Player Matchup

Nemesis
Nemesis
BBGUN007
Nemesis
Level 149
God Stats
4W - 3L
1,259 SR
Queue Stats
656W - 378L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
DreamDemonYT
Baron Samedi
Level 165
God Stats
4W - 1L
1,800 SR
Queue Stats
110W - 98L
1,598 Elo+
Party 2
Fenrir
Fenrir
Simplylonely
Fenrir
Level 159
God Stats
2W - 1L
1,522 SR
Queue Stats
32W - 22L
1,577 Elo+
Party 2
Chiron
Chiron
Zvruli
Chiron
Level 157
God Stats
9W - 5L
1,681 SR
Queue Stats
226W - 176L
1,509 Elo+
Party 2
Cerberus
Cerberus
unbiddenisland
Cerberus
Level 210
God Stats
12W - 3L
1,949 SR
Queue Stats
414W - 197L
1,613 Elo+
Party 2
Team Averages
Level 168
1,642 SR
1,573 Elo+

VS

Team Averages
Level 134
1,635 SR
1,591 Elo+
Discordia
Discordia
STUPID UNGOY
Discordia
Level 141
God Stats
3W - 3L
1,757 SR
Queue Stats
87W - 74L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alphazéro
Tsukuyomi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,706 Elo+
Party 1
Nu Wa
Nu Wa
s1ck Armageddon
Nu Wa
Level 146
God Stats
12W - 8L
1,623 SR
Queue Stats
89W - 73L
1,551 Elo+
Party 1
Hades
Hades
sammii03
Hades
Level 99
God Stats
51W - 25L
1,797 SR
Queue Stats
85W - 77L
1,525 Elo+
Party 1
Bellona
Bellona
xOnlyDanzx
Bellona
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 256L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBGUN007
Nemesis
9
2 / 2 / 6
4,803
686
3,721
5,108
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DreamDemonYT
Baron Samedi
10
6 / 1 / 0
5,365
766
3,347
3,594
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
1 / 1 / 0
4,483
640
1,628
4,500
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Zvruli
Chiron
9
2 / 0 / 3
4,933
705
2,608
3,147
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
9
4 / 0 / 4
5,610
801
3,990
5,991
2,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
STUPID UNGOY
Discordia
6
0 / 3 / 0
3,628
518
2,378
4,535
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
alphazéro
Tsukuyomi
6
0 / 1 / 1
3,720
531
1,307
1,739
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 5 / 1
4,781
683
2,354
5,184
1,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
sammii03
Hades
7
0 / 3 / 0
3,668
524
1,778
4,802
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
xOnlyDanzx
Bellona
8
1 / 3 / 1
4,745
678
3,500
7,198
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BBGUN007
Nemesis
2
2
6
2.5
W
Baron Samedi
DreamDemonYT
Baron Samedi
6
1
0
6
L
Discordia
STUPID UNGOY
Discordia
0
3
0
0
W
Fenrir
1
1
0
1
W
Chiron
Zvruli
Chiron
2
0
3
3.5
L
Tsukuyomi
alphazéro
Tsukuyomi
0
1
1
0.5
L
2
5
1
0.5
L
Hades
sammii03
Hades
0
3
0
0
W
Cerberus
4
0
4
6
L
Bellona
xOnlyDanzx
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,294
Damage
11,317
22,340
Taken
23,458
8,424
Mitigated
7,763
8,782
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BBGUN007
Nemesis
3,721
1,302
0
1,955
5,108
1,373
0
773
4,302
0
24,496
W
Baron Samedi
DreamDemonYT
Baron Samedi
3,347
87
0
989
3,594
1,522
0
999
2,595
29,057
0
L
Discordia
STUPID UNGOY
Discordia
2,378
101
0
972
4,535
1,222
0
1,709
2,826
13,397
456
W
Fenrir
1,628
173
0
1,600
4,500
1,762
0
174
4,326
0
21,146
W
Chiron
Zvruli
Chiron
2,608
807
315
1,268
3,147
851
234
1,835
1,169
0
34,025
L
Tsukuyomi
alphazéro
Tsukuyomi
1,307
237
0
425
1,739
472
0
253
1,482
0
11,646
L
2,354
549
0
888
5,184
1,120
0
2,480
2,443
19,152
495
L
Hades
sammii03
Hades
1,778
92
97
1,295
4,802
1,540
0
1,619
3,183
16,546
328
W
Cerberus
3,990
516
0
2,655
5,991
2,916
0
2,176
3,638
16,577
3,508
L
Bellona
xOnlyDanzx
Bellona
3,500
809
0
2,236
7,198
3,409
0
747
6,203
0
28,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
20,542
245
Minions Killed
161
0
Camps Cleared
0
756,677
Distance Traveled
676,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,803
686
38
5
0
183,507
0
W
Baron Samedi
5,365
766
59
8
0
148,159
0
L
Discordia
3,628
518
19
3
0
136,504
0
W
Fenrir
4,483
640
45
6
0
149,049
0
W
Chiron
4,933
705
55
8
0
128,124
0
L
Tsukuyomi
3,720
531
24
3
0
134,709
0
L
Nu Wa
4,781
683
33
5
0
134,010
0
L
Hades
3,668
524
33
5
0
143,895
0
W
Cerberus
5,610
801
48
7
0
147,838
0
L
Bellona
4,745
678
52
7
0
127,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role