Player Matchup

Thor
Thor
FIREFOXX03
Thor
Level 117
God Stats
2W - 4L
1,459 SR
Queue Stats
163W - 178L
1,418 Elo+
Solo
Persephone
Persephone
SMGCptLevi
Persephone
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 58L
1,395 Elo+
Party 2
Odin
Odin
SMGRT887
Odin
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 28L
1,453 Elo+
Party 2
Chaac
Chaac
SMGShakes
Chaac
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 41L
1,509 Elo+
Party 2
Lancelot
Lancelot
SMGSpadezz
Lancelot
Level 136
God Stats
0W - 1L
1,183 SR
Queue Stats
142W - 190L
1,484 Elo+
Party 2
Team Averages
Level 112
1,468 SR
1,452 Elo+

VS

Team Averages
Level 99
1,565 SR
1,360 Elo+
Sun Wukong
Sun Wukong
BeAuCh DeBaUcHe
Sun Wukong
Level 137
God Stats
1W - 0L
1,806 SR
Queue Stats
25W - 41L
1,354 Elo+
Party 1
Chiron
Chiron
IFinishGames619
Chiron
Level 60
God Stats
2W - 1L
1,254 SR
Queue Stats
39W - 44L
1,360 Elo+
Party 3
Athena
Athena
ZippyRACER98989
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,354 Elo+
Party 3
The Morrigan
The Morrigan
backstaber11761
The Morrigan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,394 Elo+
Party 3
Ravana
Ravana
garsdebout
Ravana
Level 147
God Stats
2W - 0L
1,765 SR
Queue Stats
32W - 42L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 8
8,401
764
5,796
10,475
4,101
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SMGCptLevi
Persephone
12
0 / 8 / 6
7,102
646
7,162
10,226
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
5 / 5 / 9
8,945
813
8,720
15,475
15,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
SMGShakes
Chaac
16
3 / 5 / 8
8,658
787
13,500
17,756
21,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
SMGSpadezz
Lancelot
14
6 / 6 / 8
8,283
753
14,101
15,064
10,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeAuCh DeBaUcHe
Sun Wukong
15
3 / 5 / 20
9,272
843
12,339
16,353
17,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

17
8 / 2 / 17
10,628
966
17,436
10,383
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 23
9,711
883
5,996
13,615
12,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
backstaber11761
The Morrigan
17
9 / 3 / 11
10,598
963
12,914
8,522
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
garsdebout
Ravana
18
12 / 5 / 12
11,112
1,010
15,461
13,495
13,887
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
18
Kills
32
31
Deaths
18
39
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeAuCh DeBaUcHe
Sun Wukong
3
5
20
2.6
L
4
7
8
1.14
W
8
2
17
8.25
L
Persephone
SMGCptLevi
Persephone
0
8
6
0.38
L
Odin
5
5
9
1.9
L
Chaac
SMGShakes
Chaac
3
5
8
1.4
L
Lancelot
SMGSpadezz
Lancelot
6
6
8
1.67
W
0
3
23
3.83
W
The Morrigan
backstaber11761
The Morrigan
9
3
11
4.83
W
Ravana
garsdebout
Ravana
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,279
Damage
64,146
68,996
Taken
62,368
54,241
Mitigated
53,147
12,902
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeAuCh DeBaUcHe
Sun Wukong
12,339
1,921
362
1,745
16,353
17,899
266
1,586
14,626
0
22,753
L
5,796
734
980
678
10,475
4,101
0
806
9,387
0
12,657
W
17,436
5,059
1,827
2,733
10,383
4,716
1,110
1,000
9,217
0
31,055
L
Persephone
SMGCptLevi
Persephone
7,162
414
356
653
10,226
2,928
0
1,671
8,150
15,420
0
L
Odin
8,720
1,615
1,434
1,312
15,475
15,064
0
4,215
10,652
0
14,475
L
Chaac
SMGShakes
Chaac
13,500
2,224
321
3,817
17,756
21,177
0
4,676
12,425
0
29,726
L
Lancelot
SMGSpadezz
Lancelot
14,101
1,316
781
2,570
15,064
10,971
0
4,076
10,549
0
24,103
W
5,996
1,449
2,645
3,063
13,615
12,259
428
1,667
11,688
8,772
1,423
W
The Morrigan
backstaber11761
The Morrigan
12,914
2,198
1,711
1,318
8,522
4,386
844
568
7,917
22,601
2,626
W
Ravana
garsdebout
Ravana
15,461
2,862
1,121
4,498
13,495
13,887
547
2,341
10,862
291
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
51,321
96
Minions Killed
127
0
Camps Cleared
0
974,456
Distance Traveled
1,021,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,272
843
11
1
0
201,771
0
L
Thor
8,401
764
18
2
0
166,118
0
W
Chiron
10,628
966
33
3
0
216,027
0
L
Persephone
7,102
646
21
2
0
188,284
0
L
Odin
8,945
813
8
1
0
203,060
0
L
Chaac
8,658
787
27
2
0
189,936
0
L
Lancelot
8,283
753
22
2
0
227,058
0
W
Athena
9,711
883
10
1
0
208,797
0
W
The Morrigan
10,598
963
45
4
0
195,591
0
W
Ravana
11,112
1,010
28
3
0
198,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role