Player Matchup

Nu Wa
Nu Wa
BeyondSemTex
Nu Wa
Level 129
God Stats
19W - 14L
1,583 SR
Queue Stats
66W - 53L
1,523 Elo+
Party 4
Lancelot
Lancelot
Devilskull20
Lancelot
Level 105
God Stats
18W - 12L
1,564 SR
Queue Stats
635W - 570L
1,607 Elo+
Party 2
Xing Tian
Xing Tian
Foxtheprofox
Xing Tian
Level 95
God Stats
7W - 2L
1,761 SR
Queue Stats
241W - 219L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
JackArcher
Ne Zha
Level 92
God Stats
5W - 2L
1,545 SR
Queue Stats
50W - 43L
1,509 Elo+
Party 4
Danzaburou
Danzaburou
Phantommist
Danzaburou
Level 65
God Stats
41W - 25L
1,617 SR
Queue Stats
75W - 64L
1,521 Elo+
Party 4
Team Averages
Level 97
1,614 SR
1,547 Elo+

VS

Team Averages
Level 117
1,657 SR
1,479 Elo+
Pele
Pele
DROOPYxNUTS
Pele
Level 87
God Stats
2W - 4L
1,738 SR
Queue Stats
73W - 69L
1,520 Elo+
Party 3
Heimdallr
Heimdallr
Gaming_god_368
Heimdallr
Level 127
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 1
Atlas
Atlas
Illamanation
Atlas
Level 88
God Stats
10W - 7L
1,699 SR
Queue Stats
55W - 49L
1,537 Elo+
Party 3
Amaterasu
Amaterasu
JULIOLATAMX3
Amaterasu
Level 122
God Stats
2W - 2L
1,664 SR
Queue Stats
147W - 114L
1,513 Elo+
Solo
Vulcan
Vulcan
umbra-angel
Vulcan
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
8,724
623
14,020
7,750
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Devilskull20
Lancelot
15
3 / 2 / 1
9,125
652
10,998
12,593
10,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Foxtheprofox
Xing Tian
11
0 / 0 / 9
7,873
562
4,097
17,792
12,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
JackArcher
Ne Zha
12
2 / 5 / 6
7,565
540
6,235
12,453
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Phantommist
Danzaburou
14
8 / 0 / 3
9,673
691
8,471
7,135
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,113
508
7,716
13,460
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Gaming_god_368
Heimdallr
11
0 / 7 / 1
5,853
418
5,113
11,264
3,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,883
420
4,415
12,033
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
JULIOLATAMX3
Amaterasu
12
2 / 3 / 0
7,124
509
6,116
15,657
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
11
1 / 2 / 2
6,645
475
8,700
7,035
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
7
7
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
4
4
1
1.13
W
Lancelot
Devilskull20
Lancelot
3
2
1
1.75
W
Xing Tian
Foxtheprofox
Xing Tian
0
0
9
4.5
L
Heimdallr
Gaming_god_368
Heimdallr
0
7
1
0.07
L
0
3
1
0.17
L
Amaterasu
JULIOLATAMX3
Amaterasu
2
3
0
0.67
W
Ne Zha
JackArcher
Ne Zha
2
5
6
1
W
Danzaburou
Phantommist
Danzaburou
8
0
3
9.5
L
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
32,060
57,723
Taken
59,449
33,415
Mitigated
23,915
21,510
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,020
4,603
0
2,739
7,750
2,376
671
4,434
3,316
57,442
2,015
L
7,716
1,253
0
3,460
13,460
4,696
0
3,955
9,505
0
53,332
W
Lancelot
Devilskull20
Lancelot
10,998
3,277
0
2,270
12,593
10,943
0
227
12,366
0
60,384
W
Xing Tian
Foxtheprofox
Xing Tian
4,097
607
3,070
5,724
17,792
12,741
192
5,568
12,224
24,767
2,037
L
Heimdallr
Gaming_god_368
Heimdallr
5,113
2,317
0
968
11,264
3,425
0
2,765
8,499
0
45,558
L
4,415
1,715
0
1,118
12,033
6,824
0
6,300
5,733
25,985
0
L
Amaterasu
JULIOLATAMX3
Amaterasu
6,116
3,824
0
8,500
15,657
7,164
0
833
14,824
0
46,483
W
Ne Zha
JackArcher
Ne Zha
6,235
1,413
0
4,512
12,453
4,597
22
2,761
9,692
0
42,321
W
Danzaburou
Phantommist
Danzaburou
8,471
3,460
0
3,195
7,135
2,758
3,477
696
6,439
0
62,306
L
Vulcan
8,700
80
291
2,592
7,035
1,806
0
4,088
2,947
52,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
32,618
400
Minions Killed
342
0
Camps Cleared
0
1,467,707
Distance Traveled
1,411,889
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,724
623
111
8
0
262,656
0
L
Pele
7,113
508
78
6
0
313,255
0
W
Lancelot
9,125
652
94
7
0
304,756
0
W
Xing Tian
7,873
562
21
2
0
328,081
2
L
Heimdallr
5,853
418
69
5
0
270,149
2
L
Atlas
5,883
420
32
2
0
293,286
1
L
Amaterasu
7,124
509
67
5
0
247,228
0
W
Ne Zha
7,565
540
65
5
0
296,186
0
W
Danzaburou
9,673
691
109
8
0
276,028
9
L
Vulcan
6,645
475
96
7
0
287,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role