Player Matchup

Ao Kuang
Ao Kuang
Cozyninja72
Ao Kuang
Level 127
God Stats
3W - 0L
1,872 SR
Queue Stats
41W - 29L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
DominaterChief
Sun Wukong
Level 193
God Stats
4W - 3L
1,681 SR
Queue Stats
249W - 243L
1,481 Elo+
Solo
Ymir
Ymir
Guhts
Ymir
Level 144
God Stats
7W - 6L
1,577 SR
Queue Stats
155W - 160L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
IvarBN2001
Nu Wa
Level 108
God Stats
11W - 5L
1,837 SR
Queue Stats
121W - 94L
1,548 Elo+
Solo
Xbalanque
Xbalanque
SportyChief285
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,543 Elo+
Party 1
Team Averages
Level 128
1,693 SR
1,534 Elo+

VS

Team Averages
Level 136
1,505 SR
1,501 Elo+
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 157
God Stats
271W - 216L
1,630 SR
Queue Stats
904W - 857L
1,513 Elo+
Solo
Ra
Ra
HypeZ ACE2524
Ra
Level 146
God Stats
0W - 2L
1,224 SR
Queue Stats
11W - 16L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheCutePrince
Ah Muzen Cab
Level 103
God Stats
5W - 9L
1,490 SR
Queue Stats
172W - 162L
1,481 Elo+
Solo
Agni
Agni
bvstnn
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,470 Elo+
Party 2
Hades
Hades
exo0dia
Hades
Level 164
God Stats
36W - 21L
1,683 SR
Queue Stats
418W - 387L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cozyninja72
Ao Kuang
18
13 / 0 / 5
11,179
621
9,342
12,362
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
DominaterChief
Sun Wukong
17
6 / 3 / 8
11,265
626
12,641
18,779
17,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
Guhts
Ymir
14
3 / 0 / 7
9,907
550
6,451
15,206
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
17
3 / 1 / 9
10,814
601
12,612
7,349
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
SportyChief285
Xbalanque
17
3 / 2 / 5
10,284
571
10,572
7,796
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gawadrolt
Nemesis
16
2 / 6 / 1
8,757
487
6,810
14,373
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 0
7,822
435
4,219
9,530
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheCutePrince
Ah Muzen Cab
12
1 / 3 / 0
7,534
419
3,577
13,923
8,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
bvstnn
Agni
12
1 / 4 / 0
7,176
399
1,801
9,349
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
exo0dia
Hades
13
1 / 10 / 2
7,975
443
8,069
20,597
19,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
28
Kills
5
6
Deaths
29
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cozyninja72
Ao Kuang
13
0
5
15.5
W
Sun Wukong
DominaterChief
Sun Wukong
6
3
8
3.33
L
Nemesis
Gawadrolt
Nemesis
2
6
1
0.42
W
Ymir
Guhts
Ymir
3
0
7
6.5
L
0
6
0
0
W
Nu Wa
3
1
9
7.5
W
Xbalanque
SportyChief285
Xbalanque
3
2
5
2.75
L
Ah Muzen Cab
TheCutePrince
Ah Muzen Cab
1
3
0
0.33
L
Agni
bvstnn
Agni
1
4
0
0.25
L
Hades
exo0dia
Hades
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,618
Damage
24,476
61,492
Taken
67,772
41,193
Mitigated
37,459
17,746
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cozyninja72
Ao Kuang
9,342
2,389
0
7,351
12,362
4,899
2,896
693
11,669
70,936
1,610
W
Sun Wukong
DominaterChief
Sun Wukong
12,641
2,829
0
2,409
18,779
17,370
1,320
7,925
10,854
0
79,041
L
Nemesis
Gawadrolt
Nemesis
6,810
1,490
0
886
14,373
5,455
0
5,169
9,043
0
77,247
W
Ymir
Guhts
Ymir
6,451
2,121
0
3,440
15,206
13,633
421
1,309
12,982
34,852
1,090
L
4,219
270
192
1,407
9,530
2,090
232
8,048
1,092
53,801
885
W
Nu Wa
12,612
1,655
228
1,579
7,349
2,440
1,972
3,130
4,219
81,571
967
W
Xbalanque
SportyChief285
Xbalanque
10,572
6,727
0
2,739
7,796
2,851
2,485
1,194
6,602
0
73,253
L
Ah Muzen Cab
TheCutePrince
Ah Muzen Cab
3,577
920
0
1,813
13,923
8,302
0
5,591
8,053
0
32,225
L
Agni
bvstnn
Agni
1,801
198
0
242
9,349
2,478
140
2,991
6,162
38,492
0
L
Hades
exo0dia
Hades
8,069
767
0
5,108
20,597
19,134
0
5,244
15,145
49,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
39,264
552
Minions Killed
432
0
Camps Cleared
0
1,718,352
Distance Traveled
1,567,973
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,179
621
118
7
0
412,057
0
W
Sun Wukong
11,265
626
122
7
0
287,470
1
L
Nemesis
8,757
487
122
7
0
400,026
6
W
Ymir
9,907
550
46
3
0
347,957
5
L
Ra
7,822
435
102
6
0
261,794
0
W
Nu Wa
10,814
601
131
7
0
344,727
8
W
Xbalanque
10,284
571
135
8
0
326,141
0
L
Ah Muzen Cab
7,534
419
56
3
0
282,906
0
L
Agni
7,176
399
81
5
0
330,645
0
L
Hades
7,975
443
71
4
0
292,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role