Player Matchup

Thanatos
Thanatos
Silver IV
AltoHitoshi
Thanatos
Silver IV
Level 143
God Stats
0W - 2L
1,360 SR
Queue Stats
6W - 18L
1,253 MMR
Solo
Vulcan
Vulcan
Silver I
Jarodmep
Vulcan
Silver I
Level 149
God Stats
29W - 31L
1,503 SR
Queue Stats
108W - 124L
1,279 MMR
Solo
Hercules
Hercules
Bronze I
JoseGV0899
Hercules
Bronze I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,193 MMR
Solo
Loki
Loki
Silver I
Kinetticz
Loki
Silver I
Level 149
God Stats
2W - 1L
1,835 SR
Queue Stats
201W - 213L
1,215 MMR
Solo
Nut
Nut
Silver I
RadhaAshtami
Nut
Silver I
Level 137
God Stats
3W - 2L
1,704 SR
Queue Stats
72W - 83L
1,268 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,580 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,510 SR
1,278 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
AchlysMist
Hun Batz
Silver I
Level 109
God Stats
2W - 1L
1,527 SR
Queue Stats
202W - 216L
1,177 MMR
Solo
Jormungandr
Jormungandr
Silver I
CrockedHorse946
Jormungandr
Silver I
Level 141
God Stats
6W - 14L
1,391 SR
Queue Stats
297W - 334L
1,271 MMR
Solo
Charybdis
Charybdis
Silver IV
whiskyXandXjen
Charybdis
Silver IV
Level 145
God Stats
8W - 12L
1,477 SR
Queue Stats
28W - 40L
1,204 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
yanier123
Ao Kuang
Silver III
Level 142
God Stats
6W - 6L
1,656 SR
Queue Stats
107W - 106L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AltoHitoshi
Thanatos
8
2 / 6 / 0
5,090
463
3,724
10,189
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Jarodmep
Vulcan
10
2 / 3 / 0
5,768
524
7,691
6,225
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JoseGV0899
Hercules
7
0 / 3 / 0
4,584
417
1,743
7,943
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
0 / 0 / 1
5,535
503
2,054
7,062
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,299
482
3,462
5,008
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MedusaAwilixAnubis

VS

Bans
AresBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 4
6,414
583
2,945
5,585
2,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
AchlysMist
Hun Batz
12
2 / 0 / 1
6,261
569
2,865
6,630
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
CrockedHorse946
Jormungandr
11
3 / 1 / 1
6,645
604
5,650
7,217
2,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
whiskyXandXjen
Charybdis
11
2 / 0 / 0
6,561
596
4,507
5,062
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
yanier123
Ao Kuang
11
4 / 3 / 2
6,823
620
7,771
10,265
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
12
12
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Hun Batz
AchlysMist
Hun Batz
2
0
1
2.5
L
Thanatos
AltoHitoshi
Thanatos
2
6
0
0.33
W
Jormungandr
CrockedHorse946
Jormungandr
3
1
1
3.5
L
Vulcan
Jarodmep
Vulcan
2
3
0
0.67
L
Hercules
JoseGV0899
Hercules
0
3
0
0
L
Loki
0
0
1
0.5
L
0
0
0
0
W
Charybdis
whiskyXandXjen
Charybdis
2
0
0
2
W
Ao Kuang
yanier123
Ao Kuang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
23,738
36,427
Taken
34,759
15,329
Mitigated
15,588
15,270
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,945
1,055
3,481
2,448
5,585
2,748
81
1,973
3,612
14,011
1,976
W
Hun Batz
AchlysMist
Hun Batz
2,865
566
0
4,089
6,630
1,936
0
318
6,242
0
44,630
L
Thanatos
AltoHitoshi
Thanatos
3,724
465
0
4,870
10,189
6,750
0
6,440
3,749
0
15,769
W
Jormungandr
CrockedHorse946
Jormungandr
5,650
2,125
0
66
7,217
2,165
429
4,115
3,102
48,529
845
L
Vulcan
Jarodmep
Vulcan
7,691
178
0
1,171
6,225
1,969
0
4,266
1,911
33,828
2,315
L
Hercules
JoseGV0899
Hercules
1,743
421
0
2,111
7,943
3,417
0
2,933
4,967
0
9,380
L
Loki
2,054
476
0
3,522
7,062
2,033
0
1,469
5,593
0
38,938
L
3,462
1,801
0
3,596
5,008
1,160
0
827
4,181
0
37,447
W
Charybdis
whiskyXandXjen
Charybdis
4,507
1,539
0
2,104
5,062
1,592
0
0
5,062
0
43,083
W
Ao Kuang
yanier123
Ao Kuang
7,771
1,064
0
4,205
10,265
7,147
392
927
8,777
32,248
4,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
32,704
264
Minions Killed
344
0
Camps Cleared
0
1,063,910
Distance Traveled
1,070,743
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,414
583
25
2
0
190,134
4
W
Hun Batz
6,261
569
87
8
0
256,859
0
L
Thanatos
5,090
463
25
2
0
216,782
0
W
Jormungandr
6,645
604
104
9
0
219,231
0
L
Vulcan
5,768
524
69
6
0
206,472
0
L
Hercules
4,584
417
11
1
0
171,033
0
L
Loki
5,535
503
81
7
0
265,252
0
L
Nut
5,299
482
78
7
0
204,371
6
W
Charybdis
6,561
596
78
7
0
196,031
0
W
Ao Kuang
6,823
620
50
5
0
208,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role