Player Matchup

Thor
Thor
SkS Soul
Thor
Level 127
God Stats
4W - 3L
1,494 SR
Queue Stats
117W - 92L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
iPushDisabIeKids
Ix Chel
Level 156
God Stats
10W - 14L
1,516 SR
Queue Stats
259W - 259L
1,502 Elo+
Solo
Hercules
Hercules
lcantfindmyeye
Hercules
Level 140
God Stats
27W - 29L
1,491 SR
Queue Stats
213W - 207L
1,456 Elo+
Solo
Sol
Sol
txcdino
Sol
Level 137
God Stats
0W - 1L
1,762 SR
Queue Stats
175W - 167L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
xKryptSlayer
Aphrodite
Level 128
God Stats
1W - 5L
1,507 SR
Queue Stats
93W - 113L
1,500 Elo+
Party 2
Team Averages
Level 138
1,554 SR
1,511 Elo+

VS

Team Averages
Level 129
1,637 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Atlantis_Kun
Jing Wei
Level 89
God Stats
1W - 0L
1,792 SR
Queue Stats
171W - 141L
1,480 Elo+
Solo
Chaac
Chaac
ByCamelas
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,420 Elo+
Solo
Awilix
Awilix
Iso_bucket_302
Awilix
Level 154
God Stats
2W - 2L
1,750 SR
Queue Stats
122W - 106L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 148
God Stats
173W - 104L
1,645 SR
Queue Stats
389W - 375L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 4 / 1
7,396
493
7,236
11,837
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
5,275
352
1,363
2,316
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
3 / 3 / 3
7,874
525
9,451
13,336
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
15
1 / 5 / 1
8,302
553
8,481
12,158
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
xKryptSlayer
Aphrodite
13
0 / 3 / 2
7,299
487
4,018
11,102
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 2 / 3
9,066
604
4,175
6,769
2,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Atlantis_Kun
Jing Wei
16
1 / 2 / 4
8,674
578
5,012
7,413
2,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ByCamelas
Chaac
15
4 / 1 / 1
9,637
642
7,906
14,681
11,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 1 / 4
9,375
625
10,644
13,334
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
phillykilla60
Jormungandr
14
4 / 1 / 4
9,388
626
6,739
12,590
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
3
1.25
W
Jing Wei
Atlantis_Kun
Jing Wei
1
2
4
1.5
W
Chaac
ByCamelas
Chaac
4
1
1
4.5
W
7
1
4
9
L
Thor
3
4
1
0.88
L
0
2
0
0
L
Hercules
3
3
3
1.5
W
Jormungandr
phillykilla60
Jormungandr
4
1
4
6
L
Sol
1
5
1
0.3
L
Aphrodite
xKryptSlayer
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
34,476
50,749
Taken
54,787
24,994
Mitigated
31,326
20,641
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,175
91
0
2,578
6,769
2,920
0
1,884
4,848
63,808
2,573
W
Jing Wei
Atlantis_Kun
Jing Wei
5,012
4,131
0
2,787
7,413
2,269
653
1,907
5,350
0
60,670
W
Chaac
ByCamelas
Chaac
7,906
2,415
0
4,194
14,681
11,061
0
1,270
12,864
33
70,468
W
10,644
4,029
0
6,558
13,334
5,027
0
3,741
9,523
0
70,299
L
Thor
7,236
856
0
4,327
11,837
3,730
0
1,344
10,493
0
57,136
L
1,363
262
0
816
2,316
511
0
0
2,316
10,007
222
L
Hercules
9,451
3,452
0
3,127
13,336
13,273
0
1,565
11,771
0
33,695
W
Jormungandr
phillykilla60
Jormungandr
6,739
1,359
0
3,853
12,590
10,049
342
4,675
7,825
46,218
884
L
Sol
8,481
3,547
0
5,134
12,158
4,111
819
2,943
9,215
71,899
8,650
L
Aphrodite
xKryptSlayer
Aphrodite
4,018
532
696
6,541
11,102
3,369
0
4,464
6,638
48,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
46,140
390
Minions Killed
512
0
Camps Cleared
0
1,238,913
Distance Traveled
1,572,092
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,066
604
117
8
0
282,613
6
W
Jing Wei
8,674
578
104
7
0
314,997
0
W
Chaac
9,637
642
109
7
0
309,761
0
W
Awilix
9,375
625
111
7
0
356,586
1
L
Thor
7,396
493
93
6
0
345,293
3
L
Ix Chel
5,275
352
19
1
0
62,957
0
L
Hercules
7,874
525
50
3
0
300,909
5
W
Jormungandr
9,388
626
71
5
0
308,135
0
L
Sol
8,302
553
135
9
0
260,854
0
L
Aphrodite
7,299
487
93
6
0
268,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role