Player Matchup

Kuzenbo
Kuzenbo
Bowhemoth
Kuzenbo
Level 126
God Stats
3W - 4L
1,449 SR
Queue Stats
61W - 67L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
cloudiermonk
Jing Wei
Level 127
God Stats
18W - 18L
1,508 SR
Queue Stats
38W - 35L
1,447 Elo+
Party 2
Scylla
Scylla
kempdiz10
Scylla
Level 105
God Stats
12W - 15L
1,418 SR
Queue Stats
49W - 56L
1,406 Elo+
Party 2
Team Averages
Level 119
1,458 SR
1,427 Elo+

VS

Team Averages
Level 81
1,516 SR
1,330 Elo+
Kukulkan
Kukulkan
SkamElu
Kukulkan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,281 Elo+
Party 1
Ne Zha
Ne Zha
StârGüy
Ne Zha
Level 86
God Stats
1W - 1L
1,682 SR
Queue Stats
40W - 49L
1,350 Elo+
Solo
Izanami
Izanami
virusthebob
Izanami
Level 11
God Stats
9W - 6L
1,366 SR
Queue Stats
11W - 11L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bowhemoth
Kuzenbo
18
6 / 2 / 11
11,623
894
9,979
12,533
14,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
cloudiermonk
Jing Wei
17
7 / 2 / 8
11,669
898
9,245
9,966
3,428
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kempdiz10
Scylla
17
5 / 1 / 10
11,678
898
6,591
6,598
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SkamElu
Kukulkan
15
2 / 5 / 1
9,960
766
7,680
8,612
3,173
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
StârGüy
Ne Zha
14
2 / 9 / 1
9,510
732
5,590
12,724
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
virusthebob
Izanami
14
1 / 4 / 2
9,075
698
6,980
10,101
3,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
5
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bowhemoth
Kuzenbo
6
2
11
5.75
L
Kukulkan
SkamElu
Kukulkan
2
5
1
0.5
L
Ne Zha
StârGüy
Ne Zha
2
9
1
0.28
W
Jing Wei
cloudiermonk
Jing Wei
7
2
8
5.5
W
Scylla
kempdiz10
Scylla
5
1
10
10
L
Izanami
virusthebob
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
20,250
29,097
Taken
31,437
20,382
Mitigated
10,660
4,708
Healing
1,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bowhemoth
Kuzenbo
9,979
2,456
0
1,998
12,533
14,996
649
2,256
10,277
19,483
1,686
L
Kukulkan
SkamElu
Kukulkan
7,680
282
0
519
8,612
3,173
0
2,789
5,715
39,721
0
L
Ne Zha
StârGüy
Ne Zha
5,590
1,225
0
585
12,724
4,322
0
5,867
6,624
0
24,953
W
Jing Wei
cloudiermonk
Jing Wei
9,245
6,435
49
1,877
9,966
3,428
2,633
2,959
7,007
0
36,259
W
Scylla
kempdiz10
Scylla
6,591
498
0
784
6,598
1,958
680
2,691
3,907
51,203
1,206
L
Izanami
virusthebob
Izanami
6,980
4,040
0
549
10,101
3,165
0
6,113
3,795
0
23,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
28,545
168
Minions Killed
132
0
Camps Cleared
0
748,543
Distance Traveled
608,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,623
894
17
1
0
251,383
0
L
Kukulkan
9,960
766
71
5
0
209,233
0
L
Ne Zha
9,510
732
29
2
0
198,501
0
W
Jing Wei
11,669
898
58
4
0
252,979
0
W
Scylla
11,678
898
93
7
0
244,181
0
L
Izanami
9,075
698
32
2
0
200,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role