Player Matchup

Cthulhu
Cthulhu
AzuraEatsy
Cthulhu
Level 45
God Stats
2W - 4L
1,455 SR
Queue Stats
17W - 23L
1,380 Elo+
Party 1
Nut
Nut
DudeFuego
Nut
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,338 Elo+
Party 1
Arachne
Arachne
S DRAGON 58
Arachne
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 7L
1,407 Elo+
Solo
Merlin
Merlin
jessyess
Merlin
Level 119
God Stats
6W - 7L
1,613 SR
Queue Stats
59W - 67L
1,379 Elo+
Party 1
Shiva
Shiva
paazify
Shiva
Level 162
God Stats
13W - 21L
1,403 SR
Queue Stats
456W - 405L
1,535 Elo+
Solo
Team Averages
Level 99
1,453 SR
1,408 Elo+

VS

Team Averages
Level 128
1,582 SR
1,553 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
B0MB3R89
Lancelot
Level 157
God Stats
9W - 7L
1,551 SR
Queue Stats
182W - 163L
1,499 Elo+
Solo
Yemoja
Yemoja
Nurselline
Yemoja
Level 68
God Stats
17W - 12L
1,670 SR
Queue Stats
53W - 37L
1,609 Elo+
Solo
Xbalanque
Xbalanque
espada6dragoonz
Xbalanque
Level 156
God Stats
1W - 0L
1,893 SR
Queue Stats
6W - 2L
1,652 Elo+
Solo
Ravana
Ravana
xDeMoNightMare
Ravana
Level 114
God Stats
2W - 4L
1,298 SR
Queue Stats
49W - 39L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzuraEatsy
Cthulhu
11
0 / 2 / 1
5,534
426
2,751
6,006
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 2
5,813
447
2,026
6,141
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
S DRAGON 58
Arachne
7
0 / 3 / 0
4,710
362
1,748
6,345
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
jessyess
Merlin
12
3 / 5 / 0
7,250
558
4,157
9,107
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
paazify
Shiva
11
1 / 1 / 0
6,957
535
3,900
5,468
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 1 / 2
8,182
629
4,873
5,368
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
B0MB3R89
Lancelot
13
4 / 1 / 2
7,175
552
3,544
8,307
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Nurselline
Yemoja
11
0 / 0 / 8
7,011
539
1,262
3,034
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
espada6dragoonz
Xbalanque
12
5 / 0 / 3
7,628
587
8,486
7,348
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 4
7,077
544
4,864
7,110
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
2
4
L
Cthulhu
AzuraEatsy
Cthulhu
0
2
1
0.25
W
Lancelot
B0MB3R89
Lancelot
4
1
2
5
L
0
3
2
0.33
W
Yemoja
Nurselline
Yemoja
0
0
8
4
L
Arachne
S DRAGON 58
Arachne
0
3
0
0
W
Xbalanque
espada6dragoonz
Xbalanque
5
0
3
6.5
L
Merlin
jessyess
Merlin
3
5
0
0.6
L
Shiva
paazify
Shiva
1
1
0
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,582
Damage
23,029
33,067
Taken
31,167
10,273
Mitigated
12,475
3,891
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,873
345
0
500
5,368
1,657
28
1,900
3,320
56,476
2,020
L
Cthulhu
AzuraEatsy
Cthulhu
2,751
35
0
454
6,006
3,128
0
697
5,309
31,741
0
W
Lancelot
B0MB3R89
Lancelot
3,544
819
0
3,897
8,307
3,620
307
548
7,703
0
45,262
L
2,026
391
0
1,393
6,141
1,432
0
492
5,606
0
30,298
W
Yemoja
Nurselline
Yemoja
1,262
338
4,642
1,298
3,034
1,592
150
1,492
1,301
8,829
0
L
Arachne
S DRAGON 58
Arachne
1,748
1,503
0
131
6,345
1,427
0
961
5,206
0
11,564
W
Xbalanque
espada6dragoonz
Xbalanque
8,486
4,739
0
2,814
7,348
2,276
860
2,046
5,125
0
67,799
L
Merlin
jessyess
Merlin
4,157
0
0
949
9,107
2,345
114
3,398
5,417
34,086
905
L
Shiva
paazify
Shiva
3,900
681
0
964
5,468
1,941
0
0
5,225
0
43,854
W
4,864
814
0
2,082
7,110
3,330
267
628
6,448
0
44,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
37,073
275
Minions Killed
412
0
Camps Cleared
0
1,192,180
Distance Traveled
1,281,820
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,182
629
121
9
0
240,355
4
L
Cthulhu
5,534
426
53
4
0
257,948
0
W
Lancelot
7,175
552
84
6
0
312,757
0
L
Nut
5,813
447
62
5
0
226,785
0
W
Yemoja
7,011
539
13
1
0
238,911
4
L
Arachne
4,710
362
21
2
0
314,301
0
W
Xbalanque
7,628
587
112
9
0
234,563
3
L
Merlin
7,250
558
62
5
0
213,602
0
L
Shiva
6,957
535
77
6
0
179,544
2
W
Ravana
7,077
544
82
6
0
255,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role