Player Matchup

Thoth
Thoth
Omicroleaf09
Thoth
Level 62
God Stats
16W - 12L
1,596 SR
Queue Stats
138W - 129L
1,550 Elo+
Solo
Bake Kujira
Bake Kujira
Silvatheweeb
Bake Kujira
Level 153
God Stats
3W - 3L
1,515 SR
Queue Stats
399W - 386L
1,567 Elo+
Solo
Cerberus
Cerberus
Worser0vErCrAcK
Cerberus
Level 159
God Stats
1W - 3L
1,630 SR
Queue Stats
186W - 174L
1,562 Elo+
Party 2
Cliodhna
Cliodhna
YamiQcRachis
Cliodhna
Level 156
God Stats
3W - 1L
1,712 SR
Queue Stats
97W - 90L
1,591 Elo+
Party 2
Nut
Nut
jfx230
Nut
Level 109
God Stats
249W - 136L
1,688 SR
Queue Stats
537W - 453L
1,545 Elo+
Solo
Team Averages
Level 128
1,628 SR
1,563 Elo+

VS

Team Averages
Level 148
1,607 SR
1,527 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Marquit0s
Hou Yi
Level 138
God Stats
4W - 2L
1,836 SR
Queue Stats
280W - 287L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
MuguiwaraNoRuby
Cthulhu
Level 122
God Stats
18W - 25L
1,560 SR
Queue Stats
99W - 99L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
slackerologist
Xing Tian
Level 207
God Stats
12W - 9L
1,638 SR
Queue Stats
431W - 374L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,320
610
8,209
5,882
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
Silvatheweeb
Bake Kujira
12
0 / 3 / 0
6,972
581
6,924
10,107
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
12
1 / 1 / 2
6,763
564
5,603
9,995
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cliodhna
YamiQcRachis
Cliodhna
12
0 / 1 / 2
5,900
492
3,625
7,904
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
jfx230
Nut
4
2 / 2 / 0
4,558
380
2,209
2,871
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 0 / 3
7,419
618
5,111
9,028
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
12
0 / 2 / 1
6,541
545
1,992
5,004
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Marquit0s
Hou Yi
12
2 / 1 / 1
7,444
620
4,212
6,348
1,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 3
7,048
587
4,176
10,204
5,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
slackerologist
Xing Tian
13
1 / 0 / 2
7,203
600
7,403
12,876
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
3
5.5
W
Scylla
 
Scylla
0
2
1
0.25
W
Hou Yi
Marquit0s
Hou Yi
2
1
1
2.5
W
2
3
3
1.17
L
3
2
1
1.75
L
Bake Kujira
Silvatheweeb
Bake Kujira
0
3
0
0
L
Cerberus
1
1
2
2
L
Cliodhna
YamiQcRachis
Cliodhna
0
1
2
1
L
Nut
jfx230
Nut
2
2
0
1
W
Xing Tian
slackerologist
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
22,894
36,759
Taken
43,460
20,099
Mitigated
17,220
11,533
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,111
993
0
430
9,028
2,722
0
3,087
5,785
0
58,248
W
Scylla
 
Scylla
1,992
115
0
218
5,004
827
40
2,846
1,912
43,091
1,003
W
Hou Yi
Marquit0s
Hou Yi
4,212
2,496
0
3,176
6,348
1,154
864
3,442
2,906
0
51,244
W
4,176
564
52
2,397
10,204
5,946
240
4,398
5,469
27,214
0
L
8,209
164
0
670
5,882
1,927
0
3,818
2,064
53,185
0
L
Bake Kujira
Silvatheweeb
Bake Kujira
6,924
2,821
0
2,387
10,107
7,463
0
5,636
3,650
48,719
5,968
L
Cerberus
5,603
191
0
3,478
9,995
7,563
1
867
9,104
41,610
0
L
Cliodhna
YamiQcRachis
Cliodhna
3,625
297
0
3,867
7,904
2,473
0
1,259
6,581
0
39,669
L
Nut
jfx230
Nut
2,209
1,475
0
1,131
2,871
673
0
935
1,936
0
11,269
W
Xing Tian
slackerologist
Xing Tian
7,403
484
0
3,052
12,876
6,571
0
5,885
6,991
41,308
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
35,655
387
Minions Killed
429
0
Camps Cleared
0
1,068,564
Distance Traveled
1,300,449
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,419
618
99
8
0
326,616
0
W
Scylla
6,541
545
93
8
0
253,113
3
W
Hou Yi
7,444
620
92
8
0
243,748
4
W
Cthulhu
7,048
587
47
4
0
271,978
2
L
Thoth
7,320
610
101
8
0
238,648
0
L
Bake Kujira
6,972
581
96
8
0
245,563
9
L
Cerberus
6,763
564
90
8
0
250,337
0
L
Cliodhna
5,900
492
82
7
0
275,223
1
L
Nut
4,558
380
18
2
0
58,793
1
W
Xing Tian
7,203
600
98
8
0
204,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role