Player Matchup

Bellona
Bellona
DRAMARKUZ
Bellona
Level 146
God Stats
6W - 11L
1,309 SR
Queue Stats
261W - 233L
1,503 Elo+
Solo
Thor
Thor
Dr Banhammer13
Thor
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 136L
1,609 Elo+
Solo
Sylvanus
Sylvanus
datecaballote
Sylvanus
Level 15
God Stats
5W - 7L
1,781 SR
Queue Stats
21W - 23L
1,561 Elo+
Party 2
Anhur
Anhur
pichicho99
Anhur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
xXAngelofVenusXx
Nu Wa
Level 123
God Stats
33W - 29L
1,595 SR
Queue Stats
259W - 314L
1,556 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,558 Elo+

VS

Team Averages
Level 112
1,594 SR
1,511 Elo+
Nike
Nike
BEAStlyHEL
Nike
Level 49
God Stats
2W - 4L
1,523 SR
Queue Stats
82W - 98L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
ImNotPsycho
Danzaburou
Level 156
God Stats
5W - 4L
1,423 SR
Queue Stats
102W - 109L
1,546 Elo+
Party 1
Anubis
Anubis
TheOneTrueLoaf
Anubis
Level 147
God Stats
6W - 2L
1,716 SR
Queue Stats
65W - 80L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrialByFate
Cu Chulainn
Level 139
God Stats
3W - 1L
1,741 SR
Queue Stats
97W - 106L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
koopa585
Baron Samedi
Level 69
God Stats
14W - 16L
1,568 SR
Queue Stats
116W - 129L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRAMARKUZ
Bellona
11
1 / 3 / 2
6,399
640
5,200
9,988
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 3 / 1
6,509
651
2,939
8,616
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
datecaballote
Sylvanus
8
1 / 4 / 0
5,193
519
2,688
10,994
7,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
8
0 / 6 / 1
4,633
463
4,507
7,788
2,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,006
501
3,163
1,861
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,925
593
3,404
6,849
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ImNotPsycho
Danzaburou
11
6 / 2 / 3
7,256
726
7,680
6,510
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 4
7,045
705
4,808
3,830
1,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
TrialByFate
Cu Chulainn
12
7 / 1 / 4
6,984
698
7,133
8,928
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
koopa585
Baron Samedi
8
1 / 0 / 5
5,507
551
4,377
5,383
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Bellona
DRAMARKUZ
Bellona
1
3
2
0.67
L
3
3
1
1.17
W
Danzaburou
ImNotPsycho
Danzaburou
6
2
3
3.75
W
3
1
4
5
W
Cu Chulainn
TrialByFate
Cu Chulainn
7
1
4
9
L
Sylvanus
datecaballote
Sylvanus
1
4
0
0.25
W
Baron Samedi
koopa585
Baron Samedi
1
0
5
3.5
L
Anhur
0
6
1
0.08
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
27,402
39,247
Taken
31,500
20,281
Mitigated
12,042
7,933
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,404
44
0
1,096
6,849
2,092
0
1,031
5,670
0
33,025
L
Bellona
DRAMARKUZ
Bellona
5,200
856
0
3,208
9,988
7,328
0
1,886
8,102
2,105
39,499
L
2,939
736
0
580
8,616
2,970
0
1,481
7,135
0
49,423
W
Danzaburou
ImNotPsycho
Danzaburou
7,680
3,369
0
1,651
6,510
1,832
947
1,475
4,915
0
46,288
W
4,808
0
0
1,767
3,830
1,466
436
744
2,911
46,218
1,430
W
Cu Chulainn
TrialByFate
Cu Chulainn
7,133
2,116
0
3,711
8,928
3,213
0
1,322
7,425
0
44,424
L
Sylvanus
datecaballote
Sylvanus
2,688
653
372
2,309
10,994
7,708
0
2,144
8,850
15,195
0
W
Baron Samedi
koopa585
Baron Samedi
4,377
476
494
2,999
5,383
3,439
24
1,664
3,568
11,933
1,530
L
Anhur
4,507
2,260
0
1,214
7,788
2,017
0
2,244
5,544
0
25,832
L
3,163
160
0
250
1,861
258
0
1,159
702
22,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
32,717
308
Minions Killed
321
0
Camps Cleared
0
944,417
Distance Traveled
1,043,585
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,925
593
77
8
0
201,845
2
L
Bellona
6,399
640
82
8
0
194,063
2
L
Thor
6,509
651
88
9
0
212,449
0
W
Danzaburou
7,256
726
74
7
0
184,754
0
W
Anubis
7,045
705
87
9
0
205,824
0
W
Cu Chulainn
6,984
698
65
7
0
244,636
0
L
Sylvanus
5,193
519
21
2
0
186,658
3
W
Baron Samedi
5,507
551
18
2
0
206,526
7
L
Anhur
4,633
463
62
6
0
196,665
1
L
Nu Wa
5,006
501
55
6
0
154,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role