Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Azulisc
Hercules
Level 163
God Stats
3W - 3L
1,517 SR
Queue Stats
69W - 52L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Retroxil
Hou Yi
Level 206
God Stats
18W - 12L
1,721 SR
Queue Stats
317W - 210L
1,685 Elo+
Party 1
Anhur
Anhur
SRagnarok
Anhur
Level 248
God Stats
20W - 10L
1,587 SR
Queue Stats
340W - 225L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
iidarbz
Nu Wa
Level 183
God Stats
8W - 11L
1,568 SR
Queue Stats
265W - 178L
1,678 Elo+
Party 1
Team Averages
Level 192
1,579 SR
1,631 Elo+

VS

Team Averages
Level 122
1,635 SR
1,548 Elo+
Hel
Hel
EasyE88
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,573 Elo+
Party 2
Maui
Maui
FrenchArmyKnife
Maui
Level 89
God Stats
13W - 20L
1,452 SR
Queue Stats
124W - 115L
1,545 Elo+
Party 3
Chronos
Chronos
KrazySkadoodle
Chronos
Level 146
God Stats
6W - 1L
1,954 SR
Queue Stats
72W - 71L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
NonStickStuff
Danzaburou
Level 108
God Stats
11W - 9L
1,632 SR
Queue Stats
296W - 281L
1,533 Elo+
Party 3
Thanatos
Thanatos
Shantavious
Thanatos
Level 121
God Stats
5W - 4L
1,636 SR
Queue Stats
76W - 67L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 3
6,363
636
4,557
9,671
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Azulisc
Hercules
11
8 / 1 / 2
6,663
666
4,475
6,252
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Retroxil
Hou Yi
11
5 / 2 / 3
6,861
686
7,771
8,042
3,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
SRagnarok
Anhur
10
2 / 1 / 4
5,678
568
4,298
4,818
1,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
iidarbz
Nu Wa
13
3 / 1 / 6
7,400
740
7,051
3,454
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 5 / 1
4,330
433
2,200
7,320
1,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 1 / 0
6,136
614
1,287
6,968
4,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 3 / 2
5,666
567
3,519
7,116
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NonStickStuff
Danzaburou
9
0 / 7 / 3
5,108
511
3,592
9,148
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Shantavious
Thanatos
8
2 / 3 / 1
4,738
474
2,491
7,161
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
6
6
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
3
2.5
W
Hercules
Azulisc
Hercules
8
1
2
9
L
Hel
0
5
1
0.1
L
3
1
0
3
L
1
3
2
0.67
L
Danzaburou
NonStickStuff
Danzaburou
0
7
3
0.21
W
Hou Yi
Retroxil
Hou Yi
5
2
3
3.25
W
Anhur
SRagnarok
Anhur
2
1
4
4
L
Thanatos
Shantavious
Thanatos
2
3
1
0.83
W
Nu Wa
iidarbz
Nu Wa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
13,089
32,237
Taken
37,713
13,902
Mitigated
11,836
10,724
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,557
790
0
3,226
9,671
5,539
0
2,434
7,193
0
44,235
W
Hercules
Azulisc
Hercules
4,475
1,442
0
1,526
6,252
2,792
55
973
5,153
0
40,618
L
Hel
2,200
328
60
2,964
7,320
1,661
0
105
7,203
16,939
102
L
1,287
418
0
1,962
6,968
4,727
0
379
6,505
12,999
694
L
3,519
707
0
520
7,116
1,263
0
4,265
2,569
30,903
0
L
Danzaburou
NonStickStuff
Danzaburou
3,592
986
0
1,371
9,148
1,954
0
256
8,835
0
29,490
W
Hou Yi
Retroxil
Hou Yi
7,771
4,457
0
3,502
8,042
3,258
220
774
7,268
0
39,216
W
Anhur
SRagnarok
Anhur
4,298
1,785
0
1,970
4,818
1,354
96
513
4,305
0
31,511
L
Thanatos
Shantavious
Thanatos
2,491
887
0
3,248
7,161
2,231
0
1,481
5,550
0
21,152
W
Nu Wa
iidarbz
Nu Wa
7,051
1,557
0
500
3,454
959
1,574
1,868
1,414
54,445
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
25,978
372
Minions Killed
212
0
Camps Cleared
0
1,058,378
Distance Traveled
1,030,005
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,363
636
76
8
0
213,870
2
W
Hercules
6,663
666
57
6
0
238,619
0
L
Hel
4,330
433
26
3
0
185,561
4
L
Maui
6,136
614
16
2
0
214,283
0
L
Chronos
5,666
567
71
7
0
207,723
2
L
Danzaburou
5,108
511
62
6
0
185,250
0
W
Hou Yi
6,861
686
55
6
0
180,612
0
W
Anhur
5,678
568
64
6
0
218,880
1
L
Thanatos
4,738
474
37
4
0
237,188
0
W
Nu Wa
7,400
740
120
12
0
206,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role