Player Matchup

Hera
Hera
Anglehook69
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,235 Elo+
Party 1
Susano
Susano
FridgeCorn76
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,155 Elo+
Party 1
Gilgamesh
Gilgamesh
HampterDoggo
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,346 Elo+
Party 1
Nut
Nut
eggenjoyerrr
Nut
Level 5
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 9L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
harbongle
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 1
Team Averages
Level 19
1,467 SR
1,260 Elo+

VS

Team Averages
Level 94
1,495 SR
1,510 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Alesstone
Surtr
Level 69
God Stats
10W - 12L
1,459 SR
Queue Stats
127W - 151L
1,492 Elo+
Solo
Cerberus
Cerberus
FeastGodMack
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,510 Elo+
Solo
Loki
Loki
Hypnaaa
Loki
Level 28
God Stats
13W - 12L
1,517 SR
Queue Stats
58W - 47L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
5,747
575
7,198
7,519
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
9
2 / 6 / 2
5,687
569
3,746
8,643
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
HampterDoggo
Gilgamesh
9
0 / 3 / 0
5,046
505
2,977
10,505
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,659
466
3,914
7,117
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
harbongle
Cthulhu
9
1 / 5 / 2
5,521
552
2,291
7,512
3,377
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 0 / 6
6,895
690
5,627
4,481
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
 
Hades
11
3 / 2 / 3
6,372
637
4,090
7,685
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
Alesstone
Surtr
12
3 / 0 / 0
7,210
721
6,542
7,189
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
FeastGodMack
Cerberus
11
6 / 1 / 8
7,150
715
4,141
8,714
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Hypnaaa
Loki
12
7 / 2 / 2
6,433
643
5,963
9,104
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
25
25
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
6
9
W
Hades
 
Hades
3
2
3
2.25
W
Surtr
Alesstone
Surtr
3
0
0
3
L
2
6
2
0.5
W
Cerberus
FeastGodMack
Cerberus
6
1
8
10
L
Susano
2
6
2
0.5
L
Gilgamesh
HampterDoggo
Gilgamesh
0
3
0
0
W
Loki
Hypnaaa
Loki
7
2
2
4
L
0
5
0
0
L
Cthulhu
harbongle
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
26,363
41,296
Taken
37,173
15,320
Mitigated
17,691
8,277
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,627
2,181
0
2,073
4,481
1,548
0
1,274
3,207
0
41,955
W
Hades
 
Hades
4,090
118
485
3,465
7,685
3,143
384
2,943
4,742
39,294
0
W
Surtr
Alesstone
Surtr
6,542
2,992
0
2,451
7,189
4,199
87
0
7,189
1,112
45,099
L
7,198
1,804
0
1,866
7,519
1,964
0
3,924
3,595
35,441
75
W
Cerberus
FeastGodMack
Cerberus
4,141
629
0
3,372
8,714
6,049
0
2,440
6,274
20,281
1,909
L
Susano
3,746
1,079
0
2,745
8,643
2,092
0
2,110
6,533
0
25,993
L
Gilgamesh
HampterDoggo
Gilgamesh
2,977
686
0
911
10,505
6,126
0
403
9,563
0
31,694
W
Loki
Hypnaaa
Loki
5,963
2,335
0
3,418
9,104
2,752
0
2,627
6,477
0
46,891
L
3,914
2,374
0
1,573
7,117
1,761
0
1,208
5,909
0
24,688
L
Cthulhu
harbongle
Cthulhu
2,291
174
0
1,182
7,512
3,377
26
943
6,569
12,534
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
34,060
228
Minions Killed
349
0
Camps Cleared
0
1,085,560
Distance Traveled
1,043,592
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,895
690
56
6
0
196,526
2
W
Hades
6,372
637
63
6
0
208,709
0
W
Surtr
7,210
721
98
10
0
200,835
0
L
Hera
5,747
575
54
5
0
186,951
1
W
Cerberus
7,150
715
47
5
0
210,030
4
L
Susano
5,687
569
53
5
0
235,874
0
L
Gilgamesh
5,046
505
59
6
0
202,585
0
W
Loki
6,433
643
85
9
0
227,492
1
L
Nut
4,659
466
39
4
0
227,877
0
L
Cthulhu
5,521
552
23
2
0
232,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role