Player Matchup

Achilles
Achilles
BearOfMalice
Achilles
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
462W - 482L
1,469 Elo+
Party 1
Neith
Neith
Clarkie_jc69
Neith
Level 109
God Stats
7W - 8L
1,510 SR
Queue Stats
476W - 342L
1,707 Elo+
Party 2
Hou Yi
Hou Yi
Cynic Wolf
Hou Yi
Level 149
God Stats
4W - 6L
1,461 SR
Queue Stats
293W - 295L
1,475 Elo+
Party 1
Horus
Horus
EDOMUS PRIME
Horus
Level 120
God Stats
10W - 13L
1,438 SR
Queue Stats
403W - 398L
1,466 Elo+
Party 1
Agni
Agni
iluvymir
Agni
Level 100
God Stats
6W - 14L
1,344 SR
Queue Stats
548W - 408L
1,686 Elo+
Party 2
Team Averages
Level 127
1,451 SR
1,561 Elo+

VS

Team Averages
Level 138
1,626 SR
1,550 Elo+
Jormungandr
Jormungandr
Hover369rus
Jormungandr
Level 183
God Stats
4W - 4L
1,402 SR
Queue Stats
736W - 734L
1,473 Elo+
Solo
Ra
Ra
Jakomaru
Ra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 73L
1,802 Elo+
Solo
Ares
Ares
Tchemdoo
Ares
Level 145
God Stats
3W - 0L
1,933 SR
Queue Stats
96W - 82L
1,571 Elo+
Solo
Xbalanque
Xbalanque
chriss7171
Xbalanque
Level 115
God Stats
6W - 2L
1,515 SR
Queue Stats
277W - 234L
1,469 Elo+
Solo
Scylla
Scylla
thecraftyfox
Scylla
Level 105
God Stats
2W - 0L
1,779 SR
Queue Stats
73W - 98L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BearOfMalice
Achilles
15
4 / 1 / 12
8,997
818
9,265
14,103
15,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 13
9,063
824
5,528
7,979
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
Cynic Wolf
Hou Yi
14
7 / 3 / 6
9,079
825
10,854
8,161
3,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 2 / 14
8,275
752
6,610
18,290
15,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
16
3 / 1 / 12
9,463
860
18,475
5,860
2,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hover369rus
Jormungandr
15
2 / 6 / 4
8,469
770
9,151
16,665
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
3 / 2 / 1
8,197
745
4,610
6,487
6,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ares
14
0 / 3 / 4
8,196
745
4,540
12,586
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
chriss7171
Xbalanque
16
3 / 2 / 5
9,330
848
14,424
8,610
4,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
0 / 4 / 4
8,007
728
10,505
8,866
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
17
Kills
8
8
Deaths
17
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
BearOfMalice
Achilles
4
1
12
10
L
2
1
13
8.5
L
Hou Yi
Cynic Wolf
Hou Yi
7
3
6
3.33
L
1
2
14
4
W
Jormungandr
Hover369rus
Jormungandr
2
6
4
0.67
W
3
2
1
1.75
W
Ares
0
3
4
0.67
W
Xbalanque
chriss7171
Xbalanque
3
2
5
2.75
L
Agni
3
1
12
9
W
Scylla
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,732
Damage
43,230
54,393
Taken
53,214
39,814
Mitigated
44,278
28,158
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BearOfMalice
Achilles
9,265
2,047
1,071
6,026
14,103
15,308
416
6,579
7,318
0
14,137
L
5,528
1,727
1,235
2,168
7,979
3,588
86
4,209
3,524
0
21,540
L
Hou Yi
Cynic Wolf
Hou Yi
10,854
4,076
583
1,033
8,161
3,240
585
3,456
4,535
0
20,664
L
6,610
2,435
4,127
10,087
18,290
15,579
450
8,599
9,182
0
9,122
W
Jormungandr
Hover369rus
Jormungandr
9,151
1,678
296
1,010
16,665
15,554
0
5,503
10,803
16,307
1,299
W
4,610
315
9,574
2,645
6,487
6,586
0
2,331
4,081
13,338
91
W
Ares
4,540
0
0
721
12,586
13,103
0
4,454
7,908
6,886
0
W
Xbalanque
chriss7171
Xbalanque
14,424
6,203
1,223
1,335
8,610
4,855
0
2,715
5,847
0
35,245
L
Agni
18,475
1,347
532
1,296
5,860
2,099
0
3,474
2,319
43,728
0
W
Scylla
10,505
1,476
467
359
8,866
4,180
0
3,472
5,351
25,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
42,199
140
Minions Killed
125
0
Camps Cleared
0
1,177,686
Distance Traveled
1,019,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,997
818
13
1
0
236,652
0
L
Neith
9,063
824
26
2
0
219,739
0
L
Hou Yi
9,079
825
24
2
0
214,442
0
L
Horus
8,275
752
3
0
0
260,010
0
W
Jormungandr
8,469
770
10
1
0
207,500
0
W
Ra
8,197
745
21
2
0
160,463
0
W
Ares
8,196
745
11
1
0
229,280
0
W
Xbalanque
9,330
848
41
4
0
225,310
0
L
Agni
9,463
860
74
7
0
246,843
0
W
Scylla
8,007
728
42
4
0
197,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role