Player Matchup

Danzaburou
Danzaburou
WeatherFang
Danzaburou
Level 143
God Stats
28W - 18L
1,593 SR
Queue Stats
472W - 412L
1,557 Elo+
Party 2
Charybdis
Charybdis
cronos2017
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,520 Elo+
Solo
Anubis
Anubis
unamused0101
Anubis
Level 146
God Stats
19W - 15L
1,578 SR
Queue Stats
309W - 320L
1,547 Elo+
Party 2
Team Averages
Level 119
1,557 SR
1,541 Elo+

VS

Team Averages
Level 109
1,500 SR
1,534 Elo+
Jormungandr
Jormungandr
V1rtuoso
Jormungandr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 282L
1,505 Elo+
Solo
Cupid
Cupid
W3TBR0T03S
Cupid
Level 158
God Stats
3W - 4L
1,303 SR
Queue Stats
235W - 154L
1,572 Elo+
Party 1
He Bo
He Bo
eppisaurus
He Bo
Level 23
God Stats
0W - 1L
1,698 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WeatherFang
Danzaburou
20
4 / 1 / 11
13,294
950
11,874
16,076
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
cronos2017
Charybdis
19
7 / 4 / 6
13,440
960
13,001
11,157
4,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
6 / 5 / 4
12,677
906
13,704
13,862
6,246
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
V1rtuoso
Jormungandr
16
2 / 8 / 4
10,225
730
8,602
15,570
5,424
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cupid
19
4 / 3 / 5
11,626
830
11,317
14,708
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

He Bo
17
4 / 6 / 6
11,376
813
11,077
12,281
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
17
Kills
10
10
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
V1rtuoso
Jormungandr
2
8
4
0.5
L
Cupid
4
3
5
2.17
W
Danzaburou
WeatherFang
Danzaburou
4
1
11
9.5
W
Charybdis
cronos2017
Charybdis
7
4
6
2.5
L
He Bo
4
6
6
1.17
W
Anubis
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
30,996
41,095
Taken
42,559
22,845
Mitigated
13,755
12,971
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
V1rtuoso
Jormungandr
8,602
966
0
1,310
15,570
5,424
0
6,279
9,015
26,624
496
L
Cupid
11,317
4,959
2,417
5,220
14,708
5,237
25
3,360
10,927
0
42,084
W
Danzaburou
WeatherFang
Danzaburou
11,874
1,975
0
5,671
16,076
12,421
871
7,528
8,527
0
50,057
W
Charybdis
cronos2017
Charybdis
13,001
6,466
0
1,777
11,157
4,178
2,268
4,027
7,109
0
68,221
L
He Bo
11,077
263
0
250
12,281
3,094
0
4,125
7,762
25,397
0
W
Anubis
13,704
116
0
5,523
13,862
6,246
584
7,763
6,036
40,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
33,227
208
Minions Killed
146
0
Camps Cleared
0
781,163
Distance Traveled
754,433
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,225
730
31
2
0
237,601
1
L
Cupid
11,626
830
89
6
0
255,728
0
W
Danzaburou
13,294
950
63
5
0
312,921
2
W
Charybdis
13,440
960
98
7
0
241,933
0
L
He Bo
11,376
813
26
2
0
261,104
0
W
Anubis
12,677
906
47
3
0
226,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role