Player Matchup

Morgan Le Fay
Morgan Le Fay
DankSage13
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,347 SR
Queue Stats
15W - 10L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
greenbuds42o5
Ao Kuang
Level 156
God Stats
17W - 14L
1,648 SR
Queue Stats
105W - 126L
1,376 Elo+
Party 2
Hera
Hera
stumpystump
Hera
Level 148
God Stats
33W - 32L
1,501 SR
Queue Stats
92W - 107L
1,418 Elo+
Party 2
Team Averages
Level 150
1,499 SR
1,448 Elo+

VS

Team Averages
Level 88
1,575 SR
1,448 Elo+
Zeus
Zeus
MeXiCaNnInJas
Zeus
Level 141
God Stats
7W - 5L
1,541 SR
Queue Stats
214W - 233L
1,447 Elo+
Party 1
Chaac
Chaac
MurdaAP7
Chaac
Level 35
God Stats
88W - 71L
1,581 SR
Queue Stats
114W - 110L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
Titanosaurous
Xing Tian
Level 89
God Stats
17W - 12L
1,603 SR
Queue Stats
452W - 464L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DankSage13
Morgan Le Fay
20
9 / 0 / 10
12,992
999
25,443
9,305
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
greenbuds42o5
Ao Kuang
18
7 / 1 / 10
12,087
930
10,118
13,012
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
3 / 2 / 12
11,737
903
13,431
8,239
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,380
722
6,097
13,062
6,411
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MurdaAP7
Chaac
16
0 / 4 / 3
9,302
716
7,915
22,738
18,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Titanosaurous
Xing Tian
15
3 / 7 / 0
9,675
744
8,418
21,044
19,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
3
3
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DankSage13
Morgan Le Fay
9
0
10
14
L
0
8
3
0.19
L
Chaac
MurdaAP7
Chaac
0
4
3
0.38
L
Xing Tian
Titanosaurous
Xing Tian
3
7
0
0.43
W
Ao Kuang
greenbuds42o5
Ao Kuang
7
1
10
12
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,992
Damage
22,430
30,556
Taken
56,844
18,510
Mitigated
44,531
9,138
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DankSage13
Morgan Le Fay
25,443
658
0
2,416
9,305
3,880
1,163
4,107
4,875
52,603
822
L
6,097
788
519
1,858
13,062
6,411
0
10,485
1,977
43,597
0
L
Chaac
MurdaAP7
Chaac
7,915
1,080
332
9,251
22,738
18,209
0
17,541
4,005
0
37,575
L
Xing Tian
Titanosaurous
Xing Tian
8,418
193
0
2,470
21,044
19,911
0
15,006
4,677
16,890
0
W
Ao Kuang
greenbuds42o5
Ao Kuang
10,118
1,907
0
3,166
13,012
11,396
1,557
5,279
7,199
14,430
4,188
W
13,431
4,264
100
3,456
8,239
3,234
722
4,083
3,901
52,976
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
28,357
175
Minions Killed
143
0
Camps Cleared
0
777,192
Distance Traveled
669,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,992
999
71
5
0
290,418
0
L
Zeus
9,380
722
80
6
0
190,864
1
L
Chaac
9,302
716
33
3
0
255,719
0
L
Xing Tian
9,675
744
30
2
0
223,327
0
W
Ao Kuang
12,087
930
22
2
0
263,523
0
W
Hera
11,737
903
82
6
0
223,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role