Player Matchup

Ganesha
Ganesha
Gold IV
FrenchToastStik
Ganesha
Gold IV
Level 104
God Stats
5W - 6L
1,646 SR
Queue Stats
65W - 69L
1,542 MMR
Party 1
Cernunnos
Cernunnos
Gold III
LordCaliborn
Cernunnos
Gold III
Level 106
God Stats
5W - 6L
1,646 SR
Queue Stats
65W - 69L
1,543 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Spük
Aphrodite
Gold III
Level 101
God Stats
7W - 4L
1,930 SR
Queue Stats
65W - 69L
1,543 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,740 SR
1,542 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,676 SR
1,897 MMR
Cthulhu
Cthulhu
Masters
Bazey
Cthulhu
Masters
Level 167
God Stats
74W - 27L
1,864 SR
Queue Stats
657W - 430L
2,163 MMR
Solo
Medusa
Medusa
Gold IV
iNNOMINATE ID
Medusa
Gold IV
Level 147
God Stats
4W - 7L
1,497 SR
Queue Stats
159W - 213L
1,389 MMR
Solo
Arachne
Arachne
Diamond V
ish1TnUrPoosi
Arachne
Diamond V
Level 49
God Stats
21W - 14L
1,666 SR
Queue Stats
82W - 102L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,490
749
4,692
11,575
10,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LordCaliborn
Cernunnos
13
2 / 4 / 3
7,994
799
7,877
11,199
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Spük
Aphrodite
13
3 / 3 / 1
8,131
813
3,879
8,897
3,951
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothSerqetIx ChelNe ZhaDiscordia

VS

Bans
CerberusAgniAchillesPoseidonFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bazey
Cthulhu
16
7 / 2 / 3
10,503
1,050
15,485
11,533
8,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 3
8,390
839
5,296
6,629
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
14
2 / 0 / 2
8,656
866
4,146
6,722
2,589
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
10
10
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bazey
Cthulhu
7
2
3
4.25
L
0
3
5
0.83
L
Cernunnos
LordCaliborn
Cernunnos
2
4
3
0.88
L
Aphrodite
Spük
Aphrodite
3
3
1
1.17
W
1
3
3
0.83
W
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
24,927
31,671
Taken
24,884
18,595
Mitigated
12,913
11,802
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bazey
Cthulhu
15,485
711
211
5,415
11,533
8,177
395
4,461
7,066
43,932
167
L
4,692
663
327
2,780
11,575
10,428
354
3,278
7,860
17,646
2,395
L
Cernunnos
LordCaliborn
Cernunnos
7,877
4,331
0
3,084
11,199
4,216
792
5,160
5,459
0
30,373
L
Aphrodite
Spük
Aphrodite
3,879
226
2,178
3,433
8,897
3,951
426
5,306
3,002
24,465
468
W
5,296
1,475
0
688
6,629
2,147
1,478
2,777
3,852
0
24,190
W
Arachne
4,146
3,476
0
3,765
6,722
2,589
1,391
1,009
5,713
0
28,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
27,549
147
Minions Killed
151
0
Camps Cleared
0
538,110
Distance Traveled
604,680
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,503
1,050
73
7
0
205,015
0
L
Ganesha
7,490
749
1
0
0
181,533
0
L
Cernunnos
7,994
799
78
8
0
164,777
0
L
Aphrodite
8,131
813
68
7
0
191,800
3
W
Medusa
8,390
839
42
4
0
192,573
1
W
Arachne
8,656
866
36
4
0
207,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role