Player Matchup

Cthulhu
Cthulhu
ApeX Cosmic
Cthulhu
Level 108
God Stats
9W - 5L
1,562 SR
Queue Stats
54W - 50L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
CLEM_DAD420
Sylvanus
Level 109
God Stats
11W - 5L
1,683 SR
Queue Stats
376W - 316L
1,502 Elo+
Solo
Medusa
Medusa
XxSCARFACEXLxX
Medusa
Level 144
God Stats
19W - 16L
1,490 SR
Queue Stats
105W - 101L
1,494 Elo+
Party 1
Fenrir
Fenrir
baked orka
Fenrir
Level 122
God Stats
20W - 8L
1,619 SR
Queue Stats
101W - 93L
1,503 Elo+
Party 1
Zeus
Zeus
fiveshort
Zeus
Level 64
God Stats
40W - 15L
1,746 SR
Queue Stats
160W - 141L
1,537 Elo+
Solo
Team Averages
Level 109
1,620 SR
1,508 Elo+

VS

Team Averages
Level 102
1,515 SR
1,506 Elo+
Tyr
Tyr
Anthony-vlz-
Tyr
Level 137
God Stats
60W - 73L
1,499 SR
Queue Stats
242W - 239L
1,528 Elo+
Solo
Thanatos
Thanatos
GianOrtiz
Thanatos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,523 Elo+
Solo
Neith
Neith
Gotenks_noob
Neith
Level 122
God Stats
6W - 5L
1,626 SR
Queue Stats
61W - 61L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XD Xarkzy
Morgan Le Fay
Level 102
God Stats
3W - 8L
1,451 SR
Queue Stats
391W - 357L
1,495 Elo+
Solo
Terra
Terra
YahelXY89
Terra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 214L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApeX Cosmic
Cthulhu
14
3 / 4 / 9
8,556
503
13,018
18,797
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
CLEM_DAD420
Sylvanus
16
2 / 4 / 0
10,113
595
9,332
11,791
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 1 / 6
10,646
626
16,056
11,802
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
baked orka
Fenrir
18
6 / 2 / 8
9,865
580
6,938
13,785
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
17
5 / 1 / 6
10,749
632
11,851
5,784
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,069
475
8,385
18,938
15,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
GianOrtiz
Thanatos
17
10 / 5 / 1
10,078
593
14,438
18,499
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 8 / 5
7,209
424
8,333
13,152
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
XD Xarkzy
Morgan Le Fay
11
0 / 3 / 0
7,157
421
2,000
6,893
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
YahelXY89
Terra
12
0 / 8 / 5
6,781
399
9,339
18,889
13,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
28
Kills
12
12
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Cthulhu
ApeX Cosmic
Cthulhu
3
4
9
1.88
W
Sylvanus
CLEM_DAD420
Sylvanus
2
4
0
0.5
L
Thanatos
GianOrtiz
Thanatos
10
5
1
2.1
L
1
8
5
0.44
L
Morgan Le Fay
XD Xarkzy
Morgan Le Fay
0
3
0
0
W
12
1
6
15
L
Terra
YahelXY89
Terra
0
8
5
0.31
W
Fenrir
baked orka
Fenrir
6
2
8
5
W
Zeus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,195
Damage
42,495
61,959
Taken
76,371
29,344
Mitigated
40,705
19,250
Healing
26,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,385
803
0
5,832
18,938
15,159
0
10,698
8,194
1,061
46,586
W
Cthulhu
ApeX Cosmic
Cthulhu
13,018
1,453
283
4,523
18,797
10,598
477
5,032
13,110
45,720
2,472
W
Sylvanus
CLEM_DAD420
Sylvanus
9,332
3,360
180
4,515
11,791
6,448
15
179
11,612
68,518
15,323
L
Thanatos
GianOrtiz
Thanatos
14,438
3,995
0
13,843
18,499
5,990
0
6,076
12,386
0
76,019
L
8,333
2,417
352
1,685
13,152
4,347
0
3,863
9,005
0
41,528
L
Morgan Le Fay
XD Xarkzy
Morgan Le Fay
2,000
215
0
1,262
6,893
1,706
0
4,058
2,798
35,272
582
W
16,056
7,807
0
5,611
11,802
4,090
1,937
3,176
8,264
0
73,211
L
Terra
YahelXY89
Terra
9,339
1,112
759
3,097
18,889
13,503
0
7,067
11,151
28,702
0
W
Fenrir
baked orka
Fenrir
6,938
1,210
0
3,172
13,785
6,373
0
1,059
12,634
0
72,620
W
Zeus
11,851
519
0
966
5,784
1,835
0
1,221
4,547
75,245
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
39,294
572
Minions Killed
411
0
Camps Cleared
0
1,623,808
Distance Traveled
1,487,559
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,069
475
91
5
0
299,892
2
W
Cthulhu
8,556
503
67
4
0
308,478
3
W
Sylvanus
10,113
595
148
9
0
260,444
2
L
Thanatos
10,078
593
107
6
0
354,012
0
L
Neith
7,209
424
67
4
0
297,210
2
L
Morgan Le Fay
7,157
421
101
6
0
225,642
1
W
Medusa
10,646
626
104
6
0
342,984
6
L
Terra
6,781
399
45
3
0
310,803
0
W
Fenrir
9,865
580
109
6
0
381,061
0
W
Zeus
10,749
632
144
8
0
330,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role