Player Matchup

Pele
Pele
Annelise03
Pele
Level 104
God Stats
39W - 26L
1,576 SR
Queue Stats
237W - 240L
1,390 Elo+
Party 1
Izanami
Izanami
Bellakayy2883
Izanami
Level 40
God Stats
7W - 10L
1,372 SR
Queue Stats
22W - 30L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Condemonio
Cthulhu
Level 125
God Stats
18W - 8L
1,682 SR
Queue Stats
114W - 112L
1,429 Elo+
Solo
Nox
Nox
DraginPharaoh
Nox
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
286W - 278L
1,397 Elo+
Party 1
Chiron
Chiron
JulioCardin
Chiron
Level 154
God Stats
7W - 3L
1,851 SR
Queue Stats
283W - 285L
1,465 Elo+
Solo
Team Averages
Level 109
1,596 SR
1,403 Elo+

VS

Team Averages
Level 76
1,321 SR
1,344 Elo+
Loki
Loki
ALLPROBR00
Loki
Level 157
God Stats
4W - 9L
1,417 SR
Queue Stats
28W - 34L
1,450 Elo+
Solo
Charybdis
Charybdis
Alikano25
Charybdis
Level 46
God Stats
22W - 35L
1,360 SR
Queue Stats
54W - 75L
1,334 Elo+
Solo
Vulcan
Vulcan
EstupidoE
Vulcan
Level 49
God Stats
2W - 6L
1,113 SR
Queue Stats
5W - 11L
1,146 Elo+
Solo
Chaac
Chaac
decent-arbour
Chaac
Level 64
God Stats
16W - 12L
1,529 SR
Queue Stats
337W - 335L
1,428 Elo+
Solo
Cliodhna
Cliodhna
peachyboy-
Cliodhna
Level 64
God Stats
1W - 7L
1,184 SR
Queue Stats
30W - 51L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 1
6,634
603
4,448
7,773
3,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
11
2 / 1 / 0
6,792
617
1,825
3,883
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Condemonio
Cthulhu
10
1 / 1 / 11
6,553
596
7,162
8,103
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,182
471
1,965
5,157
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
7 / 2 / 4
6,893
627
7,074
9,209
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,439
404
684
3,074
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Alikano25
Charybdis
10
1 / 5 / 1
5,306
482
4,278
8,290
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
EstupidoE
Vulcan
11
2 / 0 / 0
6,173
561
3,379
3,115
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 2
5,648
513
7,774
10,344
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
peachyboy-
Cliodhna
10
2 / 5 / 3
5,556
505
3,742
11,472
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
9
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Charybdis
Alikano25
Charybdis
1
5
1
0.3
W
7
2
1
3.75
W
Izanami
2
1
0
2
W
Cthulhu
Condemonio
Cthulhu
1
1
11
6.5
W
0
3
2
0.33
L
Vulcan
EstupidoE
Vulcan
2
0
0
2
W
Chiron
7
2
4
4.5
L
3
5
2
0.8
L
Cliodhna
peachyboy-
Cliodhna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
19,857
34,125
Taken
36,295
13,881
Mitigated
12,535
6,027
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
684
163
0
500
3,074
604
0
0
3,074
0
11,238
L
Charybdis
Alikano25
Charybdis
4,278
1,991
0
2,261
8,290
2,266
0
2,204
5,735
0
25,227
W
4,448
1,218
0
1,728
7,773
3,077
0
1,739
5,903
0
28,329
W
Izanami
1,825
1,254
0
702
3,883
1,058
346
0
3,811
0
37,910
W
Cthulhu
Condemonio
Cthulhu
7,162
602
0
1,268
8,103
5,498
0
187
7,761
31,983
927
W
1,965
344
0
166
5,157
1,645
0
1,529
3,628
14,631
936
L
Vulcan
EstupidoE
Vulcan
3,379
75
0
480
3,115
947
57
1,499
1,576
34,689
1,271
W
Chiron
7,074
3,748
495
1,668
9,209
2,603
457
0
9,056
0
32,551
L
7,774
549
103
2,771
10,344
5,200
0
2,856
7,136
0
28,318
L
Cliodhna
peachyboy-
Cliodhna
3,742
369
0
4,670
11,472
3,518
0
1,502
9,865
0
33,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
27,122
232
Minions Killed
232
0
Camps Cleared
0
1,073,394
Distance Traveled
1,022,467
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,439
404
20
2
0
95,644
0
L
Charybdis
5,306
482
48
4
0
205,210
4
W
Pele
6,634
603
42
4
0
238,819
0
W
Izanami
6,792
617
68
6
0
174,223
2
W
Cthulhu
6,553
596
44
4
0
235,812
0
W
Nox
5,182
471
21
2
0
220,715
0
L
Vulcan
6,173
561
74
7
0
237,114
0
W
Chiron
6,893
627
57
5
0
203,825
0
L
Chaac
5,648
513
34
3
0
249,924
2
L
Cliodhna
5,556
505
56
5
0
234,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role