Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MindofMorbid
Scylla
Level 127
God Stats
2W - 2L
1,490 SR
Queue Stats
60W - 67L
1,450 Elo+
Party 2
Poseidon
Poseidon
Momblaster69778
Poseidon
Level 126
God Stats
2W - 0L
1,285 SR
Queue Stats
74W - 71L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
TrntUp
Xbalanque
Level 98
God Stats
6W - 1L
1,673 SR
Queue Stats
56W - 70L
1,436 Elo+
Party 2
Olorun
Olorun
VexfulTTV
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,422 Elo+
Party 1
Team Averages
Level 111
1,489 SR
1,443 Elo+

VS

Team Averages
Level 99
1,571 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
CanadianSnoman
Morgan Le Fay
Level 50
God Stats
2W - 1L
1,824 SR
Queue Stats
63W - 87L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
DontayR10
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,417 Elo+
Solo
Mercury
Mercury
Mr Fizz268
Mercury
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 67L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Rapina092
Cthulhu
Level 84
God Stats
0W - 2L
1,286 SR
Queue Stats
165W - 165L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
StonedandSalty
Baron Samedi
Level 159
God Stats
5W - 2L
1,748 SR
Queue Stats
605W - 641L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
1 / 7 / 7
10,216
639
8,872
18,769
10,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
16
0 / 9 / 12
10,191
637
8,978
13,686
4,640
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
20
13 / 4 / 5
15,185
949
19,240
19,888
13,869
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
TrntUp
Xbalanque
20
3 / 7 / 8
11,962
748
10,513
14,007
5,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
VexfulTTV
Olorun
19
2 / 6 / 14
11,459
716
11,895
15,233
5,645
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CanadianSnoman
Morgan Le Fay
20
6 / 3 / 16
11,933
746
22,849
16,326
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
DontayR10
Ao Kuang
13
3 / 4 / 9
9,656
604
6,220
11,319
7,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
Mr Fizz268
Mercury
20
2 / 3 / 18
11,569
723
6,730
12,355
4,909
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Rapina092
Cthulhu
18
6 / 5 / 8
11,592
725
9,543
15,364
6,809
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
StonedandSalty
Baron Samedi
20
14 / 4 / 9
13,300
831
28,235
19,752
9,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
19
Kills
31
33
Deaths
19
46
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
7
7
0.64
L
Morgan Le Fay
CanadianSnoman
Morgan Le Fay
6
3
16
4.67
L
Ao Kuang
DontayR10
Ao Kuang
3
4
9
1.88
W
Scylla
0
9
12
0.67
W
Poseidon
13
4
5
3.88
L
Mercury
Mr Fizz268
Mercury
2
3
18
3.67
L
Cthulhu
Rapina092
Cthulhu
6
5
8
2
L
Baron Samedi
StonedandSalty
Baron Samedi
14
4
9
4.63
W
Xbalanque
TrntUp
Xbalanque
3
7
8
1
W
Olorun
VexfulTTV
Olorun
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,498
Damage
73,577
81,583
Taken
75,116
39,489
Mitigated
35,280
24,162
Healing
32,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,872
790
1,030
4,006
18,769
10,005
0
14,912
3,857
93
23,184
L
Morgan Le Fay
CanadianSnoman
Morgan Le Fay
22,849
2,607
2,148
5,682
16,326
6,468
128
10,239
6,087
51,865
240
L
Ao Kuang
DontayR10
Ao Kuang
6,220
1,881
79
1,814
11,319
7,142
0
5,313
6,006
8,746
1,086
W
Scylla
8,978
657
938
625
13,686
4,640
0
11,161
2,525
13,434
0
W
Poseidon
19,240
2,772
1,798
4,448
19,888
13,869
485
15,228
4,660
55,245
1,214
L
Mercury
Mr Fizz268
Mercury
6,730
586
1,156
2,957
12,355
4,909
109
5,826
6,529
0
17,762
L
Cthulhu
Rapina092
Cthulhu
9,543
64
1,825
3,381
15,364
6,809
603
7,855
7,509
21,982
0
L
Baron Samedi
StonedandSalty
Baron Samedi
28,235
793
4,511
9,219
19,752
9,952
589
9,404
10,348
48,044
1,992
W
Xbalanque
TrntUp
Xbalanque
10,513
2,545
1,727
1,356
14,007
5,330
3,150
10,942
3,065
0
21,130
W
Olorun
VexfulTTV
Olorun
11,895
6,505
3,141
5,093
15,233
5,645
2,694
12,599
2,634
27,038
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
58,050
176
Minions Killed
181
0
Camps Cleared
0
1,321,017
Distance Traveled
1,291,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,216
639
21
1
0
267,503
0
L
Morgan Le Fay
11,933
746
51
3
0
303,398
0
L
Ao Kuang
9,656
604
7
0
0
171,562
0
W
Scylla
10,191
637
18
1
0
237,613
0
W
Poseidon
15,185
949
86
5
0
279,685
0
L
Mercury
11,569
723
37
2
0
360,963
0
L
Cthulhu
11,592
725
24
2
0
202,324
0
L
Baron Samedi
13,300
831
62
4
0
253,077
0
W
Xbalanque
11,962
748
20
1
0
272,530
0
W
Olorun
11,459
716
31
2
0
263,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role