Player Matchup

Surtr
Surtr
Grandmaster
tormet129
Surtr
Grandmaster
Level 103
God Stats
495W - 144L
1,956 SR
Queue Stats
659W - 294L
3,267 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 103
1,956 SR
3,267 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,554 SR
1,509 MMR
Skadi
Skadi
Bronze III
railmybussy
Skadi
Bronze III
Level 126
God Stats
0W - 1L
1,554 SR
Queue Stats
5W - 7L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
tormet129
Surtr
14
4 / 1 / 0
9,351
1,039
7,890
9,970
6,689
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AnhurMaman BrigitteHou YiBastetAmaterasu

VS

Bans
BakasuraUllrKaliSetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,087
899
5,573
9,046
3,994
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Surtr
tormet129
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,890
Damage
5,573
9,970
Taken
9,046
6,689
Mitigated
3,994
2,461
Healing
1,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,573
1,322
0
1,123
9,046
3,994
324
726
8,320
395
36,376
W
Surtr
tormet129
Surtr
7,890
3,004
0
2,461
9,970
6,689
1,179
635
9,335
1,971
43,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,351
Gold Earned
8,087
85
Minions Killed
82
6
Camps Cleared
0
185,815
Distance Traveled
165,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,087
899
82
9
0
165,567
0
W
Surtr
9,351
1,039
85
9
6
185,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role