Player Matchup

Ne Zha
Ne Zha
FingerInMyBussy
Ne Zha
Level 36
God Stats
3W - 2L
1,539 SR
Queue Stats
120W - 301L
1,277 Elo+
Solo
Achilles
Achilles
KidzBop2005
Achilles
Level 129
God Stats
3W - 3L
1,396 SR
Queue Stats
301W - 328L
1,455 Elo+
Solo
Yu Huang
Yu Huang
Mal3ro
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,499 Elo+
Party 1
Skadi
Skadi
Meyst17
Skadi
Level 67
God Stats
2W - 0L
1,482 SR
Queue Stats
44W - 34L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
vfhygdnhgd
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 94L
1,482 Elo+
Solo
Team Averages
Level 78
1,484 SR
1,440 Elo+

VS

Team Averages
Level 85
1,382 SR
1,424 Elo+
Neith
Neith
Egotistic Khaos
Neith
Level 106
God Stats
7W - 6L
1,474 SR
Queue Stats
215W - 198L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Headbuster4life4
Zhong Kui
Level 89
God Stats
0W - 3L
1,139 SR
Queue Stats
124W - 163L
1,361 Elo+
Solo
Poseidon
Poseidon
Insco
Poseidon
Level 15
God Stats
0W - 1L
1,526 SR
Queue Stats
3W - 8L
1,271 Elo+
Party 2
Sobek
Sobek
NovaDrN
Sobek
Level 88
God Stats
0W - 2L
1,269 SR
Queue Stats
308W - 279L
1,506 Elo+
Party 2
Ares
Ares
jtvjet
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 15 / 10
8,416
601
1,055
17,087
7,111
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
KidzBop2005
Achilles
17
7 / 6 / 16
11,164
797
13,945
18,526
24,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
Mal3ro
Yu Huang
20
13 / 1 / 19
13,552
968
28,436
8,629
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Meyst17
Skadi
20
10 / 1 / 17
12,673
905
17,320
8,256
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
vfhygdnhgd
Cthulhu
20
3 / 1 / 27
13,035
931
15,998
16,891
18,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
11,508
822
14,266
16,016
7,384
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
14
6 / 8 / 8
9,088
649
13,422
13,220
8,502
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Insco
Poseidon
15
4 / 10 / 11
9,609
686
8,893
13,923
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
NovaDrN
Sobek
15
3 / 8 / 9
10,259
733
7,083
23,008
33,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
jtvjet
Ares
17
4 / 5 / 11
9,935
710
4,691
15,558
16,833
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
34
Kills
23
24
Deaths
34
89
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
3
12
4
W
1
15
10
0.4
L
Zhong Kui
6
8
8
1.25
L
Poseidon
Insco
Poseidon
4
10
11
0.95
W
Achilles
KidzBop2005
Achilles
7
6
16
2.5
W
Yu Huang
Mal3ro
Yu Huang
13
1
19
22.5
W
Skadi
Meyst17
Skadi
10
1
17
18.5
L
Sobek
NovaDrN
Sobek
3
8
9
0.94
L
Ares
jtvjet
Ares
4
5
11
1.9
W
Cthulhu
vfhygdnhgd
Cthulhu
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,754
Damage
48,355
69,389
Taken
81,725
58,119
Mitigated
71,232
19,506
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,266
4,838
1,177
8,172
16,016
7,384
0
9,395
5,988
0
45,141
W
1,055
0
367
20
17,087
7,111
0
9,000
8,087
0
2,490
L
Zhong Kui
13,422
571
322
1,886
13,220
8,502
0
7,033
5,547
16,055
812
L
Poseidon
Insco
Poseidon
8,893
1,694
190
1,532
13,923
5,164
0
9,518
3,948
19,730
213
W
Achilles
KidzBop2005
Achilles
13,945
1,417
1,335
2,946
18,526
24,469
579
6,087
12,439
0
18,271
W
Yu Huang
Mal3ro
Yu Huang
28,436
3,333
77
1,494
8,629
4,451
2,752
3,881
4,748
48,491
537
W
Skadi
Meyst17
Skadi
17,320
6,348
524
1,971
8,256
3,978
2,824
5,658
2,598
0
39,964
L
Sobek
NovaDrN
Sobek
7,083
514
597
3,146
23,008
33,349
0
8,297
13,379
13,155
0
L
Ares
jtvjet
Ares
4,691
573
452
1,541
15,558
16,833
0
7,258
7,636
12,594
0
W
Cthulhu
vfhygdnhgd
Cthulhu
15,998
152
4,464
6,308
16,891
18,110
301
8,860
8,031
41,651
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,840
Gold Earned
50,399
165
Minions Killed
133
0
Camps Cleared
0
1,329,182
Distance Traveled
1,078,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,508
822
71
5
0
235,047
0
W
Ne Zha
8,416
601
2
0
0
233,460
0
L
Zhong Kui
9,088
649
5
0
0
195,749
0
L
Poseidon
9,609
686
27
2
0
202,175
0
W
Achilles
11,164
797
10
1
0
261,439
0
W
Yu Huang
13,552
968
73
5
0
271,613
0
W
Skadi
12,673
905
30
2
0
272,320
0
L
Sobek
10,259
733
14
1
0
221,135
0
L
Ares
9,935
710
16
1
0
224,382
0
W
Cthulhu
13,035
931
50
4
0
290,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role