Player Matchup

Ne Zha
Ne Zha
DonMug3n
Ne Zha
Level 37
God Stats
4W - 4L
1,524 SR
Queue Stats
47W - 66L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
MyLifeisMeds16
Sun Wukong
Level 100
God Stats
1W - 2L
1,489 SR
Queue Stats
98W - 107L
1,470 Elo+
Party 2
Ix Chel
Ix Chel
Sharkfin345
Ix Chel
Level 66
God Stats
0W - 2L
1,412 SR
Queue Stats
11W - 11L
1,395 Elo+
Solo
Shiva
Shiva
jpturtle0630
Shiva
Level 105
God Stats
2W - 2L
1,592 SR
Queue Stats
118W - 128L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
lowkeyNOcap8183
Hou Yi
Level 38
God Stats
3W - 3L
1,394 SR
Queue Stats
36W - 51L
1,383 Elo+
Party 3
Team Averages
Level 69
1,482 SR
1,413 Elo+

VS

Team Averages
Level 65
1,568 SR
1,415 Elo+
Izanami
Izanami
ADDxGimmieMyMone
Izanami
Level 32
God Stats
5W - 5L
1,772 SR
Queue Stats
15W - 27L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
BG6Dios
Sylvanus
Level 88
God Stats
4W - 2L
1,530 SR
Queue Stats
5W - 6L
1,424 Elo+
Solo
Amaterasu
Amaterasu
Daisukiiiiii
Amaterasu
Level 16
God Stats
8W - 15L
1,454 SR
Queue Stats
32W - 43L
1,388 Elo+
Party 1
Eset
Eset
TheJester59
Eset
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,440 Elo+
Solo
Neith
Neith
XxXHeartIessXxX
Neith
Level 106
God Stats
15W - 9L
1,583 SR
Queue Stats
31W - 38L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DonMug3n
Ne Zha
11
1 / 6 / 1
5,884
1,177
4,310
7,229
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MyLifeisMeds16
Sun Wukong
10
0 / 5 / 1
5,467
1,093
3,535
8,102
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Sharkfin345
Ix Chel
10
0 / 1 / 1
5,334
1,067
2,114
3,594
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,866
1,173
3,385
6,994
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
5,937
1,187
3,665
5,419
1,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

299

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
6,028
1,206
4,274
4,351
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
BG6Dios
Sylvanus
12
2 / 0 / 13
7,141
1,428
4,710
4,567
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Daisukiiiiii
Amaterasu
12
8 / 0 / 10
7,630
1,526
5,700
4,767
2,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
6 / 0 / 12
7,653
1,531
6,095
1,886
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 15
7,011
1,402
6,279
4,381
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
19
19
Deaths
3
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Sylvanus
BG6Dios
Sylvanus
2
0
13
8.5
W
Amaterasu
Daisukiiiiii
Amaterasu
8
0
10
13
L
Ne Zha
DonMug3n
Ne Zha
1
6
1
0.25
L
Sun Wukong
MyLifeisMeds16
Sun Wukong
0
5
1
0.1
L
Ix Chel
Sharkfin345
Ix Chel
0
1
1
0.5
W
6
0
12
12
W
2
1
15
9.5
L
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
27,058
31,338
Taken
19,952
13,584
Mitigated
10,264
3,897
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,274
3,495
0
297
4,351
1,689
0
226
4,061
0
6,499
W
Sylvanus
BG6Dios
Sylvanus
4,710
663
2,468
2,155
4,567
3,630
0
519
3,969
9,373
0
W
Amaterasu
Daisukiiiiii
Amaterasu
5,700
2,293
0
576
4,767
2,719
0
766
3,930
0
6,357
L
Ne Zha
DonMug3n
Ne Zha
4,310
907
0
224
7,229
2,251
0
2,255
4,823
0
13,120
L
Sun Wukong
MyLifeisMeds16
Sun Wukong
3,535
946
0
121
8,102
3,804
0
3,418
4,656
0
9,254
L
Ix Chel
Sharkfin345
Ix Chel
2,114
173
828
1,523
3,594
1,264
0
917
2,595
10,327
0
W
6,095
591
150
197
1,886
739
0
256
1,603
16,143
0
W
6,279
1,625
0
1,350
4,381
1,487
0
347
3,972
0
23,246
L
3,385
787
177
757
6,994
4,577
0
3,139
3,787
0
12,240
L
3,665
1,552
0
267
5,419
1,688
0
1,076
4,301
0
13,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
35,463
83
Minions Killed
84
5
Camps Cleared
3
459,579
Distance Traveled
457,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,028
1,206
4
1
0
66,165
0
W
Sylvanus
7,141
1,428
11
2
1
93,272
0
W
Amaterasu
7,630
1,526
3
1
0
98,943
0
L
Ne Zha
5,884
1,177
15
3
0
107,349
0
L
Sun Wukong
5,467
1,093
16
3
3
97,590
0
L
Ix Chel
5,334
1,067
16
3
1
52,110
0
W
Eset
7,653
1,531
24
5
2
111,969
0
W
Neith
7,011
1,402
42
8
0
86,819
0
L
Shiva
5,866
1,173
16
3
1
96,079
0
L
Hou Yi
5,937
1,187
20
4
0
106,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role