Player Matchup

Fenrir
Fenrir
BestPlayerJvzinn
Fenrir
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 26L
1,372 Elo+
Party 1
King Arthur
King Arthur
Derick9955
King Arthur
Level 45
God Stats
5W - 5L
1,224 SR
Queue Stats
37W - 37L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
KidzRunFrmMe
Heimdallr
Level 44
God Stats
1W - 2L
1,463 SR
Queue Stats
54W - 50L
1,488 Elo+
Party 3
Maui
Maui
PlayerGameSK959
Maui
Level 82
God Stats
2W - 4L
1,343 SR
Queue Stats
387W - 375L
1,439 Elo+
Party 3
Hades
Hades
Posiden3038401
Hades
Level 44
God Stats
19W - 17L
1,498 SR
Queue Stats
203W - 213L
1,425 Elo+
Solo
Team Averages
Level 55
1,406 SR
1,429 Elo+

VS

Team Averages
Level 58
1,369 SR
1,418 Elo+
Hades
Hades
SQUATO48
Hades
Level 48
God Stats
5W - 5L
1,563 SR
Queue Stats
29W - 33L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
Saburito
Baba Yaga
Level 77
God Stats
5W - 4L
1,238 SR
Queue Stats
222W - 240L
1,430 Elo+
Party 2
Awilix
Awilix
TTV_itsDante2K
Awilix
Level 40
God Stats
2W - 3L
1,149 SR
Queue Stats
14W - 34L
1,238 Elo+
Solo
Charybdis
Charybdis
Vararitx
Charybdis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,498 Elo+
Solo
Cerberus
Cerberus
X_xWardenx_X
Cerberus
Level 84
God Stats
14W - 12L
1,397 SR
Queue Stats
59W - 38L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
8,395
560
6,975
13,750
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Derick9955
King Arthur
13
1 / 3 / 0
7,855
524
3,653
11,871
8,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
KidzRunFrmMe
Heimdallr
12
0 / 4 / 5
7,138
476
4,370
7,666
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 4 / 1
6,778
452
4,850
10,266
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
4,727
315
683
1,193
297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SQUATO48
Hades
15
2 / 2 / 2
9,110
607
5,067
7,954
3,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
Saburito
Baba Yaga
13
0 / 1 / 2
7,414
494
3,302
5,160
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 3 / 1
8,595
573
7,801
11,144
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Vararitx
Charybdis
12
2 / 2 / 5
7,208
481
8,796
9,075
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
X_xWardenx_X
Cerberus
13
5 / 2 / 3
8,532
569
4,394
10,036
7,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
16
16
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
King Arthur
Derick9955
King Arthur
1
3
0
0.33
L
Heimdallr
KidzRunFrmMe
Heimdallr
0
4
5
0.63
L
3
4
1
0.88
L
0
1
0
0
W
Hades
SQUATO48
Hades
2
2
2
1.5
W
Baba Yaga
Saburito
Baba Yaga
0
1
2
1
W
7
3
1
2.5
W
Charybdis
Vararitx
Charybdis
2
2
5
2.25
W
Cerberus
X_xWardenx_X
Cerberus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
29,360
44,746
Taken
43,369
22,196
Mitigated
21,684
5,098
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,975
592
0
1,656
13,750
5,641
0
5,667
8,083
0
57,549
L
King Arthur
Derick9955
King Arthur
3,653
410
0
1,068
11,871
8,029
0
2,248
9,063
0
50,326
L
Heimdallr
KidzRunFrmMe
Heimdallr
4,370
2,094
0
612
7,666
2,408
0
1,957
5,670
0
35,508
L
4,850
1,873
0
1,300
10,266
5,821
0
1,650
8,577
20,754
5,600
L
683
199
40
422
1,193
297
0
279
914
5,929
0
W
Hades
SQUATO48
Hades
5,067
41
210
4,870
7,954
3,206
456
370
7,584
63,059
4,443
W
Baba Yaga
Saburito
Baba Yaga
3,302
218
0
1,477
5,160
4,027
117
152
5,008
42,944
903
W
7,801
4,309
0
3,650
11,144
4,011
579
1,005
10,139
0
61,306
W
Charybdis
Vararitx
Charybdis
8,796
4,991
0
3,536
9,075
2,661
546
2,754
6,321
0
42,299
W
Cerberus
X_xWardenx_X
Cerberus
4,394
184
48
2,860
10,036
7,779
0
1,309
8,727
38,405
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
40,859
288
Minions Killed
437
0
Camps Cleared
0
1,180,543
Distance Traveled
1,536,473
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,395
560
90
6
0
346,781
0
L
King Arthur
7,855
524
86
6
0
280,430
0
L
Heimdallr
7,138
476
69
5
0
258,471
2
L
Maui
6,778
452
32
2
0
251,543
1
L
Hades
4,727
315
11
1
0
43,318
0
W
Hades
9,110
607
135
9
0
287,380
4
W
Baba Yaga
7,414
494
63
4
0
275,846
1
W
Awilix
8,595
573
107
7
0
351,331
0
W
Charybdis
7,208
481
67
4
0
307,311
0
W
Cerberus
8,532
569
65
4
0
314,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role