Player Matchup

Poseidon
Poseidon
Gank Mid Lane
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,628 Elo+
Party 1
Arachne
Arachne
GoldnProdigy
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 119L
1,538 Elo+
Party 1
Cupid
Cupid
SunlihtSon
Cupid
Level 68
God Stats
16W - 14L
1,518 SR
Queue Stats
129W - 150L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
TuGataEn4
Nu Wa
Level 107
God Stats
16W - 13L
1,631 SR
Queue Stats
53W - 50L
1,443 Elo+
Party 2
Bellona
Bellona
angel46951
Bellona
Level 131
God Stats
6W - 9L
1,343 SR
Queue Stats
363W - 350L
1,447 Elo+
Solo
Team Averages
Level 90
1,499 SR
1,507 Elo+

VS

Team Averages
Level 111
1,423 SR
1,442 Elo+
Hercules
Hercules
CartmanRM972
Hercules
Level 120
God Stats
114W - 146L
1,453 SR
Queue Stats
607W - 586L
1,437 Elo+
Solo
Achilles
Achilles
DougTheThug8924
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 203L
1,459 Elo+
Party 3
Sol
Sol
HUNGRYFATPANDA99
Sol
Level 121
God Stats
24W - 19L
1,601 SR
Queue Stats
620W - 589L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
LunaLudens
Zhong Kui
Level 118
God Stats
0W - 3L
1,203 SR
Queue Stats
182W - 196L
1,475 Elo+
Party 3
Fenrir
Fenrir
Ol Dirty Ju
Fenrir
Level 97
God Stats
3W - 8L
1,358 SR
Queue Stats
33W - 54L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gank Mid Lane
Poseidon
11
7 / 1 / 3
6,721
672
8,868
6,108
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
GoldnProdigy
Arachne
11
4 / 2 / 3
5,938
594
4,671
9,781
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
9
3 / 1 / 5
5,907
591
3,514
8,353
4,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
TuGataEn4
Nu Wa
10
1 / 3 / 8
5,395
540
5,093
3,675
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
angel46951
Bellona
13
3 / 0 / 2
7,386
739
4,973
5,373
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CartmanRM972
Hercules
8
0 / 3 / 5
4,756
476
3,197
8,640
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
9
0 / 4 / 0
4,448
445
1,736
7,789
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 5 / 0
5,968
597
4,649
7,594
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
LunaLudens
Zhong Kui
9
1 / 3 / 1
5,410
541
5,125
6,620
3,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
9
3 / 4 / 1
5,127
513
4,251
8,253
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
CartmanRM972
Hercules
0
3
5
0.83
L
Achilles
0
4
0
0
W
Poseidon
Gank Mid Lane
Poseidon
7
1
3
8.5
W
Arachne
GoldnProdigy
Arachne
4
2
3
2.75
L
3
5
0
0.6
L
Zhong Kui
LunaLudens
Zhong Kui
1
3
1
0.5
L
Fenrir
3
4
1
0.88
W
Cupid
3
1
5
5.5
W
Nu Wa
TuGataEn4
Nu Wa
1
3
8
1.67
W
Bellona
angel46951
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,119
Damage
18,958
33,290
Taken
38,896
14,736
Mitigated
17,011
12,660
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CartmanRM972
Hercules
3,197
603
0
1,727
8,640
4,925
0
4,272
4,176
0
11,941
L
Achilles
1,736
44
0
1,502
7,789
3,620
0
165
7,606
0
16,038
W
Poseidon
Gank Mid Lane
Poseidon
8,868
2,874
0
1,487
6,108
1,892
232
2,581
3,442
42,198
4,051
W
Arachne
GoldnProdigy
Arachne
4,671
3,307
0
5,170
9,781
2,832
0
2,541
7,207
0
25,493
L
4,649
1,819
0
2,434
7,594
1,792
0
4,238
3,261
33,833
2,956
L
Zhong Kui
LunaLudens
Zhong Kui
5,125
311
0
2,576
6,620
3,997
0
1,934
4,471
36,159
2,534
L
Fenrir
4,251
574
0
724
8,253
2,677
0
2,361
5,796
0
24,751
W
Cupid
3,514
2,042
1,351
2,682
8,353
4,835
173
3,633
4,553
0
12,305
W
Nu Wa
TuGataEn4
Nu Wa
5,093
1,209
0
0
3,675
973
163
679
2,925
26,177
0
W
Bellona
angel46951
Bellona
4,973
1,117
0
1,970
5,373
4,204
0
0
5,018
0
56,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
25,709
278
Minions Killed
236
0
Camps Cleared
0
1,090,598
Distance Traveled
1,015,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,756
476
23
2
0
202,212
0
L
Achilles
4,448
445
29
3
0
207,709
0
W
Poseidon
6,721
672
66
7
0
209,146
0
W
Arachne
5,938
594
47
5
0
249,049
0
L
Sol
5,968
597
66
7
0
173,862
0
L
Zhong Kui
5,410
541
78
8
0
196,994
0
L
Fenrir
5,127
513
40
4
0
235,138
1
W
Cupid
5,907
591
13
1
0
211,271
1
W
Nu Wa
5,395
540
55
6
0
207,519
0
W
Bellona
7,386
739
97
10
0
213,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role