Player Matchup

Rama
Rama
Diamond IV
Botone234
Rama
Diamond IV
Level 125
God Stats
32W - 35L
1,593 SR
Queue Stats
380W - 379L
2,052 MMR
Solo
Anubis
Anubis
Platinum IV
CESSICRPN
Anubis
Platinum IV
Level 131
God Stats
45W - 50L
1,591 SR
Queue Stats
156W - 145L
1,850 MMR
Party 1
Hel
Hel
Diamond V
MilksteakToast
Hel
Diamond V
Level 83
God Stats
2W - 3L
1,837 SR
Queue Stats
185W - 176L
2,112 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
kiferingas
Kumbhakarna
Platinum IV
Level 188
God Stats
0W - 2L
1,498 SR
Queue Stats
145W - 132L
1,859 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
sputnikss
Tsukuyomi
Platinum V
Level 159
God Stats
115W - 88L
1,656 SR
Queue Stats
303W - 307L
1,861 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,635 SR
1,947 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,623 SR
1,867 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum II
DetroitBankrupt
Serqet
Platinum II
Level 180
God Stats
3W - 1L
1,753 SR
Queue Stats
159W - 139L
1,848 MMR
Solo
Achilles
Achilles
Platinum III
Saint-Gigadron
Achilles
Platinum III
Level 152
God Stats
2W - 2L
1,504 SR
Queue Stats
635W - 651L
1,911 MMR
Solo
Horus
Horus
Diamond IV
madarauchi2
Horus
Diamond IV
Level 158
God Stats
47W - 27L
1,779 SR
Queue Stats
146W - 124L
2,092 MMR
Solo
Kukulkan
Kukulkan
Diamond V
woodsycat
Kukulkan
Diamond V
Level 186
God Stats
2W - 1L
1,580 SR
Queue Stats
64W - 34L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 1 / 0
5,448
495
1,654
6,532
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CESSICRPN
Anubis
10
2 / 6 / 2
6,362
578
4,977
8,525
3,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

11
0 / 2 / 0
6,041
549
3,176
5,288
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
kiferingas
Kumbhakarna
8
0 / 0 / 0
4,927
448
1,248
7,085
3,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
sputnikss
Tsukuyomi
11
2 / 1 / 2
5,955
541
5,092
5,688
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
IzanamiNu WaThor

VS

Bans
OdinAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 1
6,275
570
4,629
4,277
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 4
6,271
570
3,375
7,061
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Achilles
11
3 / 3 / 3
6,397
582
5,411
9,458
4,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 0 / 4
5,722
520
1,394
6,400
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
woodsycat
Kukulkan
13
3 / 0 / 1
7,479
680
5,211
4,834
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
1
1.5
L
Rama
0
1
0
0
L
Anubis
CESSICRPN
Anubis
2
6
2
0.5
W
3
1
4
5
L
0
2
0
0
W
Achilles
3
3
3
1.5
L
Kumbhakarna
kiferingas
Kumbhakarna
0
0
0
0
W
0
0
4
2
L
Tsukuyomi
sputnikss
Tsukuyomi
2
1
2
3
W
Kukulkan
woodsycat
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
20,020
33,118
Taken
32,030
12,137
Mitigated
13,344
12,388
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,629
2,279
215
1,614
4,277
1,567
0
1,155
3,122
0
50,486
L
Rama
1,654
1,360
0
2,785
6,532
1,711
0
413
5,971
0
34,115
L
Anubis
CESSICRPN
Anubis
4,977
210
9
1,821
8,525
3,272
0
804
7,517
34,677
0
W
3,375
1,210
0
4,475
7,061
1,904
0
1,524
5,537
0
44,430
L
3,176
0
212
2,439
5,288
1,450
0
2,548
2,554
43,978
817
W
Achilles
5,411
1,510
0
3,176
9,458
4,724
0
3,096
6,362
0
30,219
L
Kumbhakarna
kiferingas
Kumbhakarna
1,248
119
0
2,677
7,085
3,948
1
0
7,085
28,930
0
W
1,394
756
2,237
3,306
6,400
3,811
0
1,165
5,151
0
13,821
L
Tsukuyomi
sputnikss
Tsukuyomi
5,092
1,366
0
2,445
5,688
1,756
0
1,048
4,592
0
37,590
W
Kukulkan
woodsycat
Kukulkan
5,211
819
0
1,906
4,834
1,338
0
2,380
2,288
58,063
2,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
32,144
366
Minions Killed
352
0
Camps Cleared
0
1,047,776
Distance Traveled
1,163,749
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,275
570
97
9
0
197,170
0
L
Rama
5,448
495
79
7
0
195,449
0
L
Anubis
6,362
578
67
6
0
154,488
4
W
Serqet
6,271
570
68
6
0
277,261
3
L
Hel
6,041
549
96
9
0
228,444
2
W
Achilles
6,397
582
49
4
0
210,561
1
L
Kumbhakarna
4,927
448
49
4
0
202,791
0
W
Horus
5,722
520
14
1
0
257,348
4
L
Tsukuyomi
5,955
541
75
7
0
266,604
3
W
Kukulkan
7,479
680
124
11
0
221,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role