Player Matchup

Thor
Thor
Silver III
B4RCODE
Thor
Silver III
Level 124
God Stats
0W - 3L
1,232 SR
Queue Stats
31W - 42L
1,435 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
BoreHarD
Sun Wukong
Gold V
Level 184
God Stats
115W - 114L
1,599 SR
Queue Stats
256W - 289L
1,425 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Lovelynoob3
Kuzenbo
Gold IV
Level 108
God Stats
2W - 2L
1,593 SR
Queue Stats
144W - 153L
1,418 MMR
Party 4
Persephone
Persephone
Gold III
RapsLinger99
Persephone
Gold III
Level 143
God Stats
6W - 11L
1,520 SR
Queue Stats
361W - 366L
1,454 MMR
Party 4
Apollo
Apollo
Silver II
SoyHamman
Apollo
Silver II
Level 69
God Stats
14W - 19L
1,469 SR
Queue Stats
31W - 43L
1,420 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,483 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 167
1,564 SR
1,476 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold V
 
Loki
Gold V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
SirPandaH
Ix Chel
Gold III
Level 186
God Stats
13W - 11L
1,424 SR
Queue Stats
85W - 77L
1,523 MMR
Party 3
Atlas
Atlas
Gold IV
illuminagui
Atlas
Gold IV
Level 154
God Stats
5W - 3L
1,727 SR
Queue Stats
195W - 191L
1,319 MMR
Party 3
Amaterasu
Amaterasu
Silver I
totemhaver
Amaterasu
Silver I
Level 157
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 2L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
B4RCODE
Thor
11
1 / 5 / 1
6,402
457
5,829
14,574
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BoreHarD
Sun Wukong
13
0 / 4 / 0
6,981
499
4,532
11,866
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Lovelynoob3
Kuzenbo
10
0 / 3 / 0
5,658
404
5,140
9,753
8,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
RapsLinger99
Persephone
12
1 / 2 / 0
7,252
518
6,680
6,074
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SoyHamman
Apollo
11
0 / 4 / 0
6,464
462
2,921
7,390
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
GebDanzaburouThanatosAo Kuang

VS

Bans
BellonaBacchusKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 0 / 2
9,078
648
6,505
5,402
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
14
2 / 1 / 3
7,400
529
4,499
8,743
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
SirPandaH
Ix Chel
13
3 / 1 / 2
7,488
535
6,266
6,461
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
8,154
582
8,184
10,224
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
totemhaver
Amaterasu
16
5 / 0 / 1
10,143
725
10,156
13,472
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
18
18
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
W
Loki
 
Loki
2
1
3
3.5
L
Thor
B4RCODE
Thor
1
5
1
0.3
L
Sun Wukong
BoreHarD
Sun Wukong
0
4
0
0
L
Kuzenbo
Lovelynoob3
Kuzenbo
0
3
0
0
L
Persephone
RapsLinger99
Persephone
1
2
0
0.5
W
Ix Chel
SirPandaH
Ix Chel
3
1
2
4
L
Apollo
SoyHamman
Apollo
0
4
0
0
W
3
0
7
6.5
W
Amaterasu
totemhaver
Amaterasu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
35,610
49,657
Taken
44,302
26,293
Mitigated
24,945
11,882
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,505
2,125
0
2,149
5,402
1,968
1,266
1,749
3,653
0
88,068
W
Loki
 
Loki
4,499
1,461
0
3,859
8,743
2,755
0
1,138
7,605
0
53,970
L
Thor
B4RCODE
Thor
5,829
1,342
0
5,357
14,574
4,730
0
4,437
10,048
0
47,393
L
Sun Wukong
BoreHarD
Sun Wukong
4,532
344
0
2,815
11,866
9,260
0
0
11,119
6,062
44,599
L
Kuzenbo
Lovelynoob3
Kuzenbo
5,140
1,302
0
1,007
9,753
8,308
0
4,633
5,120
25,944
1,405
L
Persephone
RapsLinger99
Persephone
6,680
159
0
1,462
6,074
1,779
0
3,147
2,910
51,734
1,733
W
Ix Chel
SirPandaH
Ix Chel
6,266
601
1,087
2,860
6,461
1,914
0
2,972
3,489
45,706
0
L
Apollo
SoyHamman
Apollo
2,921
2,109
0
1,241
7,390
2,216
0
1,883
5,507
0
47,191
W
8,184
2,258
0
3,995
10,224
7,488
0
5,356
4,868
28,199
2,321
W
Amaterasu
totemhaver
Amaterasu
10,156
3,526
0
6,442
13,472
10,820
293
1,009
12,463
0
83,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
42,263
435
Minions Killed
504
0
Camps Cleared
0
1,341,861
Distance Traveled
1,430,838
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,078
648
138
10
0
278,253
4
W
Loki
7,400
529
88
6
0
310,229
5
L
Thor
6,402
457
85
6
0
277,842
0
L
Sun Wukong
6,981
499
109
8
0
254,634
0
L
Kuzenbo
5,658
404
37
3
0
277,422
0
L
Persephone
7,252
518
99
7
0
279,964
0
W
Ix Chel
7,488
535
78
6
0
297,350
2
L
Apollo
6,464
462
105
8
0
251,999
0
W
Atlas
8,154
582
52
4
0
293,172
0
W
Amaterasu
10,143
725
148
11
0
251,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role