Player Matchup

Neith
Neith
Silver I
AWUERO
Neith
Silver I
Level 68
God Stats
11W - 14L
1,450 SR
Queue Stats
156W - 184L
1,137 MMR
Party 1
Ares
Ares
Gold IV
Impressivc
Ares
Gold IV
Level 140
God Stats
2W - 1L
1,504 SR
Queue Stats
42W - 52L
1,566 MMR
Party 1
Hera
Hera
Gold I
MixedMartian_28
Hera
Gold I
Level 156
God Stats
26W - 30L
1,545 SR
Queue Stats
197W - 232L
1,294 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,500 SR
1,333 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,463 SR
1,374 MMR
Fenrir
Fenrir
Gold V
Harvell
Fenrir
Gold V
Level 148
God Stats
22W - 23L
1,592 SR
Queue Stats
136W - 157L
1,293 MMR
Solo
Bacchus
Bacchus
Bronze III
jaFAYEbami-
Bacchus
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 MMR
Party 2
Persephone
Persephone
Bronze IV
xXShAd0w4YTXx
Persephone
Bronze IV
Level 85
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 15L
1,384 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AWUERO
Neith
17
7 / 0 / 5
10,630
966
9,722
6,276
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 6
9,316
847
7,420
15,128
13,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

17
3 / 2 / 10
9,949
904
10,741
3,829
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
CthulhuCerberusVulcanXbalanqueJormungandr

VS

Bans
ChaacHou YiThanatosMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Harvell
Fenrir
15
5 / 5 / 2
9,135
830
7,720
17,061
9,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jaFAYEbami-
Bacchus
15
2 / 3 / 5
8,516
774
5,377
11,020
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
xXShAd0w4YTXx
Persephone
13
1 / 5 / 3
8,472
770
4,209
7,611
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
8
8
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
AWUERO
Neith
7
0
5
9.5
L
Fenrir
Harvell
Fenrir
5
5
2
1.2
W
3
6
6
1
W
3
2
10
4
L
Bacchus
jaFAYEbami-
Bacchus
2
3
5
1.5
L
Persephone
xXShAd0w4YTXx
Persephone
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,883
Damage
17,306
25,233
Taken
35,692
18,004
Mitigated
25,211
6,374
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AWUERO
Neith
9,722
3,961
0
3,787
6,276
2,734
1,863
2,078
4,155
0
42,262
L
Fenrir
Harvell
Fenrir
7,720
1,928
0
2,873
17,061
9,757
0
8,767
7,908
0
25,544
W
7,420
1,129
0
2,364
15,128
13,923
764
5,616
8,881
14,745
157
W
10,741
1,313
0
223
3,829
1,347
722
670
3,058
33,048
0
L
Bacchus
jaFAYEbami-
Bacchus
5,377
644
0
1,612
11,020
12,983
92
4,037
6,635
20,447
749
L
Persephone
xXShAd0w4YTXx
Persephone
4,209
636
0
1,126
7,611
2,471
0
4,369
2,919
28,066
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
26,123
130
Minions Killed
111
0
Camps Cleared
0
618,643
Distance Traveled
589,242
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,630
966
72
7
0
223,653
0
L
Fenrir
9,135
830
32
3
0
221,495
2
W
Ares
9,316
847
12
1
0
184,830
1
W
Hera
9,949
904
46
4
0
210,160
0
L
Bacchus
8,516
774
33
3
0
208,460
0
L
Persephone
8,472
770
46
4
0
159,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role