Player Matchup

Ymir
Ymir
Silver I
BlGREXX
Ymir
Silver I
Level 84
God Stats
14W - 8L
1,532 SR
Queue Stats
18W - 16L
1,393 MMR
Party 1
Chaac
Chaac
Silver IV
Jayabaman
Chaac
Silver IV
Level 120
God Stats
0W - 2L
1,377 SR
Queue Stats
17W - 13L
1,375 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Jpetron
Aphrodite
Silver I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,353 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,470 SR
1,374 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,582 SR
1,491 MMR
Mulan
Mulan
Gold I
MixedMartian_28
Mulan
Gold I
Level 156
God Stats
23W - 30L
1,492 SR
Queue Stats
139W - 158L
1,495 MMR
Solo
Vulcan
Vulcan
Gold IV
Mortivore
Vulcan
Gold IV
Level 177
God Stats
94W - 74L
1,596 SR
Queue Stats
191W - 208L
1,510 MMR
Party 2
Hercules
Hercules
Gold III
WarlockTec
Hercules
Gold III
Level 157
God Stats
5W - 3L
1,657 SR
Queue Stats
219W - 226L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlGREXX
Ymir
10
1 / 5 / 2
7,718
643
1,964
11,036
6,041
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Jayabaman
Chaac
17
2 / 3 / 2
9,322
777
12,550
15,512
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Jpetron
Aphrodite
16
1 / 4 / 2
8,767
731
7,696
9,843
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AresNe ZhaAchillesCthulhuBacchus

VS

Bans
Nu WaKuzenboHeraCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
10,083
840
7,845
15,697
12,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Mortivore
Vulcan
18
5 / 0 / 6
11,272
939
17,304
6,397
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
WarlockTec
Hercules
16
5 / 3 / 7
10,688
891
7,380
13,846
11,566
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
BlGREXX
Ymir
1
5
2
0.4
L
Chaac
Jayabaman
Chaac
2
3
2
1
L
Aphrodite
Jpetron
Aphrodite
1
4
2
0.5
W
2
1
9
6.5
W
Vulcan
Mortivore
Vulcan
5
0
6
8
W
Hercules
WarlockTec
Hercules
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
32,529
36,391
Taken
35,940
25,234
Mitigated
27,147
10,737
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BlGREXX
Ymir
1,964
106
100
639
11,036
6,041
0
5,518
5,518
5,340
0
L
Chaac
Jayabaman
Chaac
12,550
1,018
0
2,586
15,512
15,337
0
7,143
7,921
0
46,597
L
Aphrodite
Jpetron
Aphrodite
7,696
241
3,330
4,082
9,843
3,856
0
4,741
5,102
23,307
0
W
7,845
1,336
0
4,789
15,697
12,813
808
3,372
11,646
612
22,037
W
Vulcan
Mortivore
Vulcan
17,304
389
0
1,694
6,397
2,768
1,338
659
5,427
65,104
918
W
Hercules
WarlockTec
Hercules
7,380
1,921
0
6,005
13,846
11,566
633
4,806
8,183
0
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
32,043
118
Minions Killed
150
0
Camps Cleared
0
578,210
Distance Traveled
760,080
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,718
643
4
0
0
136,949
0
L
Chaac
9,322
777
57
5
0
235,917
0
L
Aphrodite
8,767
731
57
5
0
205,344
0
W
Mulan
10,083
840
32
3
0
227,994
0
W
Vulcan
11,272
939
98
8
0
268,983
1
W
Hercules
10,688
891
20
2
0
263,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role