Player Matchup

Set
Set
AngryMikeey1
Set
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,386 Elo+
Party 2
Agni
Agni
BiggerOunce22
Agni
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 125L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
ProfessorFate30
Erlang Shen
Level 17
God Stats
3W - 6L
1,754 SR
Queue Stats
13W - 31L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
XOXRATED
Kuzenbo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,841 Elo+
Solo
Neith
Neith
lovelikeMarilyn
Neith
Level 128
God Stats
62W - 91L
1,433 SR
Queue Stats
526W - 525L
1,467 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,520 Elo+

VS

Team Averages
Level 120
1,506 SR
1,566 Elo+
Bastet
Bastet
KongZilla1234
Bastet
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 111L
1,553 Elo+
Solo
Nut
Nut
Leviathan Ares
Nut
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 24L
1,549 Elo+
Party 1
Bake Kujira
Bake Kujira
Monties
Bake Kujira
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,754 Elo+
Party 1
Kukulkan
Kukulkan
Tanotio
Kukulkan
Level 156
God Stats
4W - 4L
1,511 SR
Queue Stats
40W - 30L
1,523 Elo+
Solo
Cthulhu
Cthulhu
VIICVIII
Cthulhu
Level 109
God Stats
66W - 61L
1,518 SR
Queue Stats
303W - 311L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,899
492
1,666
9,950
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 1
6,093
508
4,952
5,281
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ProfessorFate30
Erlang Shen
11
1 / 4 / 0
6,292
524
3,874
10,296
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
XOXRATED
Kuzenbo
9
0 / 0 / 1
5,576
465
2,974
8,029
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,847
487
5,244
8,492
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,246
604
5,402
8,229
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,437
453
5,089
4,460
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Monties
Bake Kujira
10
1 / 1 / 0
6,052
504
4,001
7,636
4,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Tanotio
Kukulkan
13
2 / 0 / 1
7,333
611
4,409
3,872
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
VIICVIII
Cthulhu
13
1 / 1 / 5
7,024
585
6,696
7,225
4,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
1
1
0.5
W
6
1
3
7.5
W
0
0
0
0
W
Bake Kujira
Monties
Bake Kujira
1
1
0
1
L
Erlang Shen
ProfessorFate30
Erlang Shen
1
4
0
0.25
W
Kukulkan
Tanotio
Kukulkan
2
0
1
2.5
W
Cthulhu
VIICVIII
Cthulhu
1
1
5
3.5
L
Kuzenbo
XOXRATED
Kuzenbo
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,710
Damage
25,597
42,048
Taken
31,422
20,703
Mitigated
14,137
11,167
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,666
935
0
828
9,950
3,791
0
2,986
6,964
0
30,423
L
4,952
38
0
710
5,281
1,563
0
1,543
3,738
42,170
1,468
W
5,402
1,300
0
4,310
8,229
2,226
29
2,380
5,849
0
41,497
W
5,089
2,389
0
2,533
4,460
1,324
0
900
3,560
0
41,828
W
Bake Kujira
Monties
Bake Kujira
4,001
1,812
0
1,570
7,636
4,871
0
2,138
5,498
23,973
0
L
Erlang Shen
ProfessorFate30
Erlang Shen
3,874
1,908
0
2,935
10,296
5,617
0
5,603
4,693
0
30,560
W
Kukulkan
Tanotio
Kukulkan
4,409
419
0
1,958
3,872
1,267
191
2,079
1,793
52,454
804
W
Cthulhu
VIICVIII
Cthulhu
6,696
605
0
2,165
7,225
4,449
0
0
7,225
38,888
2,084
L
Kuzenbo
XOXRATED
Kuzenbo
2,974
1,335
0
2,850
8,029
7,110
90
2,719
5,310
10,911
0
L
5,244
465
168
3,676
8,492
2,622
1
1,923
6,569
0
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
33,092
307
Minions Killed
349
0
Camps Cleared
0
1,227,826
Distance Traveled
1,207,309
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,899
492
51
4
0
241,210
1
L
Agni
6,093
508
96
8
0
255,432
4
W
Bastet
7,246
604
67
6
0
263,813
1
W
Nut
5,437
453
57
5
0
220,093
0
W
Bake Kujira
6,052
504
52
4
0
237,955
0
L
Erlang Shen
6,292
524
58
5
0
241,064
3
W
Kukulkan
7,333
611
100
8
0
227,656
3
W
Cthulhu
7,024
585
73
6
0
257,792
6
L
Kuzenbo
5,576
465
11
1
0
269,654
0
L
Neith
5,847
487
91
8
0
220,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role