
629
4,247
0
16,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,182
Gold Earned
16,077
165
Minions Killed
132
0
Camps Cleared
0
576,677
Distance Traveled
532,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,393
679
10
2
0
126,591
0
W
Martichoras
4,235
847
47
9
0
117,092
0
L
Hou Yi
3,176
635
27
5
0
127,518
0
W
Ra
3,997
799
34
7
0
136,578
0
L
Osiris
2,649
530
6
1
0
40,438
0
W
Cu Chulainn
4,866
973
45
9
0
102,353
0
W
Hachiman
3,691
738
29
6
0
94,063
0
L
Anubis
3,555
711
37
7
0
120,726
0
L
Sylvanus
3,199
640
21
4
0
108,718
0
L
Susano
3,498
700
41
8
0
134,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role