Player Matchup

Jormungandr
Jormungandr
Mexican-M
Jormungandr
Level 144
God Stats
4W - 2L
1,687 SR
Queue Stats
31W - 34L
1,522 Elo+
Party 2
Ravana
Ravana
TedyE98
Ravana
Level 105
God Stats
2W - 1L
1,560 SR
Queue Stats
103W - 101L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
gassymehican
Amaterasu
Level 109
God Stats
6W - 3L
1,744 SR
Queue Stats
162W - 141L
1,491 Elo+
Solo
Nu Wa
Nu Wa
msmousieeTTV
Nu Wa
Level 23
God Stats
30W - 28L
1,461 SR
Queue Stats
65W - 69L
1,376 Elo+
Party 1
Medusa
Medusa
wnndy12
Medusa
Level 107
God Stats
9W - 6L
1,623 SR
Queue Stats
18W - 17L
1,506 Elo+
Party 2
Team Averages
Level 98
1,615 SR
1,474 Elo+

VS

Team Averages
Level 99
1,510 SR
1,340 Elo+
Ymir
Ymir
 
Ymir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NinjaoftheRose
Zeus
Level 157
God Stats
3W - 2L
1,655 SR
Queue Stats
41W - 58L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
St4rkiller117
Heimdallr
Level 145
God Stats
11W - 7L
1,567 SR
Queue Stats
133W - 103L
1,545 Elo+
Solo
Ne Zha
Ne Zha
TransGirlRata
Ne Zha
Level 29
God Stats
1W - 4L
1,328 SR
Queue Stats
11W - 14L
1,144 Elo+
Party 3
Bacchus
Bacchus
king5327
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mexican-M
Jormungandr
13
7 / 2 / 11
9,253
578
8,048
13,485
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
TedyE98
Ravana
14
9 / 1 / 10
9,283
580
9,023
5,423
2,361
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
gassymehican
Amaterasu
16
4 / 0 / 8
9,524
595
9,096
15,861
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 6
7,230
452
2,863
4,626
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Medusa
wnndy12
Medusa
14
4 / 1 / 8
8,280
518
7,018
7,438
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 5 / 0
7,340
459
6,071
13,081
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 0
8,524
533
4,178
5,561
1,519
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
St4rkiller117
Heimdallr
12
1 / 7 / 2
6,852
428
7,725
11,984
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 0
6,709
419
5,311
13,207
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
king5327
Bacchus
10
0 / 4 / 3
6,776
424
2,486
8,361
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
24
Kills
5
5
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Jormungandr
Mexican-M
Jormungandr
7
2
11
6.25
L
3
2
0
1.5
L
Heimdallr
St4rkiller117
Heimdallr
1
7
2
0.29
W
Ravana
TedyE98
Ravana
9
1
10
14
L
1
6
0
0.17
W
Amaterasu
gassymehican
Amaterasu
4
0
8
8
L
Bacchus
king5327
Bacchus
0
4
3
0.38
W
0
1
6
3
W
Medusa
wnndy12
Medusa
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
25,771
46,833
Taken
52,194
29,201
Mitigated
30,719
13,199
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,071
1,531
0
3,243
13,081
12,272
0
1,406
11,675
54,816
770
W
Jormungandr
Mexican-M
Jormungandr
8,048
1,391
0
2,783
13,485
12,175
318
1,891
11,594
40,052
956
L
4,178
5
0
1,023
5,561
1,519
0
1,484
4,077
47,460
1,143
L
Heimdallr
St4rkiller117
Heimdallr
7,725
4,613
0
1,033
11,984
4,346
0
3,598
8,386
0
50,959
W
Ravana
TedyE98
Ravana
9,023
3,120
0
1,164
5,423
2,361
236
1,383
3,894
0
29,003
L
5,311
1,268
0
1,375
13,207
5,441
0
2,454
10,753
0
50,152
W
Amaterasu
gassymehican
Amaterasu
9,096
3,915
0
6,810
15,861
10,372
540
5,237
10,006
0
62,988
L
Bacchus
king5327
Bacchus
2,486
422
0
897
8,361
7,141
0
1,914
6,447
15,422
0
W
2,863
943
0
1,094
4,626
1,306
277
1,384
3,242
35,379
2,257
W
Medusa
wnndy12
Medusa
7,018
2,086
0
1,348
7,438
2,987
1,624
1,882
5,556
0
57,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
36,201
347
Minions Killed
378
0
Camps Cleared
0
1,615,339
Distance Traveled
1,425,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,340
459
83
5
0
262,263
0
W
Jormungandr
9,253
578
54
3
0
315,149
0
L
Zeus
8,524
533
107
7
0
285,470
2
L
Heimdallr
6,852
428
75
5
0
254,342
0
W
Ravana
9,283
580
32
2
0
393,648
0
L
Ne Zha
6,709
419
89
6
0
296,430
1
W
Amaterasu
9,524
595
110
7
0
306,790
0
L
Bacchus
6,776
424
24
2
0
327,043
0
W
Nu Wa
7,230
452
66
4
0
289,448
0
W
Medusa
8,280
518
85
5
0
310,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role