Player Matchup

Nut
Nut
DreadArchangel1
Nut
Level 158
God Stats
0W - 1L
1,453 SR
Queue Stats
32W - 43L
1,480 Elo+
Party 2
Medusa
Medusa
LilBootyclap
Medusa
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 47L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
PilsBuryDoghBoi
Baba Yaga
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 163L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheSwellGuy
Morgan Le Fay
Level 72
God Stats
2W - 5L
1,482 SR
Queue Stats
90W - 98L
1,533 Elo+
Party 1
Raijin
Raijin
XerxesTc
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,262 Elo+
Party 2
Team Averages
Level 79
1,447 SR
1,449 Elo+

VS

Team Averages
Level 157
1,489 SR
1,509 Elo+
Bacchus
Bacchus
Shagorza
Bacchus
Level 152
God Stats
5W - 2L
1,704 SR
Queue Stats
153W - 147L
1,547 Elo+
Party 3
Geb
Geb
ShogunOfPain
Geb
Level 186
God Stats
3W - 1L
1,417 SR
Queue Stats
176W - 202L
1,492 Elo+
Party 3
Izanami
Izanami
bodyqc
Izanami
Level 108
God Stats
4W - 7L
1,223 SR
Queue Stats
455W - 462L
1,494 Elo+
Solo
Discordia
Discordia
knobchuck
Discordia
Level 180
God Stats
7W - 5L
1,641 SR
Queue Stats
322W - 319L
1,524 Elo+
Party 3
Fafnir
Fafnir
x502x BloodbErd
Fafnir
Level 159
God Stats
2W - 3L
1,460 SR
Queue Stats
261W - 243L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
6,914
691
5,776
7,889
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
11
0 / 6 / 2
6,413
641
4,177
8,508
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
PilsBuryDoghBoi
Baba Yaga
12
1 / 3 / 2
7,239
724
5,240
6,704
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
TheSwellGuy
Morgan Le Fay
16
5 / 3 / 3
8,735
874
11,663
8,895
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
XerxesTc
Raijin
12
1 / 9 / 6
7,208
721
5,275
10,780
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shagorza
Bacchus
14
9 / 3 / 12
9,312
931
9,792
11,162
14,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 1 / 12
9,393
939
7,291
15,867
9,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
bodyqc
Izanami
16
11 / 2 / 8
10,364
1,036
10,292
9,058
3,896
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
knobchuck
Discordia
16
1 / 3 / 14
9,323
932
7,360
8,082
3,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 18
9,454
945
5,153
15,728
17,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
8
Kills
26
26
Deaths
11
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Medusa
0
6
2
0.17
L
Baba Yaga
PilsBuryDoghBoi
Baba Yaga
1
3
2
0.67
W
Bacchus
Shagorza
Bacchus
9
3
12
5
W
4
1
12
10
L
Morgan Le Fay
TheSwellGuy
Morgan Le Fay
5
3
3
2.17
L
Raijin
XerxesTc
Raijin
1
9
6
0.44
W
Izanami
bodyqc
Izanami
11
2
8
7.5
W
Discordia
knobchuck
Discordia
1
3
14
2.67
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
39,888
42,776
Taken
59,897
13,384
Mitigated
48,045
7,023
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,776
2,004
1,097
560
7,889
2,603
0
4,727
2,894
0
14,951
L
Medusa
4,177
971
229
470
8,508
2,233
0
5,754
2,445
0
7,237
L
Baba Yaga
PilsBuryDoghBoi
Baba Yaga
5,240
0
0
665
6,704
2,583
0
4,872
1,720
10,625
455
W
Bacchus
Shagorza
Bacchus
9,792
605
430
1,050
11,162
14,147
156
3,932
7,216
12,181
882
W
7,291
40
2,565
5,736
15,867
9,500
0
5,428
10,402
20,440
368
L
Morgan Le Fay
TheSwellGuy
Morgan Le Fay
11,663
635
810
2,757
8,895
2,996
0
6,526
2,205
26,462
0
L
Raijin
XerxesTc
Raijin
5,275
1,466
178
257
10,780
2,969
0
5,617
4,957
8,304
0
W
Izanami
bodyqc
Izanami
10,292
5,765
795
1,848
9,058
3,896
5,002
4,365
4,684
0
30,352
W
Discordia
knobchuck
Discordia
7,360
0
716
1,463
8,082
3,258
2,235
1,911
6,171
23,779
0
W
5,153
1,130
2,552
4,755
15,728
17,244
703
6,149
9,569
8,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
47,846
80
Minions Killed
113
0
Camps Cleared
0
801,773
Distance Traveled
893,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,914
691
11
1
0
124,943
0
L
Medusa
6,413
641
16
2
0
176,218
0
L
Baba Yaga
7,239
724
14
1
0
165,498
0
W
Bacchus
9,312
931
12
1
0
169,769
0
W
Geb
9,393
939
17
2
0
174,406
0
L
Morgan Le Fay
8,735
874
32
3
0
204,012
0
L
Raijin
7,208
721
7
1
0
131,102
0
W
Izanami
10,364
1,036
40
4
0
182,810
0
W
Discordia
9,323
932
39
4
0
182,293
0
W
Fafnir
9,454
945
5
1
0
184,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role