Player Matchup

Cthulhu
Cthulhu
Silver II
BlGREXX
Cthulhu
Silver II
Level 84
God Stats
4W - 4L
1,594 SR
Queue Stats
19W - 19L
1,317 MMR
Party 1
Arachne
Arachne
Silver IV
Jayabaman
Arachne
Silver IV
Level 120
God Stats
2W - 0L
1,331 SR
Queue Stats
18W - 16L
1,298 MMR
Party 1
Artemis
Artemis
Silver II
Jpetron
Artemis
Silver II
Level 133
God Stats
3W - 3L
1,543 SR
Queue Stats
19W - 20L
1,277 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,489 SR
1,297 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,430 SR
950 MMR
Jormungandr
Jormungandr
Bronze V
A Fat HotPocket
Jormungandr
Bronze V
Level 72
God Stats
2W - 6L
1,288 SR
Queue Stats
6W - 36L
563 MMR
Party 2
Danzaburou
Danzaburou
Bronze V
AidenSHOTya
Danzaburou
Bronze V
Level 67
God Stats
0W - 5L
1,380 SR
Queue Stats
2W - 22L
963 MMR
Party 2
Nu Wa
Nu Wa
Silver I
BlaekBaekr
Nu Wa
Silver I
Level 129
God Stats
226W - 212L
1,623 SR
Queue Stats
879W - 1,032L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlGREXX
Cthulhu
18
2 / 0 / 6
11,352
811
8,889
12,243
10,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Jayabaman
Arachne
19
7 / 1 / 4
12,148
868
10,471
14,174
10,735
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Jpetron
Artemis
18
2 / 1 / 9
11,553
825
10,550
9,551
3,249
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresAchillesPoseidonKumbhakarna

VS

Bans
BacchusCerberusKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Fat HotPocket
Jormungandr
15
1 / 5 / 1
9,792
699
9,067
14,287
6,684
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
AidenSHOTya
Danzaburou
15
0 / 4 / 1
9,710
694
4,210
10,553
4,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
1 / 2 / 0
9,885
706
12,009
7,397
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Fat HotPocket
Jormungandr
1
5
1
0.3
L
Danzaburou
AidenSHOTya
Danzaburou
0
4
1
0.13
W
Cthulhu
BlGREXX
Cthulhu
2
0
6
5
L
Nu Wa
1
2
0
0.5
W
Arachne
Jayabaman
Arachne
7
1
4
9
W
Artemis
Jpetron
Artemis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
25,286
35,968
Taken
32,237
24,634
Mitigated
14,094
11,073
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Fat HotPocket
Jormungandr
9,067
1,636
108
344
14,287
6,684
0
2,967
11,240
30,922
645
L
Danzaburou
AidenSHOTya
Danzaburou
4,210
1,499
0
929
10,553
4,541
0
3,122
7,401
0
31,959
W
Cthulhu
BlGREXX
Cthulhu
8,889
0
695
3,426
12,243
10,650
540
8,976
3,267
61,267
185
L
Nu Wa
12,009
5,141
213
1,825
7,397
2,869
0
2,647
4,719
35,745
460
W
Arachne
Jayabaman
Arachne
10,471
6,678
0
5,698
14,174
10,735
1,834
6,687
7,487
0
52,443
W
Artemis
Jpetron
Artemis
10,550
4,281
0
1,254
9,551
3,249
1,577
5,420
4,131
0
58,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
29,387
254
Minions Killed
181
0
Camps Cleared
0
830,870
Distance Traveled
630,614
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,792
699
55
4
0
227,545
0
L
Danzaburou
9,710
694
75
5
0
220,001
1
W
Cthulhu
11,352
811
88
6
0
285,357
0
L
Nu Wa
9,885
706
51
4
0
183,068
6
W
Arachne
12,148
868
76
5
0
292,828
0
W
Artemis
11,553
825
90
6
0
252,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role