Player Matchup

Nemesis
Nemesis
FDB559
Nemesis
Level 69
God Stats
45W - 40L
1,533 SR
Queue Stats
281W - 288L
1,524 Elo+
Solo
Nu Wa
Nu Wa
FlawlessPlacebo
Nu Wa
Level 157
God Stats
7W - 6L
1,686 SR
Queue Stats
115W - 104L
1,529 Elo+
Party 1
Geb
Geb
Harmonic Harbor
Geb
Level 177
God Stats
3W - 3L
1,591 SR
Queue Stats
196W - 198L
1,538 Elo+
Party 1
Chiron
Chiron
IGetMeatSuck
Chiron
Level 123
God Stats
1W - 4L
1,389 SR
Queue Stats
100W - 96L
1,512 Elo+
Party 1
King Arthur
King Arthur
gwegus
King Arthur
Level 153
God Stats
5W - 7L
1,632 SR
Queue Stats
237W - 248L
1,557 Elo+
Solo
Team Averages
Level 136
1,566 SR
1,532 Elo+

VS

Team Averages
Level 129
1,540 SR
1,487 Elo+
Hercules
Hercules
 
Hercules
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hortons_Wrld
Yemoja
Level 147
God Stats
79W - 68L
1,584 SR
Queue Stats
302W - 287L
1,477 Elo+
Solo
Martichoras
Martichoras
Soggyracoon
Martichoras
Level 157
God Stats
7W - 6L
1,553 SR
Queue Stats
383W - 511L
1,500 Elo+
Solo
Camazotz
Camazotz
VILives
Camazotz
Level 109
God Stats
2W - 1L
1,557 SR
Queue Stats
42W - 58L
1,440 Elo+
Solo
Artio
Artio
WDGTj33
Artio
Level 68
God Stats
4W - 7L
1,508 SR
Queue Stats
262W - 247L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FDB559
Nemesis
10
0 / 3 / 1
5,611
432
5,555
9,280
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,312
486
6,126
5,642
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
5,746
442
3,091
8,354
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
11
1 / 0 / 0
6,496
500
3,526
4,157
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
gwegus
King Arthur
12
0 / 3 / 0
7,121
548
9,934
15,656
11,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 3
8,291
638
9,476
13,791
10,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
12
2 / 0 / 4
6,678
514
5,509
7,144
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Martichoras
Soggyracoon
Martichoras
11
0 / 0 / 1
5,994
461
3,153
6,302
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
VILives
Camazotz
14
6 / 0 / 3
7,911
609
4,212
10,837
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artio
WDGTj33
Artio
11
0 / 1 / 3
6,349
488
3,528
10,354
6,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
10
10
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
3
3.5
L
Nemesis
FDB559
Nemesis
0
3
1
0.17
L
0
2
1
0.25
L
0
2
1
0.25
W
Yemoja
2
0
4
4
L
Chiron
1
0
0
1
W
Martichoras
Soggyracoon
Martichoras
0
0
1
0.5
W
Camazotz
VILives
Camazotz
6
0
3
7.5
W
Artio
WDGTj33
Artio
0
1
3
1.5
L
King Arthur
gwegus
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
25,878
43,089
Taken
48,428
22,123
Mitigated
26,811
9,891
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,476
2,608
0
6,421
13,791
10,664
0
241
13,550
1,525
66,907
L
Nemesis
FDB559
Nemesis
5,555
1,133
0
1,359
9,280
3,208
0
1,733
7,413
0
42,963
L
6,126
1,108
0
900
5,642
1,509
0
2,437
2,755
49,530
0
L
3,091
162
0
2,136
8,354
4,182
0
2,964
4,878
17,231
0
W
Yemoja
5,509
510
1,554
1,966
7,144
2,583
0
3,202
3,942
39,021
2,298
L
Chiron
3,526
473
413
1,273
4,157
1,232
192
978
2,972
0
42,890
W
Martichoras
Soggyracoon
Martichoras
3,153
1,102
0
1,982
6,302
3,151
809
758
5,544
0
39,320
W
Camazotz
VILives
Camazotz
4,212
966
0
7,421
10,837
3,713
0
2,298
8,539
0
64,141
W
Artio
WDGTj33
Artio
3,528
445
2,067
3,638
10,354
6,700
261
2,718
7,636
22,960
2,836
L
King Arthur
gwegus
King Arthur
9,934
1,131
0
3,810
15,656
11,992
0
604
15,052
0
58,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
35,223
377
Minions Killed
420
0
Camps Cleared
0
1,270,835
Distance Traveled
1,266,237
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,291
638
111
9
0
241,543
0
L
Nemesis
5,611
432
63
5
0
288,088
0
L
Nu Wa
6,312
486
94
7
0
252,407
4
L
Geb
5,746
442
16
1
0
265,759
5
W
Yemoja
6,678
514
76
6
0
219,102
1
L
Chiron
6,496
500
89
7
0
239,189
1
W
Martichoras
5,994
461
74
6
0
213,532
0
W
Camazotz
7,911
609
118
9
0
317,576
2
W
Artio
6,349
488
41
3
0
274,484
4
L
King Arthur
7,121
548
115
9
0
225,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role