Player Matchup

Fenrir
Fenrir
Baxyol
Fenrir
Level 23
God Stats
4W - 1L
1,593 SR
Queue Stats
15W - 23L
1,381 Elo+
Party 1
Loki
Loki
DownSyndrix
Loki
Level 106
God Stats
47W - 56L
1,460 SR
Queue Stats
60W - 74L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Maximation
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 3
Neith
Neith
SPREADTHEMNOW
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 3
Merlin
Merlin
StupidGod7
Merlin
Level 13
God Stats
0W - 4L
1,105 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 1
Team Averages
Level 43
1,432 SR
1,307 Elo+

VS

Team Averages
Level 108
1,559 SR
1,466 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EL_patron_19125
Izanami
Level 25
God Stats
21W - 15L
1,603 SR
Queue Stats
34W - 26L
1,503 Elo+
Party 2
Kali
Kali
Joebo493
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 139L
1,445 Elo+
Solo
Vamana
Vamana
Yayo7200
Vamana
Level 110
God Stats
2W - 0L
1,690 SR
Queue Stats
215W - 211L
1,408 Elo+
Solo
Nu Wa
Nu Wa
acquirePesos
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baxyol
Fenrir
10
1 / 5 / 3
5,793
483
5,460
10,443
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 3 / 1
7,656
638
5,160
10,357
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Maximation
Aphrodite
9
0 / 3 / 0
5,417
451
1,422
5,990
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
0 / 4 / 0
5,087
424
3,626
7,931
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
StupidGod7
Merlin
9
1 / 6 / 0
5,792
483
1,678
7,859
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
6 / 0 / 4
7,947
662
6,529
5,471
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 6
7,743
645
4,418
6,118
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kali
11
0 / 4 / 9
6,859
572
4,134
7,780
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Yayo7200
Vamana
11
2 / 3 / 1
6,740
562
5,375
8,824
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
11 / 0 / 2
8,304
692
11,561
7,333
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
21
21
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
0
4
8
L
Fenrir
Baxyol
Fenrir
1
5
3
0.5
L
5
3
1
1.83
W
2
0
6
5
W
Kali
0
4
9
1.13
L
Aphrodite
Maximation
Aphrodite
0
3
0
0
L
0
4
0
0
L
Merlin
StupidGod7
Merlin
1
6
0
0.17
W
Vamana
Yayo7200
Vamana
2
3
1
0.83
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
32,017
42,580
Taken
35,526
14,501
Mitigated
16,385
9,129
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,529
763
1,054
882
5,471
2,889
300
869
4,522
39,209
660
L
Fenrir
Baxyol
Fenrir
5,460
1,016
0
999
10,443
3,432
0
4,334
5,962
0
31,847
L
5,160
1,402
0
2,171
10,357
3,577
0
1,869
8,064
0
53,406
W
4,418
2,232
0
1,870
6,118
1,996
1,756
762
5,356
0
64,932
W
Kali
4,134
1,715
0
2,207
7,780
2,376
0
486
7,268
0
38,358
L
Aphrodite
Maximation
Aphrodite
1,422
265
1,499
2,251
5,990
3,387
0
2,464
3,524
15,146
0
L
3,626
735
0
1,252
7,931
2,161
0
3,043
4,888
0
25,920
L
Merlin
StupidGod7
Merlin
1,678
421
0
957
7,859
1,944
315
6,285
1,568
26,195
0
W
Vamana
Yayo7200
Vamana
5,375
1,249
0
1,663
8,824
6,935
0
0
8,824
0
40,738
W
11,561
3,587
80
2,557
7,333
2,189
529
1,383
5,820
58,385
2,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
37,593
281
Minions Killed
399
0
Camps Cleared
0
1,139,653
Distance Traveled
1,129,827
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,947
662
66
6
0
226,827
1
L
Fenrir
5,793
483
56
5
0
260,628
0
L
Loki
7,656
638
105
9
0
218,030
0
W
Izanami
7,743
645
124
10
0
224,482
1
W
Kali
6,859
572
55
5
0
218,022
0
L
Aphrodite
5,417
451
29
2
0
230,728
0
L
Neith
5,087
424
41
3
0
232,009
0
L
Merlin
5,792
483
50
4
0
198,258
0
W
Vamana
6,740
562
71
6
0
223,267
0
W
Nu Wa
8,304
692
83
7
0
237,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role