Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver I
Uncle Drizz
Loki
Silver I
Level 146
God Stats
1W - 3L
1,387 SR
Queue Stats
250W - 273L
1,088 MMR
Solo
Ix Chel
Ix Chel
Gold III
dumbgoth
Ix Chel
Gold III
Level 123
God Stats
1W - 7L
1,396 SR
Queue Stats
198W - 211L
1,297 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
thebabyjuly
Kumbhakarna
Silver I
Level 158
God Stats
11W - 8L
1,517 SR
Queue Stats
239W - 269L
1,196 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,460 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,420 SR
1,226 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
LordKeenz
Xing Tian
Silver I
Level 182
God Stats
5W - 2L
1,467 SR
Queue Stats
45W - 50L
1,262 MMR
Party 2
Ravana
Ravana
Silver I
Midas01
Ravana
Silver I
Level 108
God Stats
3W - 3L
1,405 SR
Queue Stats
155W - 162L
1,077 MMR
Solo
Vulcan
Vulcan
Gold V
StinkingHalo69
Vulcan
Gold V
Level 128
God Stats
57W - 56L
1,523 SR
Queue Stats
136W - 150L
1,292 MMR
Solo
Achilles
Achilles
Silver II
halfdevil72
Achilles
Silver II
Level 127
God Stats
3W - 5L
1,208 SR
Queue Stats
149W - 172L
998 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 6 / 1
10,002
588
8,559
14,798
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
 
Aphrodite
15
3 / 3 / 1
8,814
518
8,733
12,246
7,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 6 / 3
7,619
448
6,337
12,549
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
dumbgoth
Ix Chel
15
1 / 1 / 0
8,388
493
3,284
7,949
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
thebabyjuly
Kumbhakarna
11
0 / 4 / 5
7,198
423
4,417
14,281
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
King ArthurSkadiCthulhuAtlas

VS

Bans
ThanatosPeleAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 4 / 5
9,704
571
13,474
14,188
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
LordKeenz
Xing Tian
14
4 / 0 / 9
8,921
525
5,396
8,010
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Midas01
Ravana
16
5 / 2 / 5
9,134
537
6,524
8,657
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
1 / 1 / 1
8,620
507
10,821
7,190
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
halfdevil72
Achilles
15
3 / 3 / 2
9,118
536
5,086
14,705
10,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
20
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
1
0.58
L
Aphrodite
 
Aphrodite
3
3
1
1.17
W
Medusa
 
Medusa
6
4
5
2.13
W
Xing Tian
LordKeenz
Xing Tian
4
0
9
8.5
W
Ravana
Midas01
Ravana
5
2
5
3.75
W
1
1
1
1.5
L
3
6
3
0.75
L
Ix Chel
dumbgoth
Ix Chel
1
1
0
1
W
Achilles
halfdevil72
Achilles
3
3
2
1.33
L
Kumbhakarna
thebabyjuly
Kumbhakarna
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
41,301
61,823
Taken
52,750
28,907
Mitigated
28,075
23,141
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,559
4,694
0
3,432
14,798
6,044
384
760
14,038
0
80,527
L
Aphrodite
 
Aphrodite
8,733
441
1,331
7,994
12,246
7,382
358
1,241
11,005
61,179
1,185
W
Medusa
 
Medusa
13,474
5,800
0
3,389
14,188
5,096
218
1,713
12,475
0
80,808
W
Xing Tian
LordKeenz
Xing Tian
5,396
426
0
2,130
8,010
6,483
0
2,553
5,398
20,852
771
W
Ravana
Midas01
Ravana
6,524
1,280
0
4,473
8,657
3,456
10
1,358
7,299
0
74,931
W
10,821
61
0
1,841
7,190
2,234
498
3,721
3,273
73,919
1,570
L
6,337
1,679
0
2,533
12,549
3,858
0
1,532
11,017
0
46,409
L
Ix Chel
dumbgoth
Ix Chel
3,284
241
1,044
3,276
7,949
1,539
0
5,925
2,024
66,410
0
W
Achilles
halfdevil72
Achilles
5,086
833
0
2,829
14,705
10,806
0
6,840
7,865
0
56,736
L
Kumbhakarna
thebabyjuly
Kumbhakarna
4,417
664
0
3,531
14,281
10,084
0
6,609
7,672
19,006
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
45,497
476
Minions Killed
477
0
Camps Cleared
0
1,600,334
Distance Traveled
1,682,112
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,002
588
146
9
0
320,564
4
L
Aphrodite
8,814
518
106
6
0
304,745
9
W
Medusa
9,704
571
116
7
0
333,139
4
W
Xing Tian
8,921
525
33
2
0
362,425
2
W
Ravana
9,134
537
115
7
0
383,311
4
W
Vulcan
8,620
507
124
7
0
315,448
0
L
Loki
7,619
448
67
4
0
290,180
0
L
Ix Chel
8,388
493
137
8
0
345,580
2
W
Achilles
9,118
536
89
5
0
287,789
0
L
Kumbhakarna
7,198
423
20
1
0
339,265
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role