Player Matchup

Ao Kuang
Ao Kuang
Gold V
Baglio19
Ao Kuang
Gold V
Level 115
God Stats
5W - 3L
1,583 SR
Queue Stats
72W - 84L
1,398 MMR
Party 1
Osiris
Osiris
Gold II
BakedBagelz
Osiris
Gold II
Level 153
God Stats
6W - 1L
1,816 SR
Queue Stats
213W - 216L
1,297 MMR
Solo
Agni
Agni
Gold V
GoodWealthy
Agni
Gold V
Level 143
God Stats
7W - 3L
1,726 SR
Queue Stats
45W - 51L
1,354 MMR
Solo
Bacchus
Bacchus
Gold V
Jandrezh
Bacchus
Gold V
Level 148
God Stats
5W - 7L
1,396 SR
Queue Stats
416W - 437L
1,284 MMR
Solo
Skadi
Skadi
Silver II
xRiftyx
Skadi
Silver II
Level 137
God Stats
2W - 1L
1,581 SR
Queue Stats
16W - 22L
1,366 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,620 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,595 SR
1,375 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
Daavviidd999
Susano
Gold II
Level 92
God Stats
24W - 16L
1,683 SR
Queue Stats
121W - 121L
1,280 MMR
Solo
Anhur
Anhur
Gold V
EntropyBoy
Anhur
Gold V
Level 86
God Stats
28W - 32L
1,616 SR
Queue Stats
257W - 273L
1,380 MMR
Solo
Geb
Geb
Gold V
IBloodBeastI
Geb
Gold V
Level 83
God Stats
16W - 7L
1,675 SR
Queue Stats
66W - 70L
1,326 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
sephiwhait
Baba Yaga
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
477W - 484L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Baglio19
Ao Kuang
11
3 / 1 / 1
6,001
600
3,073
7,728
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Osiris
12
5 / 2 / 1
7,092
709
5,007
7,403
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 1
5,651
565
2,754
4,385
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Jandrezh
Bacchus
8
0 / 1 / 1
5,020
502
2,893
5,966
4,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
xRiftyx
Skadi
10
1 / 0 / 1
5,514
551
4,161
3,371
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ArachneNu WaThorAthena

VS

Bans
SurtrCthulhuMaman BrigitteAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 1
5,040
504
2,829
5,115
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
3
0 / 2 / 0
3,835
384
911
2,272
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
10
3 / 6 / 0
5,800
580
3,647
8,343
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 0 / 0
5,173
517
3,214
7,710
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
sephiwhait
Baba Yaga
10
0 / 1 / 0
5,302
530
2,901
5,536
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
4
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Ao Kuang
Baglio19
Ao Kuang
3
1
1
3.5
W
Osiris
5
2
1
2.75
L
Susano
0
2
0
0
L
Anhur
3
6
0
0.5
W
0
0
1
0.5
L
1
0
0
1
W
Bacchus
Jandrezh
Bacchus
0
1
1
0.5
L
Baba Yaga
sephiwhait
Baba Yaga
0
1
0
0
W
Skadi
xRiftyx
Skadi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
13,502
28,853
Taken
28,976
16,967
Mitigated
10,237
9,284
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,829
750
0
1,950
5,115
1,577
0
1,381
3,734
0
32,816
W
Ao Kuang
Baglio19
Ao Kuang
3,073
708
0
2,871
7,728
2,588
0
361
7,327
38,883
4,914
W
Osiris
5,007
1,057
0
953
7,403
7,490
0
0
7,403
0
44,404
L
Susano
911
323
0
252
2,272
629
0
1,204
1,026
0
7,018
L
Anhur
3,647
2,677
0
2,013
8,343
2,209
0
1,109
6,855
0
22,689
W
2,754
312
0
1,321
4,385
1,229
0
2,520
1,523
32,483
667
L
3,214
443
306
3,012
7,710
4,046
0
2,299
5,357
12,435
1,277
W
Bacchus
Jandrezh
Bacchus
2,893
377
0
2,566
5,966
4,746
0
1,544
4,422
13,449
0
L
Baba Yaga
sephiwhait
Baba Yaga
2,901
156
0
922
5,536
1,776
0
2,366
2,950
30,809
0
W
Skadi
xRiftyx
Skadi
4,161
1,222
0
1,573
3,371
914
0
1,100
2,271
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
25,150
314
Minions Killed
218
0
Camps Cleared
0
1,043,819
Distance Traveled
764,055
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,040
504
68
7
0
163,480
0
W
Ao Kuang
6,001
600
73
7
0
239,816
0
W
Osiris
7,092
709
82
8
0
185,950
0
L
Susano
3,835
384
12
1
0
58,044
0
L
Anhur
5,800
580
43
4
0
165,545
0
W
Agni
5,651
565
67
7
0
206,577
1
L
Geb
5,173
517
23
2
0
179,902
3
W
Bacchus
5,020
502
17
2
0
215,836
7
L
Baba Yaga
5,302
530
72
7
0
197,084
0
W
Skadi
5,514
551
75
8
0
195,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role