Player Matchup

Bacchus
Bacchus
DxrkCxrpse
Bacchus
Level 72
God Stats
3W - 2L
1,550 SR
Queue Stats
155W - 195L
1,408 Elo+
Party 1
Bastet
Bastet
Happy_Thxghts
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 145L
1,419 Elo+
Party 1
Atlas
Atlas
OfficerKrupke00
Atlas
Level 157
God Stats
27W - 9L
1,632 SR
Queue Stats
372W - 400L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
SirenBorn
Cernunnos
Level 157
God Stats
13W - 5L
1,703 SR
Queue Stats
250W - 261L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
ToxicTatumUs
Kukulkan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 132L
1,385 Elo+
Solo
Team Averages
Level 131
1,577 SR
1,437 Elo+

VS

Team Averages
Level 107
1,415 SR
1,492 Elo+
Cthulhu
Cthulhu
Abbe2hip
Cthulhu
Level 75
God Stats
1W - 2L
1,282 SR
Queue Stats
74W - 56L
1,471 Elo+
Solo
King Arthur
King Arthur
FluffJediMaster
King Arthur
Level 143
God Stats
4W - 9L
1,445 SR
Queue Stats
184W - 187L
1,468 Elo+
Solo
Jing Wei
Jing Wei
HungryTroll
Jing Wei
Level 126
God Stats
1W - 3L
1,301 SR
Queue Stats
78W - 89L
1,429 Elo+
Solo
Anubis
Anubis
Ltrainer
Anubis
Level 99
God Stats
2W - 4L
1,435 SR
Queue Stats
198W - 212L
1,556 Elo+
Solo
Discordia
Discordia
mangemasauce
Discordia
Level 93
God Stats
2W - 2L
1,614 SR
Queue Stats
231W - 235L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DxrkCxrpse
Bacchus
13
3 / 2 / 7
8,306
923
3,563
10,510
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 2 / 9
8,593
955
7,811
6,188
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 12
8,512
946
5,532
15,033
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SirenBorn
Cernunnos
15
4 / 1 / 9
8,608
956
7,150
4,732
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
ToxicTatumUs
Kukulkan
13
4 / 2 / 7
8,218
913
8,928
5,858
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abbe2hip
Cthulhu
10
0 / 1 / 1
5,962
662
1,385
4,160
2,434
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
FluffJediMaster
King Arthur
10
1 / 6 / 2
5,981
665
2,310
12,707
7,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
HungryTroll
Jing Wei
12
3 / 5 / 3
6,949
772
4,510
7,313
2,384
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Ltrainer
Anubis
12
1 / 4 / 1
6,463
718
8,014
6,636
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
mangemasauce
Discordia
14
3 / 2 / 3
6,836
760
11,468
4,156
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
18
Kills
8
8
Deaths
18
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abbe2hip
Cthulhu
0
1
1
0.5
W
Bacchus
DxrkCxrpse
Bacchus
3
2
7
3.25
L
King Arthur
FluffJediMaster
King Arthur
1
6
2
0.33
W
6
2
9
5.25
L
Jing Wei
HungryTroll
Jing Wei
3
5
3
0.9
L
Anubis
Ltrainer
Anubis
1
4
1
0.38
W
1
1
12
7
W
Cernunnos
SirenBorn
Cernunnos
4
1
9
8.5
W
Kukulkan
ToxicTatumUs
Kukulkan
4
2
7
3.75
L
Discordia
mangemasauce
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
27,687
42,321
Taken
34,972
26,598
Mitigated
15,727
14,307
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abbe2hip
Cthulhu
1,385
35
167
1,100
4,160
2,434
0
2,063
2,097
5,119
0
W
Bacchus
DxrkCxrpse
Bacchus
3,563
173
1,069
2,841
10,510
11,315
243
3,985
6,525
8,798
0
L
King Arthur
FluffJediMaster
King Arthur
2,310
526
470
1,752
12,707
7,076
0
6,867
5,840
0
4,538
W
7,811
1,376
327
1,017
6,188
2,062
754
2,473
3,715
0
12,143
L
Jing Wei
HungryTroll
Jing Wei
4,510
2,701
477
639
7,313
2,384
0
3,253
4,060
0
10,433
L
Anubis
Ltrainer
Anubis
8,014
401
37
1,201
6,636
2,364
0
3,922
2,714
16,854
0
W
5,532
1,592
308
4,641
15,033
9,353
33
7,729
7,304
18,631
0
W
Cernunnos
SirenBorn
Cernunnos
7,150
3,256
1,100
1,002
4,732
1,684
2,582
2,761
1,971
0
19,254
W
Kukulkan
ToxicTatumUs
Kukulkan
8,928
1,116
867
1,135
5,858
2,184
748
3,919
1,939
17,961
599
L
Discordia
mangemasauce
Discordia
11,468
144
30
658
4,156
1,469
0
1,615
2,541
20,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
32,191
109
Minions Killed
61
0
Camps Cleared
0
876,009
Distance Traveled
650,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,962
662
6
1
0
80,760
0
W
Bacchus
8,306
923
10
1
0
183,382
0
L
King Arthur
5,981
665
3
0
0
147,578
0
W
Bastet
8,593
955
10
1
0
202,407
0
L
Jing Wei
6,949
772
16
2
0
136,304
0
L
Anubis
6,463
718
23
3
0
113,798
0
W
Atlas
8,512
946
21
2
0
167,883
0
W
Cernunnos
8,608
956
33
4
0
166,491
0
W
Kukulkan
8,218
913
35
4
0
155,846
0
L
Discordia
6,836
760
13
1
0
171,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role