Player Matchup

Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
IEATYOU32
Rama
Diamond IV
Level 122
God Stats
3W - 6L
1,518 SR
Queue Stats
270W - 258L
2,135 MMR
Solo
Hera
Hera
Diamond II
TheBláckHammer
Hera
Diamond II
Level 61
God Stats
6W - 6L
1,873 SR
Queue Stats
111W - 81L
2,379 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
lNich
Gilgamesh
Diamond I
Level 210
God Stats
2W - 2L
1,598 SR
Queue Stats
122W - 89L
2,209 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,598 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,607 SR
1,797 MMR
Kali
Kali
Platinum II
 
Kali
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Grandmaster
 
Medusa
Grandmaster
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum I
Romando07
Vamana
Platinum I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 324L
1,986 MMR
Solo
Sobek
Sobek
Platinum IV
XannZeee
Sobek
Platinum IV
Level 179
God Stats
38W - 16L
1,748 SR
Queue Stats
53W - 36L
1,806 MMR
Solo
Discordia
Discordia
Diamond IV
Zxr841
Discordia
Diamond IV
Level 137
God Stats
2W - 0L
1,787 SR
Queue Stats
188W - 174L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 1
3,369
674
1,254
5,616
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
 
Ares
6
0 / 0 / 0
3,365
673
880
3,109
2,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
1
0 / 0 / 0
2,463
493
0
0
0
7
1 / 1 / 2
4,165
833
1,631
1,063
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
lNich
Gilgamesh
6
2 / 0 / 0
3,782
756
1,849
4,577
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Maman BrigitteBacchusNu Wa

VS

Bans
AthenaPeleKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 2 / 2
3,551
710
922
4,003
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
6
0 / 0 / 0
3,498
700
2,049
1,722
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
Romando07
Vamana
8
3 / 0 / 0
4,494
899
4,185
3,798
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
XannZeee
Sobek
5
0 / 0 / 0
3,389
678
290
2,441
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Zxr841
Discordia
6
0 / 1 / 0
3,554
711
213
1,897
394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
L
Ares
 
Ares
0
0
0
0
W
Kali
 
Kali
0
2
2
0.5
W
Medusa
 
Medusa
0
0
0
0
L
Rama
0
0
0
0
W
Vamana
Romando07
Vamana
3
0
0
3
L
1
1
2
2
W
Sobek
XannZeee
Sobek
0
0
0
0
W
Discordia
Zxr841
Discordia
0
1
0
0
L
Gilgamesh
lNich
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,614
Damage
7,659
14,365
Taken
13,861
6,807
Mitigated
5,466
4,808
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,254
184
0
1,586
5,616
3,131
0
0
5,327
0
16,008
L
Ares
 
Ares
880
0
0
1,303
3,109
2,082
0
196
2,913
9,309
1,340
W
Kali
 
Kali
922
735
0
2,249
4,003
1,006
0
428
3,575
0
16,796
W
Medusa
 
Medusa
2,049
1,128
0
944
1,722
424
0
517
1,205
0
18,874
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Romando07
Vamana
4,185
2,342
0
1,272
3,798
2,543
0
239
3,559
0
26,912
L
1,631
393
0
0
1,063
258
0
120
910
22,417
429
W
Sobek
XannZeee
Sobek
290
0
0
837
2,441
1,099
0
424
2,017
7,320
0
W
Discordia
Zxr841
Discordia
213
43
0
1,051
1,897
394
0
648
1,249
21,318
0
L
Gilgamesh
lNich
Gilgamesh
1,849
653
0
1,919
4,577
1,336
0
187
4,390
0
14,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,144
Gold Earned
18,486
128
Minions Killed
157
0
Camps Cleared
0
483,698
Distance Traveled
510,467
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,369
674
27
5
0
123,039
0
L
Ares
3,365
673
16
3
0
126,571
2
W
Kali
3,551
710
32
6
0
123,112
0
W
Medusa
3,498
700
37
7
0
96,402
0
L
Rama
2,463
493
0
0
0
0
0
W
Vamana
4,494
899
42
8
0
88,808
0
L
Hera
4,165
833
51
10
0
113,348
0
W
Sobek
3,389
678
5
1
0
105,043
2
W
Discordia
3,554
711
41
8
0
97,102
0
L
Gilgamesh
3,782
756
34
7
0
120,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role