Player Matchup

Odin
Odin
LOE_Takeova
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,221 Elo+
Party 2
Loki
Loki
Rogue_Snakeyes99
Loki
Level 29
God Stats
2W - 7L
1,415 SR
Queue Stats
14W - 34L
1,216 Elo+
Party 2
Ganesha
Ganesha
nightmare_456_78
Ganesha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 72L
1,240 Elo+
Party 2
Team Averages
Level 37
1,472 SR
1,226 Elo+

VS

Team Averages
Level 94
1,500 SR
1,500 Elo+
Cupid
Cupid
Jarwick
Cupid
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 42L
1,500 Elo+
Party 1
Ymir
Ymir
Phoboxet
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 1
Vulcan
Vulcan
macab2105
Vulcan
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,952
695
1,018
8,428
4,340
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 0
6,897
690
1,498
4,072
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 0
7,069
707
3,641
8,818
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jarwick
Cupid
15
2 / 0 / 7
9,020
902
5,494
3,773
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
4 / 0 / 5
8,600
860
5,469
5,575
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
macab2105
Vulcan
15
3 / 0 / 6
9,148
915
6,976
1,890
686
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
Jarwick
Cupid
2
0
7
5.5
L
0
1
0
0
W
Ymir
4
0
5
6.5
L
0
3
0
0
W
Vulcan
macab2105
Vulcan
3
0
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,157
Damage
17,939
21,318
Taken
11,238
10,687
Mitigated
5,698
1,345
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Jarwick
Cupid
5,494
3,654
0
464
3,773
1,209
1,192
701
3,003
0
32,298
L
1,018
411
0
0
8,428
4,340
0
5,063
3,262
0
8,313
W
Ymir
5,469
1,430
0
872
5,575
3,803
78
2,125
3,290
16,762
0
L
1,498
308
0
0
4,072
2,473
0
1,152
2,779
0
12,337
W
Vulcan
macab2105
Vulcan
6,976
195
0
646
1,890
686
0
580
1,250
44,256
0
L
3,641
97
158
1,187
8,818
3,874
0
5,894
2,748
23,925
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,918
Gold Earned
26,768
88
Minions Killed
163
0
Camps Cleared
0
488,151
Distance Traveled
591,876
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,020
902
70
7
0
195,093
0
L
Odin
6,952
695
34
3
0
181,350
0
W
Ymir
8,600
860
29
3
0
182,342
5
L
Loki
6,897
690
41
4
0
153,395
0
W
Vulcan
9,148
915
64
6
0
214,441
2
L
Ganesha
7,069
707
13
1
0
153,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role