Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheMilkMan9732
Hercules
Level 125
God Stats
0W - 2L
1,326 SR
Queue Stats
122W - 142L
1,513 Elo+
Party 2
Chernobog
Chernobog
Xx2kTROJANZxX
Chernobog
Level 25
God Stats
1W - 3L
1,166 SR
Queue Stats
43W - 48L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSomeGamerx
Tsukuyomi
Level 129
God Stats
3W - 2L
1,695 SR
Queue Stats
296W - 295L
1,453 Elo+
Solo
Team Averages
Level 111
1,437 SR
1,478 Elo+

VS

Team Averages
Level 105
1,687 SR
1,482 Elo+
Fafnir
Fafnir
Aftermaph
Fafnir
Level 129
God Stats
7W - 2L
1,796 SR
Queue Stats
226W - 257L
1,502 Elo+
Solo
Jormungandr
Jormungandr
JoeyJesus876
Jormungandr
Level 87
God Stats
2W - 0L
1,913 SR
Queue Stats
29W - 36L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
LifelongOwl2570
Baron Samedi
Level 122
God Stats
1W - 0L
1,514 SR
Queue Stats
37W - 40L
1,486 Elo+
Party 1
Ishtar
Ishtar
Reaper FPP
Ishtar
Level 85
God Stats
7W - 5L
1,704 SR
Queue Stats
583W - 584L
1,484 Elo+
Solo
Danzaburou
Danzaburou
UNICORN SLAYUR
Danzaburou
Level 102
God Stats
2W - 0L
1,508 SR
Queue Stats
108W - 103L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 3 / 5
9,195
920
19,020
7,810
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
 
Artio
7
0 / 4 / 4
6,267
627
2,424
6,476
3,051
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
14
2 / 3 / 4
7,550
755
6,596
13,211
15,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Xx2kTROJANZxX
Chernobog
14
3 / 3 / 4
7,929
793
5,276
6,470
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
xSomeGamerx
Tsukuyomi
15
2 / 4 / 8
8,404
840
11,085
12,444
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aftermaph
Fafnir
16
2 / 1 / 10
9,233
923
5,363
13,837
19,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
JoeyJesus876
Jormungandr
14
1 / 4 / 12
8,569
857
6,747
11,896
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
LifelongOwl2570
Baron Samedi
18
8 / 3 / 7
10,267
1,027
11,477
9,386
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Reaper FPP
Ishtar
15
5 / 3 / 9
9,176
918
9,584
9,262
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
UNICORN SLAYUR
Danzaburou
15
1 / 2 / 10
8,676
868
5,795
9,810
4,209
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
13
Kills
17
17
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
3
5
2.83
L
Artio
 
Artio
0
4
4
0.5
W
Fafnir
Aftermaph
Fafnir
2
1
10
7
W
Jormungandr
JoeyJesus876
Jormungandr
1
4
12
1.75
W
Baron Samedi
LifelongOwl2570
Baron Samedi
8
3
7
3.83
W
Ishtar
Reaper FPP
Ishtar
5
3
9
3.17
L
Hercules
2
3
4
1.33
W
Danzaburou
UNICORN SLAYUR
Danzaburou
1
2
10
3
L
Chernobog
Xx2kTROJANZxX
Chernobog
3
3
4
1.67
L
Tsukuyomi
xSomeGamerx
Tsukuyomi
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
38,966
46,411
Taken
54,191
29,282
Mitigated
43,452
14,726
Healing
25,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,020
686
614
2,567
7,810
3,259
44
3,124
4,570
40,499
597
L
Artio
 
Artio
2,424
272
506
811
6,476
3,051
0
4,015
2,356
3,375
0
W
Fafnir
Aftermaph
Fafnir
5,363
1,487
3,220
4,628
13,837
19,180
525
3,681
10,156
10,476
296
W
Jormungandr
JoeyJesus876
Jormungandr
6,747
1,618
704
1,594
11,896
11,056
410
5,990
5,906
16,019
169
W
Baron Samedi
LifelongOwl2570
Baron Samedi
11,477
243
5,456
3,771
9,386
5,090
743
4,515
4,871
29,838
0
W
Ishtar
Reaper FPP
Ishtar
9,584
3,924
677
642
9,262
3,917
1,736
3,987
5,275
0
18,068
L
Hercules
6,596
773
210
4,415
13,211
15,578
226
5,994
7,021
0
8,055
W
Danzaburou
UNICORN SLAYUR
Danzaburou
5,795
2,128
783
3,664
9,810
4,209
488
3,143
6,667
0
15,421
L
Chernobog
Xx2kTROJANZxX
Chernobog
5,276
1,635
0
305
6,470
2,601
0
3,031
3,439
0
13,140
L
Tsukuyomi
xSomeGamerx
Tsukuyomi
11,085
1,931
1,350
3,948
12,444
4,793
162
6,414
5,797
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
45,921
112
Minions Killed
142
0
Camps Cleared
0
804,034
Distance Traveled
988,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,195
920
40
4
0
161,966
0
L
Artio
6,267
627
4
0
0
84,984
0
W
Fafnir
9,233
923
19
2
0
226,789
0
W
Jormungandr
8,569
857
24
2
0
185,787
0
W
Baron Samedi
10,267
1,027
45
5
0
191,809
0
W
Ishtar
9,176
918
29
3
0
187,165
0
L
Hercules
7,550
755
7
1
0
198,507
0
W
Danzaburou
8,676
868
25
3
0
196,874
0
L
Chernobog
7,929
793
33
3
0
172,024
0
L
Tsukuyomi
8,404
840
28
3
0
186,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role