Player Matchup

Lancelot
Lancelot
SENNAMU
Lancelot
Level 100
God Stats
6W - 3L
1,609 SR
Queue Stats
297W - 313L
1,489 Elo+
Solo
Danzaburou
Danzaburou
WeatherFang
Danzaburou
Level 143
God Stats
33W - 23L
1,610 SR
Queue Stats
575W - 486L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
unamused0101
Nu Wa
Level 146
God Stats
5W - 4L
1,745 SR
Queue Stats
311W - 321L
1,557 Elo+
Party 2
Team Averages
Level 130
1,655 SR
1,538 Elo+

VS

Team Averages
Level 123
1,345 SR
1,521 Elo+
Poseidon
Poseidon
Didolicius
Poseidon
Level 127
God Stats
1W - 2L
1,208 SR
Queue Stats
74W - 67L
1,602 Elo+
Party 1
Bake Kujira
Bake Kujira
JcVEGETTA
Bake Kujira
Level 157
God Stats
0W - 2L
1,447 SR
Queue Stats
126W - 125L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
NeojLA
Tsukuyomi
Level 85
God Stats
5W - 6L
1,379 SR
Queue Stats
39W - 39L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SENNAMU
Lancelot
14
3 / 5 / 14
10,116
843
8,673
10,693
3,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WeatherFang
Danzaburou
17
5 / 1 / 14
10,875
906
11,599
13,054
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
14 / 1 / 5
12,592
1,049
13,473
8,298
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Didolicius
Poseidon
14
2 / 6 / 4
9,492
791
10,685
8,258
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
JcVEGETTA
Bake Kujira
13
3 / 8 / 4
8,854
738
7,435
16,809
12,192
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
NeojLA
Tsukuyomi
14
2 / 8 / 2
9,078
757
5,514
11,550
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
7
7
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Didolicius
Poseidon
2
6
4
0.67
L
Bake Kujira
JcVEGETTA
Bake Kujira
3
8
4
0.63
L
Tsukuyomi
NeojLA
Tsukuyomi
2
8
2
0.38
W
Lancelot
SENNAMU
Lancelot
3
5
14
2
W
Danzaburou
WeatherFang
Danzaburou
5
1
14
12
W
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
23,634
32,045
Taken
36,617
14,983
Mitigated
18,992
7,296
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Didolicius
Poseidon
10,685
1,702
0
260
8,258
2,376
0
2,877
5,122
43,199
680
L
Bake Kujira
JcVEGETTA
Bake Kujira
7,435
3,554
0
1,375
16,809
12,192
0
8,147
8,192
25,463
356
L
Tsukuyomi
NeojLA
Tsukuyomi
5,514
1,236
0
1,336
11,550
4,424
0
2,505
8,779
0
30,760
W
Lancelot
SENNAMU
Lancelot
8,673
1,184
0
1,303
10,693
3,636
0
6,943
3,350
0
22,630
W
Danzaburou
WeatherFang
Danzaburou
11,599
2,136
0
3,789
13,054
8,789
1,449
5,627
7,189
0
36,925
W
13,473
5,549
0
2,204
8,298
2,558
2,288
4,135
3,813
35,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
27,424
128
Minions Killed
158
0
Camps Cleared
0
701,690
Distance Traveled
605,283
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,492
791
85
7
0
206,445
0
L
Bake Kujira
8,854
738
29
2
0
202,389
4
L
Tsukuyomi
9,078
757
44
4
0
196,449
0
W
Lancelot
10,116
843
22
2
0
240,430
0
W
Danzaburou
10,875
906
43
4
0
240,438
2
W
Nu Wa
12,592
1,049
63
5
0
220,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role