Player Matchup

Raijin
Raijin
Mid_or_DC
Raijin
Level 56
God Stats
9W - 9L
1,552 SR
Queue Stats
85W - 86L
1,545 Elo+
Party 2
Charon
Charon
Outrageous_Tree
Charon
Level 93
God Stats
2W - 9L
1,169 SR
Queue Stats
84W - 81L
1,305 Elo+
Solo
King Arthur
King Arthur
oD_Orbiit
King Arthur
Level 108
God Stats
18W - 13L
1,586 SR
Queue Stats
97W - 101L
1,535 Elo+
Party 2
Team Averages
Level 86
1,436 SR
1,462 Elo+

VS

Team Averages
Level 76
1,353 SR
1,449 Elo+
Cthulhu
Cthulhu
MehaCreature
Cthulhu
Level 65
God Stats
1W - 3L
1,072 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 1
Nut
Nut
MelodyVictoria
Nut
Level 89
God Stats
2W - 2L
1,468 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
steve824562
Ah Puch
Level 74
God Stats
13W - 13L
1,519 SR
Queue Stats
80W - 62L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mid_or_DC
Raijin
17
6 / 4 / 1
11,108
854
11,063
10,717
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 5
9,218
709
7,326
19,771
11,260
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
oD_Orbiit
King Arthur
15
1 / 4 / 4
9,454
727
8,897
18,004
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MehaCreature
Cthulhu
17
3 / 3 / 9
11,359
874
11,189
17,399
17,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 5
11,558
889
15,828
12,075
3,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
steve824562
Ah Puch
18
2 / 0 / 10
11,920
917
15,004
7,486
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
12
12
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MehaCreature
Cthulhu
3
3
9
2.5
W
7
4
5
2.38
L
Raijin
Mid_or_DC
Raijin
6
4
1
1.63
L
0
4
5
0.63
L
King Arthur
oD_Orbiit
King Arthur
1
4
4
0.75
W
Ah Puch
steve824562
Ah Puch
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
42,021
48,492
Taken
36,960
31,727
Mitigated
23,500
3,179
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MehaCreature
Cthulhu
11,189
1,360
1,090
1,646
17,399
17,079
310
7,409
9,501
26,015
2,700
W
15,828
8,807
0
2,089
12,075
3,906
3,028
7,066
4,854
0
49,175
L
Raijin
Mid_or_DC
Raijin
11,063
367
0
240
10,717
3,715
516
7,214
3,421
46,474
0
L
7,326
649
183
1,869
19,771
11,260
0
9,383
10,192
25,599
0
L
King Arthur
oD_Orbiit
King Arthur
8,897
223
0
887
18,004
16,752
0
8,071
9,645
0
21,326
W
Ah Puch
steve824562
Ah Puch
15,004
310
0
2,360
7,486
2,515
697
4,151
3,186
50,498
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
34,837
129
Minions Killed
166
0
Camps Cleared
0
716,006
Distance Traveled
692,108
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,359
874
19
1
0
249,939
1
W
Nut
11,558
889
51
4
0
206,202
0
L
Raijin
11,108
854
75
6
0
220,273
6
L
Charon
9,218
709
27
2
0
248,395
5
L
King Arthur
9,454
727
27
2
0
247,338
1
W
Ah Puch
11,920
917
96
7
0
235,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role