Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BroUSus
Amaterasu
Level 55
God Stats
1W - 1L
1,281 SR
Queue Stats
85W - 66L
1,545 Elo+
Solo
Arachne
Arachne
CheezieMuffin
Arachne
Level 104
God Stats
21W - 17L
1,520 SR
Queue Stats
130W - 118L
1,517 Elo+
Solo
Xbalanque
Xbalanque
NIN0S77
Xbalanque
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 19L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
OmniscientOracle
Nu Wa
Level 114
God Stats
86W - 42L
1,736 SR
Queue Stats
538W - 476L
1,522 Elo+
Solo
Team Averages
Level 111
1,553 SR
1,523 Elo+

VS

Team Averages
Level 147
1,602 SR
1,504 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ANGSNAZZY2
Cerberus
Level 143
God Stats
8W - 5L
1,612 SR
Queue Stats
200W - 192L
1,555 Elo+
Solo
Hera
Hera
Sam HDLC
Hera
Level 157
God Stats
1W - 1L
1,781 SR
Queue Stats
224W - 211L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
godlynathan
Ao Kuang
Level 109
God Stats
38W - 37L
1,548 SR
Queue Stats
372W - 346L
1,505 Elo+
Solo
Hun Batz
Hun Batz
volti6129
Hun Batz
Level 126
God Stats
5W - 8L
1,571 SR
Queue Stats
202W - 186L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 3 / 12
6,827
525
5,174
9,900
9,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
BroUSus
Amaterasu
15
3 / 1 / 0
8,385
645
6,240
11,262
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
13
7 / 2 / 5
7,337
564
10,374
12,737
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
NIN0S77
Xbalanque
12
4 / 3 / 5
7,025
540
6,570
8,540
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 7
8,027
617
11,467
5,562
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 2 / 2
8,276
637
8,622
10,136
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
ANGSNAZZY2
Cerberus
11
2 / 6 / 4
6,606
508
6,331
13,876
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
12
1 / 5 / 3
6,525
502
5,183
7,694
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
godlynathan
Ao Kuang
12
1 / 3 / 0
7,150
550
6,274
11,787
3,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
volti6129
Hun Batz
11
3 / 6 / 3
6,688
514
5,210
11,285
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
12
12
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
12
3
L
Cernunnos
 
Cernunnos
5
2
2
3
L
Cerberus
ANGSNAZZY2
Cerberus
2
6
4
0.67
W
Amaterasu
BroUSus
Amaterasu
3
1
0
3
W
Arachne
7
2
5
4.75
W
Xbalanque
NIN0S77
Xbalanque
4
3
5
2.17
W
4
3
7
2.5
L
Hera
1
5
3
0.5
L
Ao Kuang
godlynathan
Ao Kuang
1
3
0
0.33
L
Hun Batz
volti6129
Hun Batz
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
31,620
48,001
Taken
54,778
25,925
Mitigated
21,705
14,395
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,174
1,141
0
2,061
9,900
9,332
25
3,411
6,489
13,753
0
L
Cernunnos
 
Cernunnos
8,622
4,013
0
4,795
10,136
3,372
907
3,042
7,094
0
68,926
L
Cerberus
ANGSNAZZY2
Cerberus
6,331
747
0
4,290
13,876
9,259
0
4,222
9,654
25,862
0
W
Amaterasu
BroUSus
Amaterasu
6,240
2,259
0
6,388
11,262
7,909
0
5,811
5,451
0
65,713
W
Arachne
10,374
8,069
0
4,306
12,737
4,578
103
4,675
8,062
0
47,826
W
Xbalanque
NIN0S77
Xbalanque
6,570
1,183
0
1,071
8,540
2,250
0
1,271
7,269
0
40,204
W
11,467
2,800
0
569
5,562
1,856
136
2,391
3,171
55,967
2,535
L
Hera
5,183
1,091
0
1,017
7,694
2,152
0
5,246
2,448
44,383
0
L
Ao Kuang
godlynathan
Ao Kuang
6,274
1,631
0
7,454
11,787
3,553
0
582
11,205
43,428
3,296
L
Hun Batz
volti6129
Hun Batz
5,210
1,573
0
2,820
11,285
3,369
0
3,221
8,064
0
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
35,245
355
Minions Killed
409
0
Camps Cleared
0
1,361,742
Distance Traveled
1,193,068
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,827
525
16
1
0
262,934
0
L
Cernunnos
8,276
637
118
9
0
239,770
4
L
Cerberus
6,606
508
71
5
0
248,815
0
W
Amaterasu
8,385
645
122
9
0
281,951
4
W
Arachne
7,337
564
69
5
0
308,138
2
W
Xbalanque
7,025
540
69
5
0
259,476
2
W
Nu Wa
8,027
617
79
6
0
249,243
6
L
Hera
6,525
502
89
7
0
233,261
0
L
Ao Kuang
7,150
550
78
6
0
208,423
4
L
Hun Batz
6,688
514
53
4
0
262,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role