Player Matchup

Da Ji
Da Ji
CaptainGuuchie
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Athena
Athena
Hazdabudman
Athena
Level 101
God Stats
1W - 0L
1,118 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 1
Ishtar
Ishtar
TTyme412
Ishtar
Level 144
God Stats
17W - 11L
1,621 SR
Queue Stats
584W - 593L
1,449 Elo+
Party 1
Discordia
Discordia
savage wolf1913
Discordia
Level 109
God Stats
1W - 0L
1,337 SR
Queue Stats
93W - 81L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
wipplash69
Ao Kuang
Level 109
God Stats
4W - 9L
1,347 SR
Queue Stats
402W - 410L
1,589 Elo+
Party 1
Team Averages
Level 114
1,385 SR
1,499 Elo+

VS

Team Averages
Level 122
1,555 SR
1,432 Elo+
Geb
Geb
Obliteracticus
Geb
Level 125
God Stats
4W - 3L
1,528 SR
Queue Stats
141W - 162L
1,455 Elo+
Solo
Hades
Hades
PNG Wutang
Hades
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo
Raijin
Raijin
boogzbaby45_ttv
Raijin
Level 133
God Stats
12W - 7L
1,510 SR
Queue Stats
308W - 299L
1,465 Elo+
Solo
Izanami
Izanami
infamousgears
Izanami
Level 196
God Stats
1W - 2L
1,469 SR
Queue Stats
109W - 124L
1,440 Elo+
Solo
Hachiman
Hachiman
nhoea
Hachiman
Level 120
God Stats
2W - 1L
1,769 SR
Queue Stats
173W - 184L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,579
1,316
2,783
3,324
1,604
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
11
0 / 0 / 8
6,324
1,265
1,062
6,244
4,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
TTyme412
Ishtar
10
2 / 1 / 6
5,917
1,183
7,368
3,286
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
savage wolf1913
Discordia
10
1 / 0 / 7
5,868
1,174
2,503
933
383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
wipplash69
Ao Kuang
11
1 / 2 / 8
6,212
1,242
2,998
5,268
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,512
1,102
3,681
5,545
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hades
8
0 / 3 / 1
4,759
952
679
4,173
1,663
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 3 / 2
5,414
1,083
5,407
4,514
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 2 / 0
5,238
1,048
3,716
3,877
2,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
nhoea
Hachiman
1
0 / 0 / 0
1,272
254
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
9
Kills
2
3
Deaths
9
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Athena
0
0
8
4
L
1
1
1
1.5
L
Hades
0
3
1
0.17
W
Ishtar
TTyme412
Ishtar
2
1
6
5
L
1
3
2
0.67
L
Izanami
0
2
0
0
L
Hachiman
nhoea
Hachiman
0
0
0
0
W
Discordia
savage wolf1913
Discordia
1
0
7
4.5
W
Ao Kuang
wipplash69
Ao Kuang
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
13,483
19,055
Taken
18,109
12,268
Mitigated
9,129
8,640
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,783
132
371
983
3,324
1,604
160
2,042
1,002
0
5,751
W
Athena
1,062
393
1,627
2,463
6,244
4,736
421
3,192
2,714
5,312
1,001
L
3,681
188
833
1,463
5,545
3,459
0
1,511
3,960
7,883
0
L
Hades
679
211
35
421
4,173
1,663
0
1,471
2,632
1,654
0
W
Ishtar
TTyme412
Ishtar
7,368
2,789
378
620
3,286
1,184
500
1,375
1,653
0
18,426
L
5,407
158
0
729
4,514
1,780
0
2,074
2,328
10,561
0
L
Izanami
3,716
1,768
823
681
3,877
2,227
0
890
2,910
0
9,933
L
Hachiman
nhoea
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
savage wolf1913
Discordia
2,503
0
241
360
933
383
320
396
497
8,489
0
W
Ao Kuang
wipplash69
Ao Kuang
2,998
103
652
945
5,268
4,361
0
1,562
3,422
6,619
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
22,195
69
Minions Killed
43
0
Camps Cleared
0
524,326
Distance Traveled
385,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,579
1,316
7
1
0
132,389
0
W
Athena
6,324
1,265
11
2
0
105,736
0
L
Geb
5,512
1,102
12
2
0
127,014
0
L
Hades
4,759
952
1
0
0
87,519
0
W
Ishtar
5,917
1,183
25
5
0
83,580
0
L
Raijin
5,414
1,083
14
3
0
90,683
0
L
Izanami
5,238
1,048
16
3
0
80,035
0
L
Hachiman
1,272
254
0
0
0
0
0
W
Discordia
5,868
1,174
14
3
0
88,146
0
W
Ao Kuang
6,212
1,242
12
2
0
114,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role