Player Matchup

Cernunnos
Cernunnos
Gruvawzkii23
Cernunnos
Level 103
God Stats
1W - 0L
1,323 SR
Queue Stats
12W - 23L
1,333 Elo+
Party 2
Skadi
Skadi
JHONJAIROCL18
Skadi
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 135L
1,437 Elo+
Solo
Loki
Loki
Refugiado420
Loki
Level 116
God Stats
8W - 6L
1,501 SR
Queue Stats
371W - 386L
1,392 Elo+
Solo
Ix Chel
Ix Chel
maye1in7
Ix Chel
Level 111
God Stats
1W - 1L
1,282 SR
Queue Stats
17W - 28L
1,392 Elo+
Party 2
Cerberus
Cerberus
テオにゃん0820
Cerberus
Level 87
God Stats
9W - 7L
1,465 SR
Queue Stats
779W - 798L
1,458 Elo+
Solo
Team Averages
Level 96
1,414 SR
1,402 Elo+

VS

Team Averages
Level 49
1,540 SR
1,384 Elo+
Zhong Kui
Zhong Kui
DARKLOVE3H3LL
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 114L
1,338 Elo+
Party 3
Osiris
Osiris
Exteriall
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,614 Elo+
Solo
Xing Tian
Xing Tian
John wick007579
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Chronos
Chronos
SCPxBrokenLifex
Chronos
Level 65
God Stats
1W - 2L
1,702 SR
Queue Stats
137W - 143L
1,411 Elo+
Party 3
Terra
Terra
luchowski23
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gruvawzkii23
Cernunnos
15
2 / 1 / 14
8,502
773
8,663
5,742
2,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 13
9,977
907
10,592
2,996
1,279
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 14
9,256
841
12,486
12,084
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Ix Chel
maye1in7
Ix Chel
14
5 / 1 / 9
8,754
796
7,039
4,578
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 16
8,751
796
10,146
12,630
10,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DARKLOVE3H3LL
Zhong Kui
13
1 / 6 / 2
7,536
685
5,799
9,240
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Osiris
Exteriall
Osiris
15
2 / 2 / 1
7,362
669
6,068
9,531
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
John wick007579
Xing Tian
13
0 / 5 / 3
6,821
620
4,730
15,545
14,693
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 1
6,716
611
5,949
10,161
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 2
7,201
655
1,455
9,648
8,432
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
20
Kills
4
4
Deaths
20
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DARKLOVE3H3LL
Zhong Kui
1
6
2
0.33
L
Osiris
Exteriall
Osiris
2
2
1
1.25
W
Cernunnos
Gruvawzkii23
Cernunnos
2
1
14
9
W
6
0
13
12.5
L
Xing Tian
John wick007579
Xing Tian
0
5
3
0.3
W
4
1
14
11
L
0
6
1
0.08
L
1
1
2
2
W
Ix Chel
maye1in7
Ix Chel
5
1
9
9.5
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,926
Damage
24,001
38,030
Taken
54,125
23,545
Mitigated
43,351
21,207
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DARKLOVE3H3LL
Zhong Kui
5,799
621
0
72
9,240
6,754
0
3,259
5,782
13,319
0
L
Osiris
Exteriall
Osiris
6,068
901
347
1,633
9,531
10,037
0
1,928
7,198
0
21,274
W
Cernunnos
Gruvawzkii23
Cernunnos
8,663
3,090
826
489
5,742
2,615
196
2,132
3,449
0
16,109
W
10,592
3,887
3,317
1,558
2,996
1,279
501
1,118
1,878
0
32,738
L
Xing Tian
John wick007579
Xing Tian
4,730
265
0
0
15,545
14,693
0
6,028
9,049
8,297
830
W
12,486
1,466
1,034
6,081
12,084
7,004
145
4,834
6,934
0
28,474
L
5,949
2,727
239
1,097
10,161
3,435
0
2,698
6,871
14,342
0
L
1,455
577
3,569
5,222
9,648
8,432
0
2,393
7,070
4,072
0
W
Ix Chel
maye1in7
Ix Chel
7,039
1,284
3,921
1,002
4,578
2,006
72
1,610
2,968
9,410
610
W
10,146
522
529
2,450
12,630
10,641
21
7,409
4,780
16,515
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
35,636
144
Minions Killed
83
0
Camps Cleared
0
1,093,770
Distance Traveled
1,011,986
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,536
685
23
2
0
179,629
0
L
Osiris
7,362
669
17
2
0
217,057
0
W
Cernunnos
8,502
773
23
2
0
215,899
1
W
Skadi
9,977
907
49
4
0
189,217
1
L
Xing Tian
6,821
620
12
1
0
204,937
0
W
Loki
9,256
841
31
3
0
249,736
0
L
Chronos
6,716
611
25
2
0
196,047
0
L
Terra
7,201
655
6
1
0
214,316
0
W
Ix Chel
8,754
796
12
1
0
217,240
0
W
Cerberus
8,751
796
29
3
0
221,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role