Player Matchup

Apollo
Apollo
EBK_Caribzfinest
Apollo
Level 127
God Stats
4W - 3L
1,560 SR
Queue Stats
276W - 276L
1,467 Elo+
Solo
Terra
Terra
E_howdo_thatkid
Terra
Level 68
God Stats
1W - 4L
1,326 SR
Queue Stats
65W - 72L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
chuigo
Erlang Shen
Level 146
God Stats
0W - 2L
1,321 SR
Queue Stats
147W - 160L
1,504 Elo+
Solo
Charybdis
Charybdis
elicieus-
Charybdis
Level 145
God Stats
1W - 4L
1,278 SR
Queue Stats
98W - 94L
1,465 Elo+
Solo
Bacchus
Bacchus
vlDemonzIv
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 169L
1,396 Elo+
Solo
Team Averages
Level 115
1,397 SR
1,448 Elo+

VS

Team Averages
Level 106
1,390 SR
1,439 Elo+
Chang'e
Chang'e
HandsomeMax69
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 235L
1,420 Elo+
Party 1
Nox
Nox
LeGrandRaide69
Nox
Level 129
God Stats
3W - 9L
1,094 SR
Queue Stats
200W - 216L
1,432 Elo+
Party 1
King Arthur
King Arthur
Wolf_of_Winter64
King Arthur
Level 139
God Stats
2W - 10L
1,320 SR
Queue Stats
106W - 127L
1,453 Elo+
Party 1
Kali
Kali
bigshafthaver45
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,437 Elo+
Solo
He Bo
He Bo
sanaya8910
He Bo
Level 104
God Stats
2W - 2L
1,535 SR
Queue Stats
430W - 424L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
9,576
871
17,835
9,834
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
2,936
267
0
0
0
Erlang Shen
chuigo
Erlang Shen
14
3 / 4 / 7
8,427
766
10,402
11,746
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
elicieus-
Charybdis
17
3 / 1 / 12
9,492
863
12,143
8,485
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
vlDemonzIv
Bacchus
17
3 / 3 / 9
9,672
879
8,826
15,888
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
4 / 2 / 7
9,393
854
7,435
12,027
4,266
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 11
9,478
862
7,356
8,940
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Wolf_of_Winter64
King Arthur
17
3 / 2 / 9
9,955
905
9,537
14,369
13,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 4 / 8
8,886
808
5,612
9,475
3,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
15
3 / 4 / 8
9,117
829
10,016
9,927
3,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
15
Kills
13
13
Deaths
15
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
0
0
0
0
W
Chang'e
4
2
7
3.75
W
1
3
11
2.17
W
King Arthur
Wolf_of_Winter64
King Arthur
3
2
9
3.75
W
2
4
8
1.5
L
Erlang Shen
chuigo
Erlang Shen
3
4
7
1.63
L
Charybdis
elicieus-
Charybdis
3
1
12
9
W
He Bo
3
4
8
1.75
L
Bacchus
vlDemonzIv
Bacchus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
39,956
45,953
Taken
54,738
36,595
Mitigated
28,044
11,195
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,835
8,817
235
752
9,834
4,103
29
6,026
3,808
0
32,229
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
7,435
1,230
9,854
6,325
12,027
4,266
583
1,591
10,390
21,542
1,014
W
7,356
1,212
602
485
8,940
3,833
1,108
1,560
7,198
23,768
0
W
King Arthur
Wolf_of_Winter64
King Arthur
9,537
689
1,291
1,969
14,369
13,546
160
1,457
12,624
1,580
17,029
W
5,612
2,261
794
1,670
9,475
3,252
953
2,146
7,296
0
9,793
L
Erlang Shen
chuigo
Erlang Shen
10,402
3,761
0
2,066
11,746
11,122
0
5,578
6,168
0
14,159
L
Charybdis
elicieus-
Charybdis
12,143
3,036
568
2,967
8,485
3,328
165
3,783
4,702
0
37,854
W
He Bo
10,016
703
216
281
9,927
3,147
670
1,407
8,314
18,208
0
L
Bacchus
vlDemonzIv
Bacchus
8,826
1,166
576
4,031
15,888
18,042
132
10,329
5,559
15,709
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
46,829
114
Minions Killed
121
0
Camps Cleared
0
757,023
Distance Traveled
1,120,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,576
871
37
3
0
185,437
0
L
Terra
2,936
267
0
0
0
0
0
W
Chang'e
9,393
854
32
3
0
218,981
0
W
Nox
9,478
862
43
4
0
181,223
0
W
King Arthur
9,955
905
19
2
0
250,674
0
W
Kali
8,886
808
7
1
0
239,027
0
L
Erlang Shen
8,427
766
9
1
0
172,862
0
L
Charybdis
9,492
863
53
5
0
187,975
0
W
He Bo
9,117
829
20
2
0
230,581
0
L
Bacchus
9,672
879
15
1
0
210,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role