Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Drakath1
Ah Muzen Cab
Gold III
Level 94
God Stats
0W - 1L
1,682 SR
Queue Stats
35W - 33L
1,515 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Flint2
Kuzenbo
Gold II
Level 57
God Stats
2W - 2L
1,435 SR
Queue Stats
47W - 45L
1,542 MMR
Party 1
Thoth
Thoth
Bronze III
Shadowpro1
Thoth
Bronze III
Level 58
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 70
1,597 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,427 SR
1,500 MMR
Hachiman
Hachiman
Bronze III
DeviousIllusion
Hachiman
Bronze III
Level 147
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Doom55530
Xing Tian
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Hera
Hera
Bronze III
MindFlourish
Hera
Bronze III
Level 113
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drakath1
Ah Muzen Cab
19
1 / 4 / 0
12,517
736
9,390
12,304
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Flint2
Kuzenbo
18
0 / 5 / 2
11,263
663
7,605
21,317
35,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
18
1 / 2 / 1
11,698
688
11,197
6,956
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SerqetYemojaCthulhuBacchusAthena

VS

Bans
PersephoneArtemisChang'eNeithAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 1 / 5
14,625
860
14,404
14,479
5,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Doom55530
Xing Tian
19
1 / 0 / 10
12,597
741
11,428
14,854
14,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 5
13,529
796
10,343
8,769
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
1
5
8.5
W
Xing Tian
Doom55530
Xing Tian
1
0
10
6
L
Ah Muzen Cab
Drakath1
Ah Muzen Cab
1
4
0
0.25
L
Kuzenbo
Flint2
Kuzenbo
0
5
2
0.2
W
4
1
5
6.5
L
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
36,175
40,577
Taken
38,102
42,019
Mitigated
23,787
5,187
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,404
12,236
0
5,987
14,479
5,586
3,989
6,941
6,987
0
88,042
W
Xing Tian
Doom55530
Xing Tian
11,428
534
0
4,303
14,854
14,903
0
5,879
8,204
21,441
2,519
L
Ah Muzen Cab
Drakath1
Ah Muzen Cab
9,390
1,490
0
2,739
12,304
4,450
31
7,683
4,281
0
83,001
L
Kuzenbo
Flint2
Kuzenbo
7,605
2,138
0
1,510
21,317
35,279
73
9,580
11,014
14,655
1,544
W
10,343
1,520
0
580
8,769
3,298
570
4,520
3,855
59,236
244
L
Thoth
11,197
249
0
938
6,956
2,290
0
2,201
4,662
40,577
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
40,751
220
Minions Killed
271
0
Camps Cleared
0
967,581
Distance Traveled
953,918
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,625
860
135
8
0
297,976
0
W
Xing Tian
12,597
741
39
2
0
354,679
4
L
Ah Muzen Cab
12,517
736
116
7
0
338,007
1
L
Kuzenbo
11,263
663
11
1
0
300,768
0
W
Hera
13,529
796
97
6
0
301,263
0
L
Thoth
11,698
688
93
5
0
328,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role